Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 100%
- Total reviews
- 8
- Release date
- 24 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
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| Last 30 days | 3 | -1 | -25.0% | 0 | -80.5% |
| October 2026 | 3 | -1 | -25.0% | 0 | -70.2% |
| September 2026 | 4 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Standing still means certain death. Keep your momentum and use verticality to survive endless waves of evil doodles. If they catch you, they won't just kill you, they’ll erase you from existence.
Your stationery tools are your deadliest weapons. Shoot graphite and execute "Tear" finishers with the Pencil. Pin enemies directly to walls with the Stapler, or use the Paintbrush's different colors to control the arena.
Chain your kills to build up your combo multiplier and push your rank to A+. Step through portals to face arena bosses and compete for higher scores on the leaderboards.
Fast-Paced FPS Combat: Keep moving with dashing and bunny-hopping.
Stationery Arsenal: Switch between the Pencil, Stapler, and Paintbrush, each with a primary and secondary function.
Tear Finishers: Execute stunned enemies with close-range attacks.
Custom Enemy Creator: Draw your own enemies and bring them into the game.
Arena Bosses: Explore distinct arenas, each with its own boss encounter.
Grading System: Chain kills to build your combo and increase your grade.
Doodle Aesthetic: Fight sketchy 2D enemies inside 3D environments.
ImprovementsStunned enemies no longer collide with other enemies, preventing them from blocking the path for those behind them.Bug FixesFixed a bug where ranged enemies would get stuck on stairs.Fixed a bug where the Exploding Eraser sometimes wouldn't damage enemies.Have fun playing without these frustrating issues!
Read full update on Steam ↗Hi everyone! Thank you for all the feedback and for playing the Tear Them All demo! Here is what's new in this update: NEW FEATURE: LEADERBOARDSThe Notebook Leaderboard: Added a fully functional Leaderboard system! You can check the mini notebook on the main menu to see players close to your score, or open the big notebook for the global top rankings.IMPROVEMENTSMovement & Game Feel: Added variable jump height and a faster fall speed. Moving around the arena is now much snappier and gives you way more air control.Eraser Physics: Improved the throwable eraser's collision detection.New Tracks: Completely changed and updated both the Main Menu music and the Arena music.Enemy Pathing: Tweaked the navmesh to improve enemy movement around the map (still a work in progress due to the arena structure, but it's getting there!).BUG FIXESGuardian Bridge: Fixed a bug where enemies were magically...
Read full update on Steam ↗ImprovementsImproved the "Don't Show Again" checkbox on the Cheatsheet screen. The unchecked state is now properly displayed as an empty circle rather than a red X to prevent confusion.You can no longer stand on top of enemies' heads to avoid getting hit. If you try to jump on an enemy, you will now slide right off them.Bug FixesFixed an issue where the Running Enemies (Scrimblys) wouldn't deal damage to the player while the player is standing on the railings of the bridge.Fixed a bug where enemies would sometimes noclip through the environment while vaulting over obstacles.
Read full update on Steam ↗Hi everyone!Thanks for playing the demo and wishlisting the game during Steam Next Fest! Here is what's changed:UI RevampChanged the Combo UI to a cooler one. Changed the overall UI layout.IMPROVEMENTSWave System Overhaul: Waves are now driven by a strict timer rather than just kill counts. If you don't clear the arena fast enough, the next wave will spawn and overwhelm you.Impact Frame: Added impact frame to the exploding eraser's explosion.Crybooms: Added a wick visual to Crybooms' head. You will now see them catch fire before they blow up, making them easier to read and dodge.Arena Tweaks: Changed parts of the arena layout and added some invisible collisions to fix some safe spots where players could camp.Printer Sound: Added a new printer sound effect that plays right before a new wave spawns.Slow Time Tutorial: Added a one-time tutorial section when you first break your pencil to...
Read full update on Steam ↗ImprovementsAdded a cooldown and charging animation to Staplers (Jump Pads)Added a flashing "STUNNED" text over stunned enemiesImproved Ranged Enemy AI: Clearer line of sight and they no longer get stuck on slopesAdded I-frames to Finisher attacks and increased collectable drops from FinishersReduced the Melee Enemy's hitbox for fairer combatMelee no longer costs ammo. If you run out of sharpness, melee only slows enemies. Pencil mark opacity now scales with your sharpness level Bug FixesFixed a bug where you could swap pencils while the eraser was ready and still throw itFixed an issue that caused enemies to stay stunned longer while you were reloading
Read full update on Steam ↗1 positive · 0 negative.
1 positive · 0 negative.
2 positive · 0 negative.
1 positive · 0 negative.
4 concurrent players — the highest daily peak recorded at that point.
1 positive · 0 negative.