Store data
- Store status
- Coming soon
- Scheduled release
- 5 November 2026
- Positive reviews
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- Total reviews
- —
- Release date
- 5 November 2026
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You, one dog, and a field full of sheep.
Sheepscape is a small, focused farming sim that pours all of its care into one thing: a flock of sheep, and the craft of raising them well. Take a handful of muddy ewes and build them into a prize-winning herd, one season at a time: a complete, satisfying loop you can see all the way through.
Herd a real, flowing flock with a faithful Border Collie.
Shear every sheep yourself in a satisfying, hands-on minigame.
Sell the wool and breed a better flock, generation after generation.
Watch the seasons turn and your farm quietly come to life.
Your flock won't pen itself. Walk your shepherd to the kennel, send the dog out, and watch the sheep break and flow. Read the herd, push from the right angle, and funnel them through the gate into the pen. As your farm grows, run more than one dog and sandwich the flock between them.
Get a wool-heavy ewe into the shed and the clippers come out. Shearing is a hands-on minigame: clip the fleece, watch it peel away in a cloud of dust, and chase a clean, high-grade cut. The finer the animal and the tidier your work, the more your wool is worth at market.
Sell your wool, then put the money to work. Buy fresh stock at the livestock market, or breed your own; in autumn the rams go to work, and come spring the lambs arrive, trailing their mothers across the field. Raise classic Suffolks, hardy Black Welsh Mountain, and piebald Jacobs, each with its own look and temperament. As the flock grows, the grind doesn't; shear them yourself when you want the craft, or let the shed and the troughs tick over so you can focus on the herd.
All the depth of a working hill farm: herding, husbandry, wool, and the economy that ties them together, in a clean, minimalist top-down style. A complete, satisfying loop you can settle into for an evening, and truly master over a few.
Start with a few sheep and one small field, and work your way up: more dogs, rougher uplands, new breeds, and eventually the open highlands. The hills are waiting.
Sheepscape is in active development by a solo dev. The free demo is out now: wishlist to follow along and catch the full release on 5 November.
Steam Next Fest is here, and the demo has a new update for it. Your save carries over. New shearing music The shed now plays "Knees Up" by Breabach, a Scottish folk band, while you shear. More new tracks on the way for the full release 🎧. Between sheep the music settles down rather than stopping, and when you come back to shear it picks up where it left off. Smoother walking The farmer and your dog now walk in smooth lines and curves instead of stepping tile to tile, and stop exactly where you click. They still slide along fences and through gates. A player pointed out that grid-stepped walking looked odd next to a flowing flock. They were right and it was time to fix that ⚒️. WASD and E WASD walks whoever is selected: the farmer, or press 2 for the dog. Clicking to walk still works too. Right mouse button still does the camera panning. E does what you'd click for: open a gate, fill...
Read full update on Steam ↗The demo is now playable in nine more languages: Japanese, Simplified Chinese, French, German, Spanish, Brazilian Portuguese, Russian, Polish and Ukrainian. These are all of the languages I'm planning to launch with on 5 November. Your save carries over. Languages The game starts in your Steam language, or your computer's, if it's one of the ten. You can change it any time in Settings > Display > Language, where each language is listed in its own name. Japanese and Chinese have their own pixel font, so every label, number and price reads at one height. If a label is too long for its space, hover it to read the whole thing. Thank you to the native speakers who read over the copy and told me where it didn't sound right. If anyone playing thinks something doesn't sound right please reach out through Discord (link at the end). Plainer words Translating the game showed me how much farm jar...
Read full update on Steam ↗Thank you to everyone who has played the demo so far, filled in the feedback form, or made a video ❤️. There were some common themes: the wait between shears was boring, sheep got stuck in corners, the first shears were slow and punishing, and nobody could find how to sell a sheep. This update is about all of that. There's quite a bit in this one 😅. Your save carries over. The smallholding has grown a border, and your flock, your money and your progress are all kept. Something to do between shears Storms. Now and then a storm blows through 💨. The trees bend, the rain slants, and in winter it comes as a snow gale. A strong gust can damage the field fence, or knock a damaged section down. Mending fences. Click and hold a damaged or broken fence to mend it 🔨. Leave a gap and your sheep can get out. The border. The smallholding now has open upland around it, with a gate from the field...
Read full update on Steam ↗Thank you for everything you've sent in over the playtest period ❤️. One message came through louder than the rest: being able to see the pressure is what made herding click. So this update keeps the radar for good, and carries on making the numbers on your sheep make sense. The pressure radar stays on The red circle 🔴 around the farmer and your dog used to switch itself off after your first couple of round-ups. It now stays on for good, because it turned out to be the thing that makes herding readable rather than a lesson to grow out of. If you'd rather not see it, there's a Pressure radar tick box ☑️ in Settings, on the Gameplay tab. If you'd already switched it off, it stays off. Numbers that explain themselves Hover a sheep's grade 🎗️ to see what it actually does: how it changes the sale price and the wool price, a ewe's chance of twins or a tup's chance of getting a ewe in lamb...
Read full update on Steam ↗Thank you for everything you have sent in since v0.3.4 and previously. The clearest message was that the first hour asked too much: how to move, how to shear, what to do next. This update is mostly about that. {STEAM_CLAN_IMAGE}/46159911/54d288202811c6c76ba14b7bdee85295743e0736.jpg Knowing what to do next An objectives list 📋. A clipboard slides out from the left when the farm has something new for you, writes it in pencil, and ticks it off when it’s done. Each farm has its own list, and it teaches in order, so it never points you at something you can’t open yet. Hints when you look stuck 💡. Early on, a line at the top of the screen tells you what to do next: open the gate, push the sheep through it, fill a dry water trough (click and hold), or let your new dog out of the kennel. Each one only appears until you have done it once. There's more I'd like to add here but this is a flavo...
Read full update on Steam ↗Thank you for all the feedback from the first few weeks of the playtest. This is a big one 😅 and a lot bigger than I would like for a patch but it was needed. A lot of it came straight from watching you play, reading feedback (❤️ 🙏), and the rest came from finding out what winter was missing. The big ones Winter now bites ❄️. Grass grows with the seasons, so a winter field barely grows at all and you will need feed to get through it. Across the whole year there is the same amount of grass as before; it just arrives at different times. Your father hands over the feed trough when Winter arrives. That opens Farm Supplies, where you buy feed by the sack (25 kg, £40) or the pallet (100 kg, £140). Every fleece has a best moment. Shear too early or too late and you bank less. Leave wool on far too long, or keep sheep shut in the shed for weeks, and it spoils; spoiled wool is worth half. A...
Read full update on Steam ↗Steam currently lists 5 Nov 2026 as the release date.
Steam Next Fest is here, and the demo has a new update for it. Your save carries over. New shearing music The shed now plays "Knees Up" by Breabach, a Scottish folk band, while you shear. More new tracks on the way fo…
The demo is now playable in nine more languages: Japanese, Simplified Chinese, French, German, Spanish, Brazilian Portuguese, Russian, Polish and Ukrainian. These are all of the languages I'm planning to launch with o…
Thank you to everyone who has played the demo so far, filled in the feedback form, or made a video ❤️. There were some common themes: the wait between shears was boring, sheep got stuck in corners, the first shears we…
Thank you for everything you've sent in over the playtest period ❤️. One message came through louder than the rest: being able to see the pressure is what made herding click. So this update keeps the radar for good, a…
Thank you for everything you have sent in since v0.3.4 and previously. The clearest message was that the first hour asked too much: how to move, how to shear, what to do next. This update is mostly about that. {STEAM_…