Store data
- UK price
- £13.75
- US price
- $14.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 2 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
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| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £13.75 | £13.75 | 0% | £13.75 | No change recorded |
| United StatesUSD · US | USD | $14.99 | $14.99 | 0% | $14.99 | No change recorded |
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| NorwayNOK · NO | NOK | 175,00 kr | 175,00 kr | 0% | 175,00 kr | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Drop tetrominoes , pentominoes , and -oes of various other kinds to defeat weird space monsters in roguelite battles that span the cosmos...
Collect Relics and enhance your Pieces with Stamps to build a bag that can combo down even the most troublesome bosses!
Unlock and play as far-future sci-fi characters, each adding new wrinkles to how you strategize.
| # | ||
|---|---|---|
| 01 | Clear 5 | 5.5% |
| 02 | Forget Cartographer | 5.5% |
| 03 | Forget Gardener | 5.5% |
| 04 | Forget Guest | 5.5% |
| 05 | Forget Traveler | 5.5% |
| 06 | Musical | 5.5% |
| 07 | Alternate Colors | 0.0% |
| 08 | Clear 6 | 0.0% |
| 09 | Damage 1000 | 0.0% |
| 10 | Damage 10000 | 0.0% |
| 11 | Damage 5000 | 0.0% |
| 12 | Encyclopedic | 0.0% |
| 13 | Endless 10 | 0.0% |
| 14 | Forget Lover | 0.0% |
| 15 | Forget Prince | 0.0% |
| 16 | Forget Sibling | 0.0% |
| 17 | Stamped 3x3 | 0.0% |
the couple gameplay tweaksx2 damage stamps now cost 1 more money compared to other stampswhen a player has Somatic Chit, garbage floor-type enemies no longer create rows that should (but fail to) immediately clearreducing confusionreplaced all usage of the term "soft drop" with more widely-understood textwhen a dialog is open, content outside the dialog is now dimmedchanged the look of "choose one"-type buttons (for example, language selection and graphics scaling/zoom selection)you can now press "ESC" to close the Encyclopediavignette & end-of-run textvignette text now disperses and fades out after clicking "Continue"the "Victory!" and "Run End" text has been removed, replaced with more-thematic text depending on the exact conditions of win or lossbug fixesreduced "aggressiveness" of going full screenimproved support for crazy-high resolution displaysreduced instances of sound/music...
Read full update on Steam ↗I took ~1 week off Astromino development, but I'm back! :)I've got the beginnings of a new system that cues visual effects based on music, because music is rad! but because it might not be stable, especially for Mac users, I'm publishing it as a "beta" build in Steam.you need a secret code to access the beta builds, SO: if you'd like access to the beta build, get in touch - all you early players know where to find me!once it's proven not to crash, I'll release a more-complete version of the update to the main version of the game!
Read full update on Steam ↗The TravelerThe Traveler character now gets their Supernova relic when entering the first sector map, instead of just having ittweaked the Supernova relic help textEncounterswhen a really big piece locks in place, the whole grid shakesthat drooling lizard graphic is a little smallertwo bosses have gained graphics (one could use some work, but you know)all enemy graphics are now fully visible, instead of, like, 1/4 off the edge of the screenthat encounter tutorial text that told you to get $? nonsense. it now tells you to get ¢.Forgetting"Forget Progress" now clears the current game"Forget Progress" is no longer usable while playing a game - only from the title menu
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
the couple gameplay tweaksx2 damage stamps now cost 1 more money compared to other stampswhen a player has Somatic Chit, garbage floor-type enemies no longer create rows that should (but fail to) immediately clearredu…
I took ~1 week off Astromino development, but I'm back! :)I've got the beginnings of a new system that cues visual effects based on music, because music is rad! but because it might not be stable, especially for Mac u…
The TravelerThe Traveler character now gets their Supernova relic when entering the first sector map, instead of just having ittweaked the Supernova relic help textEncounterswhen a really big piece locks in place, the…