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Steam player data · App 4767240

Hollow Stars

View on Steam ↗Updated 27 Oct · 05:20 UTC
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Co-op
  • Online Co-op
  • Steam Achievements
  • Color Alternatives
Steam

Store data

UK price
£9.09
US price
$9.99
Positive reviews
100%
Total reviews
1
Release date
9 September 2026
Concurrent players0Most recent successful sample
Today's peak031/144 samples
Tracked peak3Highest retained daily peak
Steam rating100%1 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4767240
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Simulation, Strategy
Release date
9 September 2026
Last player update
27 Oct · 05:20 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3-8100 / AMD Ryzen 3 1200
Memory
4 GB RAM
Graphics
GPU with Vulkan 1.0 support (Intel HD 520 / equivalent)
Network
Broadband Internet connection
Storage
2 GB available space
Sound Card
DirectX-compatible
VR Support
(not supported)
Additional Notes
64-bit OS required. Online co-op needs a broadband connection.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 (64-bit)
Processor
Intel Core i5-9400 / AMD Ryzen 5 3600
Memory
8 GB RAM
Graphics
Dedicated GPU with Vulkan 1.2 (GTX 1050 / RX 560)
Network
Broadband Internet connection
Storage
2 GB available space
Sound Card
DirectX-compatible
VR Support
(not supported)
Additional Notes
64-bit OS required.

Launch window

Released 9 September 2026 · Tracking from 9 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£9.09
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£9.09
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011126 Oct 2026, 06:00 UTC27 Oct 2026, 05:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days3+1+50.0%0+9.7%
October 20263+1+50.0%0+46.4%
September 20262——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The stars are hollow — but they aren't silent.

Great powers carve up the void. Convoys crawl across warp lanes. Pirate dens wait for a careless cargo. Hollow Stars is a strategy about the people who keep the economy alive: fleet captains, station managers, and the magnates who own whole empires.

This is a game of decisions, not reflexes. Hit tactical pause, dispatch fleets along trade routes, side with one faction against another — then watch the world keep living its own life.

What's inside

A living economy that doesn't cheat. Every price emerges from supply and demand. Every deposit is finite — mine it out and it's gone. Every NPC credit is real and going somewhere.

Up to four-player co-op, three modes. "Family" — one faction, shared wallet. "Allies" — separate empires in the same sector, trade and help one another. "Rivals" — open competition, whoever builds the network first wins.

Conservation of entities. Ships are built from ore and alloys. A destroyed ship becomes wreckage — loot it or recycle it. NPCs don't respawn.

NPC hierarchy. Without an Admiral, no full-scale war. Without a Diplomat, no alliances. Without a Magnate, no trade network. Heroes are found, hired, and kept.

Dozens of systems, factions with doctrine. The Military builds shipyards and capitals. Scientists unlock recipes. Traders crush rivals on price. Pirates live by raids and breed in neutral sectors.

Fog of war and private data. Every player sees a different galaxy. Your scout found an ore field — it's yours until a rival scout finds it too.

Clean top-down, readable iconography. Minimum visual noise, maximum information. No shooter gameplay — strategic decisions only.

Co-op

Multiplayer was on the table from day one. The lobby host picks a mode:

Family — one faction, shared wallet; ideal for a couple or parent-and-child.

Allies — separate factions with an alliance pact. Each player builds their own empire, but borders are open and resources flow directly between you.

Rivals — one sector, several competing players. Victory is economic (monopoly) or military (capital captured).

If a friend drops out, the world patiently waits for them to come back. Nobody gets kicked, nothing gets lost.

Steam gallery

Screenshots

7 available
More game data · Seller history