Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 4687260

Launch Companion

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
Steam

Store data

UK price
Free
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
28 September 2026
Concurrent playersNo dataMost recent successful sample
Today's peakNo data0/144 samples
Tracked peakNo dataHighest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4687260
App type
Game
Supported systems
Windows
Genres
Adventure, Indie, Utilities, Game Development
Release date
28 September 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit or Windows 11
Processor
1 GHz or faster, 2+ cores
Memory
4 GB RAM
Graphics
Any GPU with DirectX 11 support (integrated graphics is fine)
DirectX
Version 11
Storage
200 MB available space
Additional Notes
Requires Microsoft Edge WebView2 Runtime (installed automatically if missing). Internet connection required for Steam data sync.
Recommended
OS
Windows 11 64-bit
Processor
2+ GHz, 2+ cores
Memory
8 GB RAM
Graphics
Any GPU with DirectX 11 support
DirectX
Version 11
Storage
300 MB available space

Launch window

Released 28 September 2026 · Tracking from 28 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
Not recorded
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Not recorded
Top Sellers
No appearanceNo ranked days

0 player-data days recorded in this window.

First observed weekComplete
Player peak
Not recorded
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Not recorded
Top Sellers
No appearanceNo ranked days

0 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

You made the game. This tracks whether anyone actually wants it.

Launch Companion pulls your real wishlist numbers out of Steamworks every day and turns the "number go up" part of game dev into something you actually enjoy checking. It keeps the whole history, draws the curve, marks what you shipped on which day, and tells you whether this week beat last week, the things the Steamworks dashboard won't.

While it's doing that, it runs a studio idle game in a slim bar above your taskbar. You start writing code by hand. Then you hire a coder. Then artists, designers, marketers. Projects move through seven stages and ship, the back catalog earns while you sleep, and eventually you fold the whole studio and start again with better upgrades.

It's local. It's yours. No login screen, no dashboard hosted on someone else's server that goes down the one week you actually need it.

You'll need a Steamworks partner account and your own app on Steam. Every number comes from the Steam partner API using a Financial API key you supply. There's no manual-entry mode, without a key you get the idle game and a dashboard reading "—". Better you know that now than after you've bought it.

Features

Automatic daily sync. Connect once; it backfills your entire history and keeps itself current.

The number you actually want. Steam reports daily adds and deletes, not a running total, this reconstructs the real outstanding figure, and shows nothing rather than a wrong number if the history has a gap.

A studio idle game that runs while you work: hire coders, artists, designers and marketers, push each project through Prototype, Features, Art, Juice, Polish, Optimization and Marketing, then ship it. Every release keeps its own name and box art.

Fold the studio and start over. Reputation carries into permanent upgrades, cheaper hires, a head start, a slice of your old catalog.

Actual Steam achievements pop when you hit wishlist and sales milestones. Not fake in-app badges.

Sales tracking once you've launched: net units and net revenue, on the same timeline as the wishlists.

A weekly card that tells you if things are actually moving or if you're imagining it.

Tray tooltip with your current count, yesterday's change and days to launch, so you can check without alt-tabbing.

Automatic local backups because losing your campaign history would suck.

Your API key sits in Windows Credential Manager and never goes anywhere but Steam.

No account, no cloud, no subscription. Windows 10 or 11.

Watch the number. Run the studio. Ship the game.

Steam gallery

Screenshots

7 available
More game data · Seller history