Store data
- Store status
- Coming soon
- Scheduled release
- 4 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 4 November 2026
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Hey budding Mancalero players! This pre-launch (and post October's SNF) update brings the demo up to date with everything planned and unplanned since v1.02: new effects for scoring, over-scoring storms and the Ancient Serpent, pits that hold any number of marbles, a new end-of-run summary, the full DX soundtrack (by MeloEclipse), prices that follow rarity, and a long list of fixes. Most affect the demo as well, but the majority are intended for the main game which launches on November 4th.ScoringA new score popup. The card each scoring sow ends on has been redrawn to match the rest of the game, in the same spot as before. What the sow earned (Score!, EXTRA TURN, a capture and so on) sits on a tab across its top: gold on a critical, purple in the overkill storm. The base and multiplier sit on green and red chips like THIS MOVE's. The card stamps down, its total counts up, then the tota...
Read full update on Steam ↗Hey Mancalero candidates! There was quite the error allowing for Capsule Marble upgrades to persist between runs, making the demo far easier than intended for those of you who decided to invest in capsule upgrades. This has been patched in the most recent Hotfix, apologies for the error. Please enjoy your runs and stay tuned for the full game! Grace and peace, ArchiusDev
Read full update on Steam ↗Mancalero Demo v1.02 Update New: a hidden Endless bossSomething ancient has been coiled beneath the board. Push deep enough into Endless, and a new, hidden boss may rise to take the boss slot. It's rare, it hits hard, and it doesn't play fair. I won't say any more than that, seriously, no hints!A new hidden achievement is waiting for anyone who beats it.Spoiler version, okay fine if you'd rather me say it outright: The Ancient Serpent, is a new boss that appears in endless only from the second Endless table onwards. I won't however, spoil it's mechanics, the marbles it uses, or exactly how difficult it is. Just be prepared for it to be a true test of your skill and build as the Mancalero!BalanceThe Cracked Board has high risk and high reward. Its +1.5x mult now applies to every one of your sows for the whole match (a bug meant it never applied at all). A pit now cracks every time a ma...
Read full update on Steam ↗Hey Players, These updates are a bit more frequent than I'd normally have in mind, but I'd rather not wait until NextFest for some of these fixes. Many thanks to the players who've identified these issues on various settings, resolutions, etc and apologies for getting used to some of them on my end! This update has some fixes for the tutorial, resolution, settings and quality of life. Patch NotesMancalero now launches in fullscreen — and Settings has a new Display Mode selection (Fullscreen/Borderless/Windowed) and Resolution option if you want to change it.Fixed the Settings menu getting cut off on some screen sizes/aspect ratios and the scrollbar that was inconsistentFixed the Compendium resizing/jumping around when switching between tabs.Alt-tabbing away now pauses everything — music, SFX, and mid-animation marbles all freeze properly instead of just the music.Steal animations are...
Read full update on Steam ↗Hey budding Mancalero players! I overlooked a significant portion of some localization pieces and fixes for consistency across the game and the game board, and for that, I sincerely apologize. Additionally, I incorrectly had Spanish - Spain on the interface when the game only supports Latin American Spanish. These have been corrected. These are the changes in the patch. Localization Tutorial (all steps, buttons, hints, first-time prompt) fully translatedHow To Play guide (all 4 tabs) fully translatedIn-match combat callouts (SHATTER!, FROZEN!, BOOM!, etc.) fully translatedBOSS tag translatedUI ImprovementsOpponent card redesigned — icon + name centered together, boss names color-coded, bigger BOSS tagScore bar legibility — bigger number, auto-switching text color for contrast at any fill levelNew one-time "empty side" rule explainer - describes the end of the game once one side loses...
Read full update on Steam ↗Hey all, Small update to apply some fixes and slight rebalancing. Grace and peace,ArchiusDev Patch NotesUnlocks now apply starting your next run, not mid-run - unlocking a new marble or blessing means that you can use it in your next run, it won't immediately be added to the current pool of the run that unlocked them. Gold Marble now unlocks after spending $35 in a single Bazaar visit (a bit of an increase from requiring $20).Fixed a bug where buying Capsules didn't count toward Gold marble's unlock or the Stardust Sale embroidery patch spend requirement.
Read full update on Steam ↗Apologies for the confusion, now the launch options on MacOS will clearly display the correct version based on your architecture- make sure to use Apple Silicon if you're using the M-series chips or Intel if you have those. Using the wrong one will negatively affect frame rate and your overall experience. Grace and peace, ArchiusDev
Read full update on Steam ↗Steam currently lists 4 Nov 2026 as the release date.
Hey budding Mancalero players! This pre-launch (and post October's SNF) update brings the demo up to date with everything planned and unplanned since v1.02: new effects for scoring, over-scoring storms and the Ancient…
Hey Mancalero candidates! There was quite the error allowing for Capsule Marble upgrades to persist between runs, making the demo far easier than intended for those of you who decided to invest in capsule upgrades. Th…
Mancalero Demo v1.02 Update New: a hidden Endless bossSomething ancient has been coiled beneath the board. Push deep enough into Endless, and a new, hidden boss may rise to take the boss slot. It's rare, it hits hard,…
Hey Players, These updates are a bit more frequent than I'd normally have in mind, but I'd rather not wait until NextFest for some of these fixes. Many thanks to the players who've identified these issues on various s…
Hey budding Mancalero players! I overlooked a significant portion of some localization pieces and fixes for consistency across the game and the game board, and for that, I sincerely apologize. Additionally, I incorrec…