Store data
- UK price
- £9.34
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 30 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Warlore is first and foremost a board strategy duel. Every match begins with an 11×11 grid, two commanders, and a fight for territory. You place stones, build influence, cut off space, and decide when a single position is worth more than a flashy move.
Cards are not the game. They are tactical tools: a feint, a trap, a tempo swing, a way to punish a weak formation. If your board position is poor, a card will not save you. If your board control is strong, the right card can turn pressure into victory.
A stronger first five minutes — clearer onboarding, tutorials, prompts and commander unlocks
A smarter battlefield — improved pathfinding, deployment and anti-stall behavior
Sharper tactics — reworked cards and commander passives, clearer targeting, better localization and stability
Play the updated Demo now, then wishlist Warlore for the complete 16-commander experience arriving October 5, 2026.
Each turn you place a stone to claim territory, like Go. But you also hold a hand of strategy cards — feints, ambushes, empty-fort bluffs, banquet traps — that bend the rules in your favor. The catch: cards cost action points, and points are scarce. Spend them wrong and you get walled off; hold them too long and one bold move collapses your position.
Sun Tzu — peeks at one of your cards every turn, reads you before you move
Caesar — free first move, seizes the initiative
Han Xin — fights with his back to the river, lays ambushes
Zhuge Liang — plays the empty fortress, waits you out
Hannibal — encircles and grinds you down
Oda Nobunaga, Alexander, Saladin, Napoleon … and 7 more
Picking your commander before the match is half the battle. Picking the right card mid-match is the other half.
Every move pulls you two ways. Lock down territory now, or hold your cards and trap them later? Push for the kill, or play safe and win on points? Matches stay tight to the last 30 seconds — there's almost always a comeback if you're sharp enough to find it.
The pressure builds slow. Then it snaps.
Duel — 15-minute 1v1 against 16 commanders, each rewriting the rules
Battlefield — a strategic layer with terrain, troop movement and city capture
Conquest — roguelite multi-battle runs with a deck that grows as you go
Plus 500 curated challenge stages across 1,500 stars, 30 strategy cards, and a Hard AI that doesn't cheat — it just plays meaner. Before launch we ran 100,000 AI-vs-AI matches to keep every card at a 40–60% win rate and give every commander something to fear. Easy to learn in 5 minutes. Enough depth for 200+ hours.
Wishlist players get -10% off automatically on day one
Full UI in 10 languages — English, Traditional & Simplified Chinese, Japanese, Korean and more
Steam Achievements, Leaderboards and Cloud saves; Steam Deck ready
AI Disclosure
Some visuals (commander portraits, capsule art) and music are AI-generated, all reviewed and edited by the developer before release. The game performs no AI generation at runtime — the opponent AI uses classical minimax search.
| # | ||
|---|---|---|
| 01 | Center Master | 20.0% |
| 02 | First Conquest Win | 20.0% |
| 03 | Perfect Win | 20.0% |
| 04 | Total Wins 100 | 20.0% |
| 05 | Win Streak 10 | 20.0% |
| 06 | Win Streak 5 | 20.0% |
| 07 | Bf Capture 5 Cities | 0.0% |
| 08 | Bf First Win | 0.0% |
| 09 | Bf General Snipe | 0.0% |
| 10 | Bf No Combat Win | 0.0% |
| 11 | Bf Tactical Perfect | 0.0% |
| 12 | Bf Total Wins 25 | 0.0% |
| 13 | Bf Use All 12 Cards | 0.0% |
| 14 | Bf Win Streak 3 | 0.0% |
| 15 | Card Combo 5 | 0.0% |
| 16 | Challenge 200 | 0.0% |
| 17 | Challenge 50 | 0.0% |
| 18 | Challenge All 500 | 0.0% |
| 19 | Commander All 16 | 0.0% |
| 20 | Commander Military All | 0.0% |
| 21 | Commander Signature Caesar | 0.0% |
| 22 | Commander Signature Sunwu | 0.0% |
| 23 | Commander Strategist All | 0.0% |
| 24 | First Challenge Clear | 0.0% |
| 25 | First Game Played | 0.0% |
| 26 | First Online Match | 0.0% |
| 27 | First Win | 0.0% |
| 28 | Mass Capture 10 | 0.0% |
| 29 | Mass Capture 5 | 0.0% |
| 30 | Quadrant Master | 0.0% |
| 31 | Stars 1500 | 0.0% |
| 32 | Surrender Opponent | 0.0% |
| 33 | Territorial Dominance | 0.0% |
| 34 | Total Wins 50 | 0.0% |
| 35 | Tutorial Complete | 0.0% |
| 36 | Unlock 10 Commanders | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.