Store data
- Store status
- Coming soon
- Scheduled release
- 2 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 2 November 2026
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Tale Sweeper is a casual incremental adventure game. Move your cursor to auto-attack enemies within range while skills cast automatically!
Defeating monsters and completing quests yields materials and gold, with a rare chance to drop powerful Artifacts and Orbs.
Spend materials and gold to unlock skills that grant new abilities, massive stat boosts, and maximum clearing efficiency!
Spend gold on potions that auto-activate during combat, granting powerful buffs to keep you going.
Craft brand-new weapons using materials. Upgrades not only boost your stats but also expand your attack range.
Once your weapon reaches a certain level, rare Orbs will begin to drop. Orbs provide stat bonuses and can even alter your attack style.
Artifacts provide unique passive abilities. Equip up to three per battle to create powerful, game-changing synergies!
Optimized game performanceAdded damage numbersAdded kill notificationsImproved visual effects
Read full update on Steam ↗Improved the UIImproved sound effects and combat effectsFixed an issue where certain talents could disappear under specific conditions
Read full update on Steam ↗1. Modified some architecture elements2. Fixed the issue of incorrect display of the Treant talent3. Added a prompt indicating that prerequisites are not unlocked
Read full update on Steam ↗Adjusted the quest commission refresh logicModified the quest list UIModified the presentation of quest commission animations
Read full update on Steam ↗Added a toggle to display dropped materialsAdded restrictions for cases where game progress is accidentally exceeded (this will not affect save data in the full release)
Read full update on Steam ↗Fixed some translation issuesAdded the following languages:SpanishBrazilian PortugueseFrenchGermanRussianPolishTurkishItalianThaiVietnameseIndonesianUkrainianCzechDutchHungarian
Read full update on Steam ↗Fixed currently known issues:1. Fixed the sorting issue in the language settings menu2. Added cloud save supportWe hope you enjoy the game!
Read full update on Steam ↗Fixed known issues:1. Fixed incorrect combo chance display.2. Fixed UI text display issues on some buttons.3. Fixed potion display issues during battle.4. Fixed overlapping tutorial text and images.5. Fixed missing translations in item tooltips on the results screen.6. Fixed abnormal chest respawn issues.7. Adjusted monster death effect logic to ensure death effects play even when monsters are sparse.8. Fixed an issue where EXP increased incorrectly after leveling up.9. Quests involving rare monsters now refresh only when a rare monster is present on the field.Hope you enjoy the game!
Read full update on Steam ↗Fixed currently known issues:\n1. Fixed the issue where the mouse could not move during the combat tutorial2. Added page number display to the tutorial3. Battle results now show unlocked materials and their increased quantity, rather than only displaying when obtained4. Fixed the issue where deleting saves after switching languages caused incorrect language display5. Fixed the language display methodHave fun playing!
Read full update on Steam ↗We are thrilled to announce that the Demo is finally live today!We have addressed some urgent issues reported by our players as our top priority.Update Details:1. Increased game background music (BGM) volume.2. Added support for various aspect ratios (e.g., 21:9, 4:3) to prevent screen cropping issues.3. Fixed an issue where relic/artifact tooltips were cut off by screen edges.4. Fixed the lag/stuttering issue when allocating talent points.We hope you enjoy the game!!
Read full update on Steam ↗Steam currently lists 2 Nov 2026 as the release date.
Optimized game performanceAdded damage numbersAdded kill notificationsImproved visual effects
SFX Updata again
SFX Updata
Improved the UIImproved sound effects and combat effectsFixed an issue where certain talents could disappear under specific conditions
1. Modified some architecture elements2. Fixed the issue of incorrect display of the Treant talent3. Added a prompt indicating that prerequisites are not unlocked