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Steam player data · App 4661420

TinyChip Workstation

View on Steam ↗Updated 22 Oct · 09:30 UTC
  • Color Alternatives
  • #category_contrast_controls
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Stereo Sound
Steam

Store data

UK price
£29.75
US price
Awaiting regional check
Positive reviews
100%
Total reviews
2
Release date
16 September 2026
Concurrent players0Most recent successful sample
Today's peak058/144 samples
Tracked peak1Highest retained daily peak
Steam rating100%2 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4661420
App type
Game
Supported systems
Windows
Genres
Audio Production, Utilities, Game Development
Release date
16 September 2026
Last player update
22 Oct · 09:30 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i3 / AMD Ryzen 3 or equivalent
Memory
4096 MB RAM
Graphics
Integrated graphics
Storage
200 MB available space
Sound Card
Any compatible audio output device
VR Support
None
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5 / AMD Ryzen 5 or equivalent
Memory
8192 MB RAM
Graphics
Integrated or dedicated graphics
Storage
250 MB available space
Sound Card
Compatible audio output device or audio interface
VR Support
None

Launch window

Released 16 September 2026 · Tracking from 12 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
2100% positive
Twitch peak
Not recorded
Price observed
£29.75
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
2100% positive
Twitch peak
Not recorded
Price observed
£29.75
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011121 Oct 2026, 10:00 UTC22 Oct 2026, 09:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——1—
October 20261——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

SHAPE THE SOUND. WRITE THE MUSIC. BRING IT INTO YOUR GAME.

TinyChip Workstation brings instrument design, visual composition and game-ready export together in one focused workstation for retro-inspired music.

Build the sound yourself, write every note in the piano roll, arrange with Composer Clips that follow your chords and key, or combine these approaches in the same project. TinyChip includes the synthesis, sampling, drum, automation, mixing and export tools needed to take an idea from its first oscillator to a finished game soundtrack.

BUILD AND SHAPE YOUR OWN INSTRUMENTS

Sound design is a central part of TinyChip. Begin with a blank instrument or reshape any factory preset in the Instrument Editor.

Choose from sine, square, triangle, saw and noise sources. Each waveform has its own shaping control: adjust the duty of a square wave, skew a triangle, tilt a saw, reshape a sine or change the colour of noise. Live displays show the wave structure, envelope and resulting waveform as you edit.

Build synthesised instruments from up to three independently controlled oscillator layers. Each layer can use its own:

Waveform and waveform shape

Attack, decay, sustain and release envelope

Pitch and fine detune

Level and stereo position

Oscillator phase

Vibrato and tremolo

Use pitch offsets to add octaves or musical intervals, fine detune and stereo positioning to create width, and phase to alter how layered attacks combine. Add adjustable portamento when notes should glide rather than move in fixed steps.

Create compact beeper voices, pulse leads, chip basses, tuned oscillator stacks, wide pads, bells, keys, atmospheric textures and game effects, then save your designs as reusable presets.

START WITH 324 FACTORY INSTRUMENTS

Sound design does not have to begin from silence.

TinyChip includes 324 factory instrument presets organised across 24 categories. Explore early-computer and beeper sounds, pulse and triangle voices, console- and computer-inspired instruments, basses, leads, keys, strings, winds, bells, pads, atmospheric textures, game effects and original fantasy-console sounds.

Use a preset as supplied, reshape it for the current track, add or alter oscillator layers, or save a new variation to your own preset library.

TinyChip also supports sampled instruments and drums. Import WAV files to create pitched, playable instruments with envelope, modulation and portamento controls. Build custom sample drum kits by assigning your own sounds to pads, or create synthesised drum voices with editable tone, decay and level.

WRITE EVERY NOTE — OR BUILD WITH COMPOSER CLIPS

Compose in a track-based timeline with detailed piano-roll editing.

Record from a MIDI keyboard or draw notes directly, then adjust pitch, timing, length and velocity. Use snapping, quantisation, scales, time signatures and reusable clips to develop anything from a short loop to a complete arrangement.

Composer Clips provide another way to work. Choose bass lines, chord patterns, arpeggios, ostinatos, melodic phrases and other musical parts from the Composer catalogue, then place them into the arrangement. These clips follow the chords and key of your song, allowing you to explore a new progression without rebuilding every accompanying part note by note.

You can also turn your own music into Composer Clips. TinyChip analyses an ordinary clip and suggests how its notes should follow changes in chord and key while preserving the rhythm and shape of the phrase. Use the suggested result, adjust how it follows the harmony, or convert the current result back into ordinary notes for direct piano-roll editing.

Normal clips and Composer Clips can be used together in the same project, so the adaptive workflow remains a choice rather than a replacement for writing music yourself.

SHAPE THE PERFORMANCE OVER TIME

Use automation to change the performance across the arrangement.

Draw changes to track volume, vibrato, tremolo and pitch bend. When portamento is active, automate glide time to control how quickly one note reaches the next.

Create deliberate note slides, dynamic swells, rhythmic tremolo, evolving modulation and expressive sustained parts while keeping every change synchronised with the music.

MIX AND INSPECT THE RESULT

Route tracks through groups, balance their level and stereo position, and control dynamics with compression.

Shape individual tracks or the full mix with parametric EQ. Use live spectrum and spectrogram displays during playback to inspect frequency content and see how instruments interact. Master metering provides a clear warning when the output begins to clip.

EXPORT FOR GAMES

Export the complete mix, individual stems or MIDI files.

TinyChip Track Data retains the composition for playback through TinyChip’s Unity and Unreal integrations. Dedicated loop and release-tail markers define how music repeats and how its final notes are allowed to finish during gameplay.

KEY FEATURES

Track-based timeline and detailed piano-roll editing

Five oscillator types with waveform-specific shaping

Up to three independently editable oscillator layers

Per-layer ADSR envelope, pitch, detune, level, pan and phase controls

Vibrato, tremolo and adjustable portamento

Live wave-structure, envelope and waveform displays

324 factory instrument presets across 24 categories

Reusable custom instrument presets

Pitched sample instruments and sample libraries

Synthesised and sample-based drum kits

Composer Clips that follow the chords and key of your song

Catalogue of bass lines, chord parts, arpeggios, ostinatos and melodic phrases

Conversion between ordinary clips and Composer Clips

MIDI recording, import and export

Automation for volume, vibrato, tremolo, pitch bend and glide time

Group routing, per-track EQ, master EQ and compression

Live spectrum and spectrogram analysis

Complete-mix, stem, MIDI and TinyChip Track Data export

Unity and Unreal integration

Loop and release-tail markers for game playback

Steam gallery

Screenshots

6 available
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