Store data
- UK price
- £5.00
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 18
- Release date
- 6 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 15 | — | — | 11 | — |
| November 2026 | 15 | — | — | 11 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Do you enjoy chaos? Unreasonable amounts of loot? Killing bosses that are 10 times as big as you?
Welcome to Crystalyn, a bullet-hell looter shooter where getting stupidly powerful is not a bug, it's the whole point.
Upgrade a big skill tree, collect boss drops, and equip gear that turns you into a walking destruction machine.
There is no such thing as too many bullets. I checked.
Drop into maps with increasing difficulty, slaughter everything that moves, grab their loot, and bring it back to the lobby. Upgrade. Equip. Prestige. Go back in. Do it again. The enemies won't get a break, and you won't get bored.
Upgrade the skill tree, buy new weapons, collect better boss drops, use incantations, prestige and earn ultra powerful cards. You are only getting stronger, until the whole screen is covered in bullets.
More difficulty settings, more maps, more chaos. The game does not slow down. Neither should you.
| # | ||
|---|---|---|
| 01 | Ach Skill Tree | 80.6% |
| 02 | Ach 1000 Bullets | 80.2% |
| 03 | Ach 100 Kills | 77.1% |
| 04 | Ach Easy Boss | 68.9% |
| 05 | Ach Normal Boss | 53.8% |
| 06 | Ach Hard Boss | 43.0% |
| 07 | Ach Insane Boss | 32.1% |
| 08 | Ach Death Boss | 25.5% |
New stuff: - New improved hitboxes: Changed every boss and enemy hitbox to be more realistic and forgiving, so no enemy or boss should hit you on the topside, and yes, you can finally go around Rootborn as well QoL: - Cards in card menu can now be separated a bit for easier looking, I'll add the sorting next update if I can - You now get 1 second every time you go into a map where you can't get damaged - Changed the indicators for when you can scroll the savefiles menu to be arrows and the key for it - Adjusted the screen zooming effect to be less crazy on the eyes Bugfixes: - Fixed some menu scrolling stuff - Fixed cleanse, corrupted soul mana, corrupted laser, death explosion, fireball, overclock, shadow realm cost - Fixed portalling out of tutorial not finishing it - Fixed beating the tutorial crashing the game and giving weird weapons - Fixed the cards not being equipped when goin...
Read full update on Steam ↗New stuff: - New weapon - Quad Staff: A new staff that takes some skills to use. it works similarly to the magic arrow staff, but you have to hit an enemy once from all 4 sides to deal massive damage, if you miss, the damage you deal is really weak, so you have to be precise with it. - New weapon - Bubble Gun: A new wand/gun that shoots out a bubble. You have to hold down the shoot button to start a little meter, and have to release at the right time to make the bubble stronger/bigger. The bubble then sticks to the first enemy hit, and makes that enemy take more damage based on how strong the bubble is. It lasts for 3 seconds. - New weapon - Fish Tome: Shoots out a bunch of fishes that go in random directions, and pierce a couple of enemies. If any enemy is bubbled, all the fishes home to that enemy and stick to it. Based on how strong the bubble is, they will quickly chomp chomp on t...
Read full update on Steam ↗New stuff: - Weapon upgrading: You can finally upgrade weapons! Using the same rarity gems that you use to buy the weapons, now you can upgrade them, giving them +damage, +attack speed, and +bullet amount. Higher tier weapons get a headstart and start at a higher level, but cost roughly the same as lower rarities to upgrade - Added a "don't show again" button to the unlock popups Changes: - Increased enemy and boss hp hard diff+ to balance out the weapon upgrades QoL: - Once the Keep Diffs eternal upgrade has been bought, the tutorial won't play anymore - You can now hold down the arrows in the gem conversion menu to convert faster - In the rewards screen, if there are more rewards that the space that you have on screen, they will clump up a little more Bugfixes: - Fixed unlock popup coming up while in the tutorial - Fixed some screenshake stuff - Fixed opening the prestige totem earl...
Read full update on Steam ↗## New stuff: - Eternal upgrades: Finally that second tab that has been there for like a month got it's original purpose. In the eternal upgrades tab, you can spend your eternal crystals for 4 upgrades currently: - Multi Crystal: Collecting a crystal gives you x% of that amount in another color as well - Multi Soulstones: Bosses drop x more soulstones - Keep Diffs: Keep difficulties up to x after prestige - Keep Weapons: Keep weapons up to x rarity after prestige These upgrades can be bought multiple times, for an example, you can buy 5 of the "Keep Diffs" upgrade, all the way from the base easy diff, to the max, death diff will be kept after prestige - Added adjustable crosshair size, and color to the settings - Remade the sliders in the settings a bit, now you can also type in a number other than using the slider ### Changes: - Bosses that spawn in death diff now keep swap with thei...
Read full update on Steam ↗15 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
New stuff: - New improved hitboxes: Changed every boss and enemy hitbox to be more realistic and forgiving, so no enemy or boss should hit you on the topside, and yes, you can finally go around Rootborn as well QoL: -…
New stuff: - New weapon - Quad Staff: A new staff that takes some skills to use. it works similarly to the magic arrow staff, but you have to hit an enemy once from all 4 sides to deal massive damage, if you miss, the…
New stuff: - Weapon upgrading: You can finally upgrade weapons! Using the same rarity gems that you use to buy the weapons, now you can upgrade them, giving them +damage, +attack speed, and +bullet amount. Higher tier…
## New stuff: - Eternal upgrades: Finally that second tab that has been there for like a month got it's original purpose. In the eternal upgrades tab, you can spend your eternal crystals for 4 upgrades currently: - Mu…