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Steam player data · App 4686090

Code Blue Idle

View on Steam ↗Updated 22 Sept · 19:40 UTC
  • Single-player
  • Steam Achievements
  • Color Alternatives
  • Custom Volume Controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
Steam

Store data

UK price
£6.22
US price
$6.95
Positive reviews
0%
Total reviews
1
Release date
22 September 2026
Concurrent players1Most recent successful sample
Today's peak116/144 samples
Tracked peak1Highest retained daily peak
Steam rating0%1 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4686090
App type
Game
Supported systems
Windows
Genres
Indie, Strategy
Release date
22 September 2026
Last player update
22 Sept · 19:40 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
1.6 GHz dual-core
Memory
2 GB RAM
Graphics
Any GPU with DirectX 10 support
Storage
500 MB available space
Recommended
OS
Windows 10/11 64-bit
Processor
2.0 GHz dual-core or better
Memory
4 GB RAM
Graphics
Any dedicated GPU
Storage
1 GB available space

macOS

Minimum
OS
macOS 11.0 (Big Sur) or later
Processor
Intel Core i5 (2014 or later), or any Apple Silicon (M1/M2/M3/M4)
Memory
4 GB RAM
Graphics
Intel Iris Graphics 5100 / equivalent integrated GPU
Storage
500 MB available space
Recommended
OS
macOS 12 (Monterey) or later
Processor
Apple Silicon (M1 or later) or Intel Core i7 (2018+)
Memory
8 GB RAM
Graphics
Apple Silicon integrated GPU or any discrete GPU
Storage
1 GB available space

Linux

Minimum
OS
Ubuntu 20.04 / Debian 11 / Fedora 34 / Arch Linux / equivalent (glibc 2.28+)
Processor
x86_64 dual-core, 2 GHz (Intel Core i3 4th gen / AMD Ryzen 3 1st gen or later)
Memory
4 GB RAM
Graphics
Any GPU with hardware acceleration support
Storage
500 MB available space
Recommended
OS
Ubuntu 22.04 / Fedora 38 or later / SteamOS 3.x
Processor
x86_64 quad-core, 2.5 GHz
Memory
8 GB RAM
Graphics
Integrated GPU from 2018 or later
Storage
1 GB available space

Launch window

Released 22 September 2026 · Tracking from 22 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
1
Steam reviews
10% positive
Twitch peak
Not recorded
Price observed
£6.22
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
1
Steam reviews
10% positive
Twitch peak
Not recorded
Price observed
£6.22
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 1Latest 1
0011122 Sept 2026, 17:00 UTC22 Sept 2026, 19:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days10
September 202610
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The idle game that takes medicine seriously.

You start with one exam room and a patient on the table. Eight hospitals later, your medical empire spans the country and runs itself.

Diagnose patients across actual medical scenarios. Hire specialists. Unlock departments. Fund research. Respond to crises that hit a working hospital: VIP arrivals at 2 AM, equipment failures, regulatory audits, ransomware on the EMR. Your team treats patients between your sessions. Offline progress accrues for up to 24 hours.

The win condition: a fully autonomous medical empire across eight hospitals in eight cities, from Boston to Los Angeles.

Eight departments, each one runs itself

Unlock Outpatient Clinic, Emergency Department, Operating Room, Intensive Care Unit, Specialty Center, Pediatrics Ward, Psychiatric Unit, and Rehabilitation Center. Every department has its own caseload, passive income rate, and staff that keep working between sessions.

A research tree with consequential choices

31 research nodes across seven branches. Specialize in diagnostics, workflow automation, complication reduction, or revenue. 47 upgrades across four tiers reshape the economy at each stage of growth.

Eight hospital identities

At each empire expansion, choose the kind of hospital you want to run. Level I Trauma Center. Academic Research Hospital. Children's Hospital. Integrated Mental Health Center. Each one changes which cases dominate, which bonuses compound, and how the run plays.

A team of named physicians

Hire 15 staff archetypes, from medical assistants up to a Chief of Medicine. Earn 17 named Consultant physicians whose bonuses carry across every empire expansion. Dr. Sarah Chen. Dr. James Okafor. Dr. Priya Patel. Once they join, they stay.

Crises with consequences

30 event types interrupt the routine. Pharma reps in the cafeteria. Joint Commission audits. Press conferences after a sentinel event. Each event is a paused decision with branching outcomes. Reputation tracks how the community sees your hospital, and shapes which cases walk through the door.

Features

70 medical cases across 8 departments

47 upgrades across early, mid, and late tiers

31-node research tree with 7 specialization branches

7 empire expansions, 8 hospitals founded across the United States

8 hospital specializations with distinct bonuses and playstyles

17 named Consultant physicians who persist across every run

30 random events with branching choices

Live EKG monitor reacting to every patient

Up to 24 hours of offline earnings

Daily goals, achievement tracker, full hospital history

Three save slots and full save export / import

Original soundtrack by Kevin MacLeod

All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is coincidental.

Steam gallery

Screenshots

5 available
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