Store data
- UK price
- £2.25
- US price
- $3.11
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 12 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | 0 | 0.0% | 0 | -92.0% |
| October 2026 | 2 | 0 | 0.0% | 0 | -89.0% |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £2.25 | £2.25 | 0% | £2.25 | No change recorded |
| United StatesUSD · US | USD | $3.11 | $3.11 | 0% | $3.11 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
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| South KoreaKRW · KR | KRW | ₩ 4,300 | ₩ 4,300 | 0% | ₩ 4,300 | No change recorded |
| KuwaitKWD · KW | KWD | 0.90 KD | 0.90 KD | 0% | 0.90 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | 1 520₸ | 1 520₸ | 0% | 1 520₸ | No change recorded |
| MexicoMXN · MX | MXN | Mex$ 53.99 | Mex$ 53.99 | 0% | Mex$ 53.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM12.25 | RM12.25 | 0% | RM12.25 | No change recorded |
| NorwayNOK · NO | NOK | 30,00 kr | 30,00 kr | 0% | 30,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 5.19 | NZ$ 5.19 | 0% | NZ$ 5.19 | No change recorded |
| PeruPEN · PE | PEN | S/.9.99 | S/.9.99 | 0% | S/.9.99 | No change recorded |
| PhilippinesPHP · PH | PHP | P175.00 | P175.00 | 0% | P175.00 | No change recorded |
| PolandPLN · PL | PLN | 10,75 zł | 10,75 zł | 0% | 10,75 zł | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The tower is flooding from the bottom up, and everything inside it wants you gone. NEONFALL is a top-down twin-stick roguelite: you fight your way down floor by floor, and every floor you clear is one the water takes behind you. Die and you start over at the top — but the weapons you learn and the routes you remember are yours to keep.
MOVE LIKE YOU MEAN IT
Movement is the weapon. Every run gives you the full kit from the first floor:
Grapple — fire a hook at any wall and rip yourself across the room. Dash — a short burst of invulnerability straight through a bullet. Focus — build a meter by killing, spend it to slow the world to a crawl while you keep aiming at full speed. Combo scoring — chain kills inside the window to raise your multiplier. Stop shooting and it decays.
Chips drop from everything you kill. Between floors you spend them:
Weapons — Pistol, SMG, Saw-off, Plasma, Railgun, Vector and Howitzer. Each has its own magazine, fire rate, spread and pierce; the Railgun punches through six targets, the Saw-off throws eight pellets at once.
Run upgrades — pick from STEEL LUNGS (+30 max HP, full heal), LONGREACH (grapple 50% longer), OVERCHARGE (+30% damage), TIME SINK (bullet-time lasts 50% longer), WET REPAIR (regen 1 HP/sec), QUICKSILVER (+20% move speed), LEECH PROTOCOL (+1 HP per kill) and TRACTOR FIELD (+75% chip pickup radius).
Consumable powers — OVERLOAD BURST detonates a shockwave around you, TEMPORAL DILATION drops the world to 25% speed for three seconds, and EMERGENCY PATCH restores 50 HP instantly. Three slots, used when you need them most.
Five hand-built multi-phase bosses guard the descent, each with its own arena and attack script — a rotating laser fan, a cryo bloom that freezes the floor, a meteor barrage, a void collapse. They change behaviour as their health drops. You do not out-DPS them; you learn them.
TOWER — the main campaign, 30 floors.
LAVA — 18 floors, standing still burns you.
MALL — 15 floors of open retail sightlines.
NIGHT — 13 floors with visibility against you.
CRYO — 12 floors of ice and drones.
HELL — 10 floors, no mercy.
CO-OP — 10 floors built for two.
Four difficulties — EASY, NORMAL, HARD and NIGHTMARE — scale enemy health, damage, spawn counts and chip drops independently, so NIGHTMARE is genuinely a different fight rather than a bigger health bar.
Invite a friend straight through Steam and descend together. You share the same procedurally generated floor, revive each other when one of you goes down, and split the chips. Built on Steam's peer-to-peer networking — no server browser, no port forwarding, just an invite.
Seven original tracks, one per biome, that shift with what is happening on screen — the mix rises when a room turns hostile and drops away when you clear it. The full soundtrack is included with the game.
7 run types across 7 biomes
5 multi-phase bosses
7 weapons, 8 run upgrades, 3 consumable powers
4 enemy archetypes plus biome-specific variants
4 difficulty levels
Two-player online co-op over Steam
Steam Cloud saves and 10 Steam achievements
Full controller support and remappable keys
Guided tutorial
Original 7-track synthwave soundtrack, one per biome
NEONFALL is playable end to end today — every mode, boss, weapon and upgrade listed above is in the build you are buying. Early Access is about tuning: balance passes, more biome variants, and quality-of-life driven by what players actually report.
| # | ||
|---|---|---|
| 01 | Ach God | 27.7% |
| 02 | Ach Boss Down | 22.2% |
| 03 | Ach First Kill | 22.2% |
| 04 | Ach First Run | 22.2% |
| 05 | Ach Floor 10 | 22.2% |
| 06 | Ach Floor 5 | 22.2% |
| 07 | Ach Kill 100 | 22.2% |
| 08 | Ach Revive Team | 22.2% |
| 09 | Ach Speedrun 1m | 22.2% |
| 10 | Ach Speedrun 30s | 22.2% |
| 11 | Ach Champion | 16.6% |
| 12 | Ach Coop Run | 16.6% |
| 13 | Ach Floor 20 | 16.6% |
| 14 | Ach Floor 30 | 16.6% |
| 15 | Ach Protocol Victory | 16.6% |
| 16 | Ach Glitch Protocol | 11.1% |
| 17 | Ach Kill 1000 | 11.1% |
| 18 | Ach Tower Victory | 11.1% |
NEONFALL 5.0 — HYPERNOVA The tower is flooding. 30 floors. One way down. And now it looks and sounds better than ever. ALL 6 CHAPTERS ARE NOW FREE PINK MALL, SUBZERO, BURN ROUTINE, ECHO CIRCUIT, NIGHTSHIFT and THE HELL are unlocked for every player from the very first launch — solo and in co-op. No codes, no purchases. A NEW-LOOKING TOWER Rebuilt world renderer — new floors, walls and biome materials Real dynamic light and shadow — every lamp, shot and blast casts light Living air — dust, snow, embers, spores and light shafts in every biome All-new effects and animations, plus repainted ships, enemies and bosses NEW BOSSES AND ARENAS The floor-30 / GLITCH PROTOCOL guardian is completely repainted with new animations — its eyes and core pulse with every phase, and from phase 2 its body tears out of sync The Colosseum arena, FirePiter and trialmites in the new style SOUND AND MUSIC A br...
Read full update on Steam ↗The tower got deeper, brighter, and considerably less broken. The tower has a bottom now Everything outside a room used to be pure black — on a widescreen monitor that was roughly a fifth of every frame, ending in a hard straight edge where the level simply stopped. The shaft around you is now actually there: a parallax lattice that slides as you move, drifting motes, strata plates receding into the dark, all tinted to the biome you are in. You can see the floor you are standing on Measured on a real capture, the ground in the TOWER campaign was sitting at about 4% brightness — on anything but a pitch-dark room it was indistinguishable from the void around it. Floors, walls and their edges have been lifted and re-balanced so the play space reads as a space. Fixed: the game could get stuck in slow motion forever This is the big one. Killing an enemy triggered a short freeze for impact...
Read full update on Steam ↗NEONFALL 5.0 — HYPERNOVA The tower is flooding. 30 floors. One way down. And now it looks and sounds better than ever. ALL 6 CHAPTERS ARE NOW FREE PINK MALL, SUBZERO, BURN ROUTINE, ECHO CIRCUIT, NIGHTSHIFT and THE HEL…
2 concurrent players — the highest daily peak recorded at that point.
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
The tower got deeper, brighter, and considerably less broken. The tower has a bottom now Everything outside a room used to be pure black — on a widescreen monitor that was roughly a fifth of every frame, ending in a h…