Store data
- UK price
- £9.09
- US price
- $9.99
- Positive reviews
- 100%
- Total reviews
- 4
- Release date
- 26 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | +2 | — | 0 | — |
| November 2026 | 1 | -1 | -50.0% | 0 | -91.4% |
| October 2026 | 2 | +2 | — | 0 | — |
| September 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £9.09 | £9.09 | 0% | £9.09 | No change recorded |
| United StatesUSD · US | USD | $9.99 | $9.99 | 0% | $9.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
GridHammer is a head-to-head tactical battler set in a world of dwarven forge masters. Two players share a 6×4 battlefield and a common forge pool of 45 metal plates. Every plate has four sides, every side carries a value from 2 to 8, and every placement is a decision — one that can cascade into a board-flipping combo chain, or leave you wide open.
Five houses of master smiths — Stillforge, Runeweaver, Embercrest, Stoneheart, and Shadowmine — each contribute nine plates to the shared pool. Both forge masters draw from it. You hold six plates and draw a fresh one after every play. The strategy isn't what you're dealt — it's where you put it.
After the first plate, every plate must be placed touching one already on the board. The touching sides clash: strictly higher wins the plate and flips it to your side; a tie holds. Every house distributes its power differently: Embercrest
dominates from above, Shadowmine crushes from below, Stillforge anchors from the left, Stoneheart locks down the right, and Runeweaver stays balanced with no weakness to exploit. A humble plate in the right slot will take a mighty one in the wrong slot.
Every capture builds steam in your hammer's tube. Fill all eight pips and your SLAM arms. Spend your whole turn to bring the hammer down on the entire board: every plate loses a life — yours included — and every rival plate that breaks drains their vial. It captures nothing. It can end a match outright. Swing it when the wreckage falls on their side.
Each forge master carries a vial of 30 Forge Essence, and it only ever drains. Every plate you capture costs your rival 1. Every plate carries three lives, and a capture that shatters one costs them 2. Empty their vial and the battle is yours — or hold the most Essence when the board fills.
The five houses form a ring, each one chaining into the next. Capture a plate of the house yours chains into, and that plate strikes again from its new position — cascading captures that can turn a single placement into a sweep across the
board.
Forty-one Steam achievements chart the path from First Spark to Legend of the Forge — win streaks, seven-link combo chains, SLAMs that break five plates at once, flawless victories, and comebacks from the brink. Earn titles to wear into
battle, and climb the global leaderboards for plates shattered, win streaks, biggest combos, and the mightiest SLAMs.
Online Multiplayer — Quick match against other forge masters, or invite a friend straight from Steam, with instant rematches
AI Opponents — Three difficulty levels, from Bellows Hand to Forge Tyrant, to sharpen your game
Shared Forge Pool — Every plate you play is one your rival will never draw
Combo Chains — Captures cascade across the board, flipping multiple plates in a single turn
The Hammer — A board-wide SLAM you earn through captures and choose when to unleash
Forge Essence — A 30-point vial that only drains; every capture and shatter counts
41 Steam Achievements — From your first victory to a 15-win streak and a SLAM for the final blow
Titles & Leaderboards — Earn titles to display in battle and compete on eight global leaderboards
The Anvil Codex — An illustrated in-game guide to every rule, house, and matchup
Learn the rules in minutes with a guided first battle, study every house in the Anvil Codex, then test yourself against the AI or a rival online. Every match is decided by where you place your plates.
| # | ||
|---|---|---|
| 01 | Combo 2 | 19.2% |
| 02 | First Victory | 11.5% |
| 03 | House Harmony | 11.5% |
| 04 | Slam First | 11.5% |
| 05 | Clutch Win | 7.6% |
| 06 | Combo 3 | 7.6% |
| 07 | Online First | 7.6% |
| 08 | Ai Hard Win | 3.8% |
| 09 | Comeback Win | 3.8% |
| 10 | Domination | 3.8% |
| 11 | Fortress | 3.8% |
| 12 | Horizontal Sweep | 3.8% |
| 13 | Slam Finish | 3.8% |
| 14 | Slam Triple | 3.8% |
| 15 | Streak 3 | 3.8% |
| 16 | Total Combos 200 | 3.8% |
| 17 | Total Combos 50 | 3.8% |
| 18 | Untouchable | 3.8% |
| 19 | Vertical Crush | 3.8% |
| 20 | Combo 5 | 0.0% |
| 21 | Combo 7 | 0.0% |
| 22 | Comeback King | 0.0% |
| 23 | Four Sides | 0.0% |
| 24 | Online 10 | 0.0% |
| 25 | Online 100 | 0.0% |
| 26 | Online 25 | 0.0% |
| 27 | Online 50 | 0.0% |
| 28 | Perfect Game | 0.0% |
| 29 | Slam 100 | 0.0% |
| 30 | Slam 25 | 0.0% |
| 31 | Slam Five | 0.0% |
| 32 | Streak 10 | 0.0% |
| 33 | Streak 15 | 0.0% |
| 34 | Streak 5 | 0.0% |
| 35 | Total Combos 500 | 0.0% |
| 36 | Veteran 100 | 0.0% |
| 37 | Veteran 25 | 0.0% |
| 38 | Veteran 250 | 0.0% |
| 39 | Wins 10 | 0.0% |
| 40 | Wins 100 | 0.0% |
| 41 | Wins 50 | 0.0% |
Added more languges, French German Spanish Korean Simplified Chinese
Read full update on Steam ↗Hard AI Overhaul The forge-masters have been studying. Hard difficulty got a full rework, and Medium picked up a few of its tricks. Hard AI It uses the Hammer now. Hard used to hold a fully armed SLAM forever. It now weighs the SLAM against every placement and fires when it's worth it. It also plans around the charge it's building. No more bottom-right habit. The AI opened in the same corner far too often. Openings now vary, and plate placement weighs how exposed a plate will be to what's still unplayed. It sets traps. Hard will sometimes leave a juicy capture on the table on purpose, then punish you for taking it. Look before you leap. Tougher overall. In internal testing the new Hard beat the old Hard about 60% of the time. Medium AI Also plays fewer corner-first openings and more varied games. Occasionally sets a bait move of its own. Improvements & Fixes The AI now thinks in the b...
Read full update on Steam ↗GridHammer 2.0 is here — and we're out of Early Access! Thank you to every forge master who played, reported, and argued about combo chains during Early Access. Version 2.0 is our full release: a rebuilt rulebook, 41 Steam achievements, eight global leaderboards, a stone-forged new look, and a long list of online fixes. The Anvil Codex — A New Lexicon The in-game guide has been rebuilt from the anvil up into an illustrated, eight-chapter codex: Foundations — the board, Forge Essence, plates, combos and your rival, with an annotated plate anatomy Plate Values — side values, house symbols, durability, shattering, tiers and each house's strong and weak side Rivalry — the five-house combo ring; hover a house to trace what it chains into, select it to study its full roster and hear its battle theme Battle Flow — every step of a turn, from the deal to the end-of-battle checks The Hammer — a...
Read full update on Steam ↗-Fixed "Find Online" steam overlay issue -Added in credits page -Added in new "Play Friends" link to invite your steam friends
Read full update on Steam ↗What's New: - Rebalanced plate stats across all five houses (Cardinal Identity v5) - Improved visual polish and animations - Updated tutorial flow with clearer text and better font readability - Controller support across all menus and tutorial prompts - Steam achievement and leaderboard integration - General bug fixes and stability improvements For Returning Players: Your tutorial progress is saved. You'll see a "Welcome back" screen with the option to replay the tutorial or jump straight into battle. Thank you for playing — your feedback helps shape the road to Early Access. If you enjoy the demo, a wishlist goes a long way!
Read full update on Steam ↗Added more languges, French German Spanish Korean Simplified Chinese
1 positive · 0 negative.
2 concurrent players — the highest daily peak recorded at that point.
Hard AI Overhaul The forge-masters have been studying. Hard difficulty got a full rework, and Medium picked up a few of its tricks. Hard AI It uses the Hammer now. Hard used to hold a fully armed SLAM forever. It now…
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.