Store data
- Store status
- Coming soon
- Scheduled release
- 1 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 1 October 2026
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Play as a feline agent, growing from a stray kitten into an operative sent from the Dungeon into the human world.
Move between the outskirts of the city, factories, sewers, and the Dungeon in an adventure that blends platforming, exploration, puzzles, and combat.
Infiltrate the hidden corners of the human world. Track vehicles, solve mechanisms, and rescue kidnapped kittens.
Meet animals and humans with different motives and beliefs. Every encounter may bring help, misunderstanding, betrayal, or a new clue.
Uncover the truth behind the missing cats and secret drug research. Trace the incident back to its source and confront the long-standing prejudice between animals and humans.
A warm yet tense adventure about life as a stray, belonging, trust, misunderstanding, and choosing a family once again.
YuChu Studio (@SpycatYuchu) / X
In an underground city unseen by humans, animals have formed their own agency to protect creatures living in the human world. To return to the surface, the protagonist must complete training, earn a pass, and take on their very first mission.
But as missing cats, a mysterious factory, cat allergy medicine research, and a hidden conspiracy within the underground city begin to surface, the protagonist realizes this mission is far more than a simple investigation.
Play as a nimble kitten traveling between the human world and the underground city, using a cat’s natural agility to complete all kinds of missions.
Memorize targets, recreate sequences, and uncover hidden clues.
Hold tight to a minecart and carve a path through the tracks of the underground world.
Discover the hidden entrance, step into the secret room, and find a little surprise reserved for the most observant agents.
Watch for warning signals, seize the right moment, and deflect incoming projectiles back the way they came to clear wave after wave of turret threats.
Adjust your height, time your throw carefully, and use darts to destroy both fixed and moving targets in a special agent shooting-range challenge.
NewAdded a post-clear level replay feature. Players can replay by chapter and segment, with 6 replay segments now available.During replay, already collected dried fish will appear in spirit form. Newly collected dried fish can be carried back to the original save file.Added dedicated attack, stun, and death sound effects for the Mole enemy.OptimizationsAdjusted map and dialogue content for the Prologue city, office, training ground, dungeon, cave, as well as Chapter 1 suburbs, cave, and the area before the Demo ending.Optimized the placement of some dried fish, room filling, entrance interaction ranges, and scene transitions.Optimized sky light brightness, glow range, and the stability of off-screen display.Adjusted the spacing between dialogue bubble text and the auto-play progress bar.Optimized the teleport sound effect of the Cat Instructor.Improved the interaction outlines and pro...
Read full update on Steam ↗NewAdded an auto-dialogue feature.Added a new mole enemy to the suburban area in Chapter 1.Added DX12 and OpenGL compatibility modes.OptimizationsOptimized the log export logic.Optimized the bounce effect after player death.Optimized the baked textures in the cave scene.Optimized the Chapter 1 map.Optimized the game save location, now supporting save synchronization when switching accounts.FixesFixed abnormal issues in the minecart game.Fixed an issue where the player death effect was displayed on the wrong layer.Fixed jagged edges appearing in the background blur effect.Fixed an issue where crossbow bolts could get stuck when the parry direction was zero.
Read full update on Steam ↗Update NotesNewAdded an outline effect for interactable objects.OptimizationsImproved the prologue cave scene.Improved the visual effect of the waterfall.FixesFixed an issue with abnormal NPC interaction areas.Fixed an issue where the bullet time effect behaved inconsistently at different frame rates.
Read full update on Steam ↗NewAdded a gamepad stick direction mode, allowing players to choose between full-directional control and eight-directional control.OptimizationsOptimized the text content on the settings screen.Optimized the pop-up display method for the beginner tutorial.Updated photo frame assets.Adjusted parts of certain maps.Adjusted the display layer of sticky note objects.FixesFixed an issue where placed attacks could repeatedly trigger water surface interactions.Fixed a frame drop issue that could occur during consecutive attacks.Fixed a texture misalignment issue in YuChu Inn.Fixed issues with gamepad button remapping and abnormal horizontal selection using the stick.Fixed an issue where dried fish would still be incorrectly marked as obtained if the player died after picking it up.
Read full update on Steam ↗New Features & AdjustmentsAdded a new Control Scheme Selection screen.Added an option to hide the arrows around the player.Merged the Interact and Dialogue buttons to simplify controls.The controller D-pad now supports eight-directional movement.You can now press ESC to pause the game during dialogue.Added an attack cooldown for small bats.Added additional text to the Wishlist screen.Adjusted narration playback logic: removed the button-press speed-up function and adjusted the display duration.Improved text on the Settings screen.Adjusted the game's physics update rate to improve overall frame rate performance.Optimized the way game logs are written.Bug Fixes & Quality-of-Life ImprovementsFixed an issue where the Delete button on the Save screen could disappear when focused.Fixed an issue where settings would not take effect after restarting the game when switching to keyboard-only mo...
Read full update on Steam ↗New ContentAdded 2 new Dried Fish collectibles. There are now a total of 19 Dried Fish collectibles and 2 Trophies in the game.Added a game log export feature.The Jump key can now be reassigned in the game settings.ImprovementsImproved the new player tutorial, including trigger locations, text content, display duration, and dismissal logic.Adjusted some story text.Improved camera behavior inside rooms at the Yuchu Hotel.Improved the information display logic on the Save screen.Adjusted text on the Key Bindings screen.Improved the logic when changing resolutions.Bug FixesFixed an issue where the game could freeze when exiting the minecart minigame.
Read full update on Steam ↗Steam currently lists 1 Oct 2026 as the release date.
NewAdded a post-clear level replay feature. Players can replay by chapter and segment, with 6 replay segments now available.During replay, already collected dried fish will appear in spirit form. Newly collected dried…
NewAdded an auto-dialogue feature.Added a new mole enemy to the suburban area in Chapter 1.Added DX12 and OpenGL compatibility modes.OptimizationsOptimized the log export logic.Optimized the bounce effect after player…
Update NotesNewAdded an outline effect for interactable objects.OptimizationsImproved the prologue cave scene.Improved the visual effect of the waterfall.FixesFixed an issue with abnormal NPC interaction areas.Fixed a…
NewAdded a gamepad stick direction mode, allowing players to choose between full-directional control and eight-directional control.OptimizationsOptimized the text content on the settings screen.Optimized the pop-up di…
New Features & AdjustmentsAdded a new Control Scheme Selection screen.Added an option to hide the arrows around the player.Merged the Interact and Dialogue buttons to simplify controls.The controller D-pad now support…