Store data
- UK price
- £5.19
- US price
- $6.99
- Positive reviews
- 94%
- Total reviews
- 16
- Release date
- 24 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 6 | — | — | 0 | — |
| October 2026 | 3 | -3 | -50.0% | 0 | -84.1% |
| September 2026 | 6 | — | — | 1 | — |
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|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £5.19 | £5.19 | 0% | £5.19 | No change recorded |
| United StatesUSD · US | USD | $6.99 | $6.99 | 0% | $6.99 | No change recorded |
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| PeruPEN · PE | PEN | S/.23.49 | S/.23.49 | 0% | S/.23.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P415.00 | P415.00 | 0% | P415.00 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
On a beautiful afternoon under clear skies, you spend a peaceful moment relaxing in a mountainside infinity pool overlooking a breathtaking view.
But the moment you emerge from beneath the water, everything changes...
Trapped in a place that feels both familiar and unfamiliar, you must search for a way out.
This is a liminal space escape game centered around a swimming pool, experienced entirely from a first-person perspective.
There are very few hints. To progress, players must uncover the game's mechanics and hidden rules through repeated deaths and careful experimentation.
You have no means of attacking. Every stage challenges your movement, timing, and observation skills.
There are no sudden jump scares—only an overwhelming sense of unease and carefully crafted atmosphere.
Estimated playtime is approximately 2–3 hours , depending on the player's skill level.
Some scenes contain flashing visual effects. Players with photosensitive epilepsy or sensitivity to flashing lights are advised to exercise caution.
This game is developed in Unreal Engine 5 and is a solo project created entirely by NURA .
| # | ||
|---|---|---|
| 01 | Enter Achievement | 94.3% |
| 02 | Stay Achievement | 80.0% |
| 03 | Room2 Achievement | 58.1% |
| 04 | Room3 Achievement | 46.2% |
| 05 | Room4 Achievement | 40.0% |
| 06 | 10times Achievement | 37.5% |
| 07 | Boss Achievement | 37.5% |
| 08 | Maze Achievement | 36.8% |
| 09 | Social Achievement | 28.7% |
| 10 | Clear Achievement | 21.8% |
| 11 | Ball Achievement | 18.7% |
| 12 | Onelife Achievement | 4.3% |
Version 3.6Fixed an issue where the swimming volume in Stage 4 did not fully cover the lower corridor, allowing players to sequence-break.Fixed a visual inconsistency with the water surface in the vertical swimming area connecting to the upper floor.Adjusted invisible wall heights to prevent players from standing on top of them.
Read full update on Steam ↗Version 3.5Based on a lot of feedback and suggestions, we have made the following updates to the waterslide section in Level 4:Reduced the player's sliding speed to half of its original speed.Removed several pillars positioned in particularly deadly spots.If you previously couldn't progress due to the high difficulty, please give it another shot! A beautiful room awaits your exploration right after the waterslide section.Thank you all once again for playing!
Read full update on Steam ↗Version3.0Fixed a bug where players could occasionally get stuck in the Stage 1 rotating corridor.Fixed an issue where dying while reading the easter egg poster prevented the player's state from resetting; player state will now reset properly upon death.Slightly adjusted the rising speed of the maze water level.
Read full update on Steam ↗Fixed an issue where OneLife mode remained active when returning to the main menu and selecting a level after starting Onelife mode.Fixed an issue where the water level did not reset after the player died inside the Stage 6 maze.
Read full update on Steam ↗Previously, after turning the water valve, the water level was 20mm too low, preventing characters from climbing onto the platform. The water level has now been raised. We sincerely apologize for any inconvenience caused.
Read full update on Steam ↗If you need any promotional or graphic assets for the game (such as cover art or video editing materials), please check the StreamAsset folder inside the game directory.Example path: \\SilentDarkness\\StreamAsset
Read full update on Steam ↗Version 3.6Fixed an issue where the swimming volume in Stage 4 did not fully cover the lower corridor, allowing players to sequence-break.Fixed a visual inconsistency with the water surface in the vertical swimming ar…
1 positive · 0 negative.
Version 3.5Based on a lot of feedback and suggestions, we have made the following updates to the waterslide section in Level 4:Reduced the player's sliding speed to half of its original speed.Removed several pillars p…
1 positive · 1 negative.
1 positive · 0 negative.
3 positive · 0 negative.