Steam release scheduled · App 4641830

Merchant of the Seven Isles

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
24 September 2026
Positive reviews
Total reviews
0
Release date
24 September 2026
Player trackingBegins when the game launches
Release date24 September 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4641830
App type
Game
Supported systems
Windows · macOS
Genres
Adventure, Casual, Indie, Simulation, Strategy
Release date
24 September 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 or later
Processor
Any dual-core 1.5 GHz+
Memory
2 GB RAM
Graphics
Any GPU with Metal or OpenGL 3.0 support
Storage
~300 MB MB available space
Sound Card
Any (not required — game is fully playable without audio)
Additional Notes
Network: Not required — fully offline, local game
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 10.13 (High Sierra)
Processor
Any dual-core 1.5 GHz+
Memory
2 GB RAM
Graphics
Any GPU with DirectX 10 or OpenGL 3.0 support
Storage
~300 MB MB available space
Sound Card
Any (not required — game is fully playable without audio)
Additional Notes
Network: Not required — fully offline, local game

Linux

Minimum
OS
Ubuntu 18.04 or later (or equivalent)
Processor
Any dual-core 1.5 GHz+
Memory
2 GB RAM
Graphics
Any GPU with OpenGL 3.0 support
Storage
~30 MB MB available space
Sound Card
Any (not required — game is fully playable without audio)
Additional Notes
Network: Not required — fully offline, local game
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Aye, it's a trading game. A wee one.

You sail between seven island ports. You buy things cheap and sell them dear.

Pirates show up. You fight them, bribe them, or run like the

coward the sea has made you.

The weather is rude. The merchants -- oi, that lot!

Just try to retire with your dignity and a reasonable amount of gold.

That's the whole of it.

There are no voice actors. The graphics are pixel art — and not the fancy kind that tricks you into thinking it's art. If you've come looking for some razzle-dazzle shenanigans with a subscription and a battle pass, you've taken a terrible wrong turn and we wish you well elsewhere.

But if you remember Taipan. If you remember Tradewinds. If some part of you has been quietly waiting for a small, honest trading game that runs on whatever clapped-out machine you've got — sit down.

We made this for you, you daft nostalgic.

One person built it. Updates may come. We're not promising a schedule. We're promising we're indie, and we care, and that's more than most.

FEATURES

- Maritime trading across seven procedurally named island ports

- Supply and demand economy with three market tiers

- Fleet management: buy, repair, outfit, and name your ships

- Turn-based grid combat with a parley option (pirates can be

reasoned with, sometimes)

- Weather, seasons, moon phases, and a Kula trust network

- Cozy mode and Perilous mode difficulty

- Pixel art aesthetic; fixed 960x540 window; runs on modest hardware

- Family-friendly

- Made by one person; no live service, no micro-transactions

Steam gallery

Screenshots

5 available
More game data · Seller history