Steam release scheduled · App 4799680

Lifelines

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Adjustable Difficulty
  • Mouse Only Option
  • Subtitle Options
  • Steam Cloud
  • Steam Leaderboards
Steam

Store data

Store status
Coming soon
Scheduled release
30 October 2026
Positive reviews
—
Total reviews
—
Release date
30 October 2026
Player tracking—Begins when the game launches
Release date30 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4799680
App type
Game
Supported systems
Windows · macOS
Genres
Casual, Indie, Simulation, Strategy
Release date
30 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS *
Windows 7
Processor
Intel Core i3-4130 or AMD FX-4300
Memory
4096 MB RAM
Graphics
any DirectX 11 or up GPU
DirectX
Version 11
Storage
500 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10
Processor
Intel Core i5-8400 or AMD Ryzen 5 2600
Memory
8192 MB RAM
Graphics
any DirectX 11 or up GPU
DirectX
Version 11
Storage
500 MB available space

macOS

Minimum
OS
macOS 11 Big Sur
Processor
Both Intel and M series
Memory
4096 MB RAM
Graphics
Metal-capable GPU
Storage
500 MB available space
Recommended
OS
macOS 13 Ventura or later
Processor
M series
Memory
8192 MB RAM
Graphics
Apple Silicon
Storage
500 MB available space

Linux

Minimum
OS
Ubuntu 22.04 or SteamOS 3.0
Processor
Intel Core i3-4130 or AMD FX-4300
Memory
4096 MB RAM
Graphics
Any Vulkan GPU or Steam Deck
Storage
500 MB available space
Recommended
OS
Ubuntu 22.04 or SteamOS
Processor
Intel Core i5-8400 or AMD Ryzen 5 2600
Memory
8192 MB RAM
Graphics
Any Vulkan GPU or Steam Deck
Storage
500 MB available space
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

A cozy puzzle about the lines beneath a growing town

Every home in Lifelines needs its lifelines: water, power, internet and gas. Homes move in, put up a little marker for what they need, and wait for you. Draw a line from a station to the home, and the moment it lands, the home is served.

Then the neighbors arrive.

One line at a time

Drag a line from a station, or from any pipe already joined to one, to a home that is waiting. Branch off the lines you have already laid. Pull up a route that isn't working and draw it again: every tile goes straight back into your stock.

It is calm, until it isn't. Your pipe stock is limited, every station can serve only so many homes, and each one only reaches so far.

Settled homes keep asking for more. Water and power come first, then internet and gas, and every utility needs its own line. Data centers even need power of their own before they can serve anyone.

Four networks, one crowded map

Two utilities can't share a tile. When the streets fill up, send a line underneath: switch to the deep layer and dig under the other networks. Every dive costs a dig, so choose where you go down.

Cities shaped by water

The campaign starts on the open plains of Greenfield and moves on to real cities, each with its own geography to plan around. In Zürich, the Limmat splits the old town. Istanbul is one city on two continents, and only aqueducts cross the Bosphorus. In Amsterdam, three canal rings circle Centraal.

Where there is no bridge or ford, a line needs an aqueduct to cross the water or a tunnel to get through the rock, and both are won at elections.

Every five years, the town votes

Homes that have every line they asked for vote for you. Homes left waiting vote against you. Keep enough of the town happy and you get five more years, and the council offers a grant: fresh pipe, dig crews and permits, or express links that connect straight through anything. Leave too many homes waiting and the town votes you out.

A little world that keeps going

Trains pull into Amsterdam Centraal, the ferry works its way across the Bosphorus and tour boats drift along the canals. The town keeps growing year after year, and the map grows with it.

Features

A campaign that starts on the plains of Greenfield and moves on to real cities. Serve seven terms to win each one.

Endless free runs that last until the town votes you out

Easy, Normal and Hard, with up to three stars for every city

A gentle guided first term, and a Handbook you can open any time

A colorblind palette for the four utilities

Music in four chapters that follows your town as it grows

Playable in English, Türkçe, Deutsch, Français, Español, Português, Nederlands, Русский, 日本語, 中文 and 한국어

Steam gallery

Screenshots

7 available
More game data · Seller history