Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 83%
- Total reviews
- 6
- Release date
- 23 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
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| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 6 | -6 | -50.0% | 1 | -65.9% |
| November 2026 | 3 | -3 | -50.0% | 0 | -65.3% |
| October 2026 | 6 | -6 | -50.0% | 1 | -76.2% |
| September 2026 | 12 | — | — | 4 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Väinaa is a country of the dead, and you are walking through it.
You start on The Pale Shore with nothing. What you find, you keep. What you
kill, you take from. The app doesn't need to be open — time away earns
experience, jewels, herbs and dungeon keys, and they're waiting when you
come back.
A long road through drowned and buried places. The Old Fen. The Mourning
Chapel. The Crow Fields. The Bone Marsh. Thirty zones, each one further from
anywhere you would want to be, and each one ending with something that has
been waiting for you.
Past the first zone the blood tells you what you have been all along.
Ihminen, the human, simply better at all of it. Vainaja, the undead, who
takes life from what it wounds. Haltija, the elf, who calls fire, cold and
lightning. You can accept what you're given or refuse it and choose. It is
permanent either way.
Keys open them, and every key names its own door: a depth, and one of
physical, fire, cold or lightning. Four rooms, and whatever is waiting in
the fifth.
It only goes down. Each floor is worse than the last and pays better for it.
You carry your wounds with you, so how far you get is decided long before
you stop.
Others are down here too. Join a guild, talk, and every weekend Väinaa itself surfaces,
one boss for the whole server, with every guild cutting at it separately.
Guilds are ranked on the damage they do to it.
This is where the game actually lives. No classes: twenty-two skills, a deep
affix system, and a build that comes out of what you choose to wear.
Reroll it, enchant it, stamp unique effects onto it, and feed it essences
until it stops having a ceiling.
Nothing is summoned. There is one of you, and whatever you are wearing.
Free to play, and nothing sold is gear or a shortcut.
Kalma is a new damage type. Orbs can add Kalma Damage and Kalma Resistance, and poison now deals Kalma damage. New supports: Bare to Kalma and Wither. Fire, Cold, Lightning and Trinity Infusion, Frostfire, Stormfrost, Suppression Matrix and Winterkill are weaker. Chat messages from other players have a translate icon. COMBAT has AUTO SALVAGE next to LADDER. Drops at or below the rarity you pick turn into shards. Every Wednesday a WANDERING MERCHANT visits the SHOP. Replay Monday: your first 30 Campaign replay wins on Mondays give 2 dungeon keys each. CAMPAIGN+ District 2 is here. GUILD has its own button. Supporter is here: 250 Sparks a month, a blue name and a SUPPORTER tag. On Steam, Sparks and Supporter can be bought with your Steam Wallet. Fishing treasure now comes up in a Treasure Chest. Open them from CHESTS under BAG. New skills: Frostmaul (mace), Heartseeker (dagger), Bloodcl...
Read full update on Steam ↗Väinaa has a TEST button next to ATTACK in GUILD BOSS. It runs a practice fight on any day, uses no attack, counts nothing and shows your damage per second. On PC, the player card, Offline Rewards, Enchant, Orb Boxes and fight result windows no longer stretch across the whole screen. Shock and Open Wound now also increase burning, bleeding and poison damage, not just hit damage. Exposure now also increases burning damage, not just hit damage. Resistance above Max Resistance now absorbs Exposure first. A frozen target now also counts as chilled, and stays 10% chilled for 0.3 seconds after the freeze ends. In the Pit, the ENEMY column on the battle STATS tab now adds up the whole pack instead of showing only the first enemy. A weapon with Brutal Mass now shows its raised Physical range on the item card, in the unique colour. Its text is also clearer. World bosses added.
Read full update on Steam ↗8 OCTOBER 2026 You can now tap anywhere on the lake to cast, as well as the CAST button. Fishing can now land a Fishing Rod with 1 to 3 affixes: Quick Bite, Swift Reel or Lucky Catch. Find it in SHOP → PROFESSIONS → FISHING RODS, where rods you don't want can be destroyed. The battle log now shows when a unique power triggers, in the Unique colour and with the power's name. Fixed a bug where wearing more than one Exposure made them last longer. Each now lasts 4 seconds. The guild member list now shows who is online, and how long ago everyone else was last on. Agility now gives +1% dagger and bow physical damage per 5 points. Strength's damage bonus now covers swords, axes and maces only. Daggers and wands now deal more base damage at every tier, including the ones you already own. A tier 28 dagger or wand now hits for 262 to 698. Added the Orb of Failed Experiments (OoF). When you rem...
Read full update on Steam ↗Each Pit tier now has 6 different fights, and every run picks one at random. The enemies stay the same. Fishing can now land treasure: affix orbs, Common to Epic items, Unique orbs and Unique items. You can land up to 700 catches a day. Fishing opens again at 00:00 UTC. The Fishing screen has a CHANCES button that lists the chance of every catch. Väinaa can now be frozen. One hit needs at least 5,000 cold damage to freeze it. Battles now show effects for skill hits, debuffs, auras and defensive skills. Turn them on with BATTLE EFFECTS in Settings. The Fishing screen has a BOOK with 12 rare creatures to catch. Each one can be caught once and gives a small permanent bonus. Dungeons have a VIEW BATTLE LOG button after a clear or a fall. It lists every fight of the run, and you can tap one to watch it again. Losing a campaign fight now shows tips under DEFEAT on why you lost and what to i...
Read full update on Steam ↗In SKINS, the big picture of a gear skin now says which item it fits, for example AXE or HELMET. In the shop's SHARDS tab you can now choose how many dungeon keys to buy at once. A unique power can now be removed from an item. Removing it destroys the orb. Enchanted gear now shows its enchant level after its name, for example SWORD +3. The key pickers in the shop's SHARDS tab and in Alchemy's KEYS tab have a MAX button. When the orb window refuses something, the message now shows at the top of the window. In ITEMS, the closed row of a Unique item now shows the name of its unique power. Intelligence now gives wands and staves 1% increased physical damage per 5 points. Stuns now last 0.55 seconds at base, up from 0.45.
Read full update on Steam ↗Offline XP now grows with the campaign. It starts at 360 per hour, and every fight you clear adds 1.5 per hour in Districts 1 to 9 and 1 per hour after that. Clash now deals 40% more damage against enemies with a higher % of life left than you, and 20% less against enemies with a lower %. Find the Seam now deals 20% more damage only while the enemy's Armour is being stripped, for example by Rust. CHAT now opens over the page you are on, as a small window or full screen. Switch between the two in the chat's header. On wide desktop windows the chat opens as a column on the right, and it reopens at launch if you left it open. With a skill selected, the Supports tab now shows only the supports that fit it. The line under each support now says where it works and which skills it fits, for example "All weapons - Melee, Area". The pet evolve window now shows the real bonus each aura line give...
Read full update on Steam ↗The raid shop can be filtered by skill type and by weapon, and every skill shows which weapons it works with. Skill descriptions were rewritten to say exactly what each skill does. The shop's GOLD tab has a BUY ALL button. Everyone can pick one free starter pet in PETS. It gives no bonuses, but pet gear works while it is active. Wand and staff basic attacks are now spells. A wand can only be paired with another wand.
Read full update on Steam ↗Thanks for playing! This is the first Friday update. From now on, updates come out on Fridays. The Raid screen shows its drop rates and how many raid points each place pays. Support cards list the weapons they work with instead of skill tags. Guilds hold up to 25 members. Rocks take three times as many swings to mine. Corrupted keys below tier 10 only roll Regenerating with 5 effects. Dungeon bosses on tiers 1 to 6 no longer get Life Regen from their gear. Upgrades are now available on Steam. Chat has an ITEM button that links one of your equipped items for everyone to see. Some pages got guides. Not all of them. Some. Three. Alchemy has a new KEYS tab that breaks dungeon keys into shards, for the same price the shard shop sells them at. Next week: a rework of the profession stamina system, bug fixes, and the first battle pass. Spoiler: Halloween. Thanks for playing!
Read full update on Steam ↗Skills are tied to your weapon: bow skills need a bow, melee skills a melee weapon, spell skills a wand or staff. Auras and defensives work with anything. Changing weapons unequips the skills that no longer fit, and a popup tells you which ones. The combat log names the skill behind each skill hit. The orb menu has a GUIDE button showing what each rarity and gear type can hold. THIS ITEM narrows it to the item you have open. The Guide has two new sections, Slots by Rarity and Orbs by Gear. The Items page now says items drop with no affixes. Fixed the prefix and suffix labels in the orb menu, and the leaderboards not loading.
Read full update on Steam ↗Kalma is a new damage type. Orbs can add Kalma Damage and Kalma Resistance, and poison now deals Kalma damage. New supports: Bare to Kalma and Wither. Fire, Cold, Lightning and Trinity Infusion, Frostfire, Stormfrost,…
added translate button to chat
Väinaa has a TEST button next to ATTACK in GUILD BOSS. It runs a practice fight on any day, uses no attack, counts nothing and shows your damage per second. On PC, the player card, Offline Rewards, Enchant, Orb Boxes…
1 positive · 0 negative.
1 positive · 0 negative.
Added: Simplified Chinese Spanish PT-BR