Store data
- Store status
- Coming soon
- Scheduled release
- 2 November 2026
- Positive reviews
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- Release date
- 2 November 2026
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Command the office floor as an embattled CEO in a satirical top-down action tower defense. Hire employee towers, build offices, and fight off waves of disgruntled enemy employees each fiscal quarter. Then survive the hostile takeover that decides your fate!
MegaCorp Holdings LLC is pleased to announce an exciting leadership opportunity for a results-driven executive with a passion for resource allocation, crisis management, and personally surviving the consequences of their own company policy.
Hostile Takeover, Inc. is corporate "leadership" at its most predatory and least competent. And you're holding the wheel.
Prior experience not required. Prior ethics strongly discouraged.
Fight on the office floor in person against 18 unique and varied enemy types, as they attempt to resolve themselves against your hit points.
Choose amongst 7 different executives to play as, each with their own unique charm and detriments.
Hire from 15 specialized employee towers, including Interns, Engineers, Lawyers, Consultants, Recruiters, Headhunters, and other legally distinct workplace hazards.
Manage capital, salaries, promotions, terminations, and the occasional company-wide strike caused by your own payroll decisions.
Build offices across five departments to unlock company-wide buffs, grow your Golden Parachute reserves, and paint larger targets on company property.
Enjoy Infinite Profits, an endless survival mode allowing the use of absurd gameplay modifiers.
Survive encounters from 4 challenging bosses, then choose powerful Board Packet initiatives that may or may not be blessings in disguise.
Trigger the final hostile takeover, where three brutal waves attack from concentrated fronts and your surviving offices decide your payout.
Your CEO is not just a cursor in a suit. Your aura of micromanagement damages enemies, collects loot, and buffs nearby towers, forcing you to choose between safe movement and front-line supervision.
Every tower costs capital. Every promotion increases payroll. Every office makes you stronger, richer, and more vulnerable. If your capital drops below zero, your towers go on strike, because even in a satire game, employees demand a steady paycheck.
MegaCorp offers a competitive Golden Parachute package, payable in proportion to your ability to avoid Chapter 11 Bankruptcy.
Benefits include:
Performance-based capital acquisition.
Premium corner offices.
36 professional development opportunities, disguised as level-up choices.
Board-approved fiscal-year difficulty escalations.
A hostile work environment in the most literal possible sense.
Able to convert panic into policy.
Familiarity with tower defense, survivor-like action, and pretending that layoffs are strategy.
Willingness to hover uncomfortably close to your employees until they become measurably more productive.
Ability to maintain shareholder confidence while everything around you catches fire.
MegaCorp Holdings LLC is an equal opportunity employer, in the sense that all applicants will be equally blamed for systemic failure.
Apply today!
Your desk is ready.
Your employees are not.
Wow time flies.Greetings executives,Sometimes time slips by from you, and you don't end up providing the update cadence you thought you would. This is something I'm committed to working on through a Performance Improvement Plan. Anyway, on to specifics...Demo UpdateThe demo for Hostile Takeover, Inc. has been updated to include full generic controller support, as well as full control remapping! For those of you who shun the purity of keyboard+mouse, now is your time to rejoice!This also means the demo is fully playable on SteamDeck!Steam Next FestHostile Takeover, Inc. will be featured in this October's Next Fest, running from Oct 19-26!LaunchThe full game is still on track (barely) for release on Nov 2, and will be available for the low, low price of $4.99 USD! It'll even be on sale for 20% off during its first week. That's less than the price of a burrito at Chipotle! And would you...
Read full update on Steam ↗Greetings, CEOs!I'm writing today to let you know of some updates I've made to the current demo build, bringing it to v0.7.1:Changelog:Enemy physics performance - Enemies now skip collision checks when in open space, reducing physics overhead by ~32%. From my benchmark testing, I saw the following improvements:Average FPS +4.3%1% Low FPS +10.9%Worst FPS +18.2%Boss pathfinding improvements - Tweaked the boss' pathfinding logic to reduce (and hopefully eliminate!) the likelihood of it getting stuck on wall edges.Tutorial and description readability - Softened complex corporate jargon throughout the tutorial and important descriptions to improve readability for non-native English speakers.Tutorial tower unlocks - Reduced the number of towers unlocked during the tutorial's final wave from 12 to 4, to reduce initial complexity for new players.Minimap office damage flash - Fixed a bug where...
Read full update on Steam ↗Steam currently lists 2 Nov 2026 as the release date.
Wow time flies.Greetings executives,Sometimes time slips by from you, and you don't end up providing the update cadence you thought you would. This is something I'm committed to working on through a Performance Improv…
Greetings, CEOs!I'm writing today to let you know of some updates I've made to the current demo build, bringing it to v0.7.1:Changelog:Enemy physics performance - Enemies now skip collision checks when in open space,…