Store data
- UK price
- £4.79
- US price
- $4.79
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 12 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £7.99 | £4.79 | 40% | £4.79 | No change recorded |
| United StatesUSD · US | USD | US$7.99 | $4.79 | 40% | $4.79 | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
A Special Day is a calm, low-pressure life simulation focused on everyday routines, simple activities, and structured exploration.
Instead of fast-paced challenges or complex systems, the game offers a predictable and sensory-friendly experience where you can move at your own pace and interact with a world inspired by daily life. Designed with neurodivergent players in mind, A Special Day creates a space that is easier to understand, calmer to navigate, and more comfortable to return to.
In A Special Day, you explore a cozy world built around familiar environments and daily activities.
YOU CAN
take care of your character
move between locations
complete small, repeatable tasks
unlock new areas and items
gradually build your own space
There are no time pressures, no failure states, and no need to optimize performance. You decide how fast you play and what you focus on.
KEY FEATURES
Calm, low-pressure gameplay. Play without timers, failure, or performance pressure.
Routine-based structure Engage with repeatable daily categories like care, movement, home, and free time.
Cozy, evolving world Unlock locations, items, and home upgrades as you play.
Simple, readable interactions Clear tasks, intuitive mechanics, and minimal cognitive overload.
Sensory-friendly design Reduced visual noise, gentle pacing, and a more predictable experience.
Play at your own pace Short sessions or longer play - no penalties, no rush.
Co-financed by the European Union
Project: FEPW.01.01-IP.01-0208/25Co-financed by the European Union under the European Funds for Eastern Poland 2021-2027 programme.Total value: 723,985.87 PLN | EU funding: 598,770.49 PLNPeriod: 1 June 2025 - 31 May 2026
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.