Store data
- UK price
- Free
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 26 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 3 | — | — | 1 | — |
| October 2026 | 3 | — | — | 1 | — |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Embark on a cargo delivery journey on a plank with your cute gummy colleagues! Your mission is to safely deliver the cargo to its destination through all sorts of obstacles. It's nearly impossible alone, but with friends, you might (just maybe) succeed!
Unpredictable Physics Action : Balance the cargo on the plank with your friends. Every movement creates unintended consequences.
4-Player Co-op : Play with up to 4 friends. Go beyond simple cooperation; sync your positions and timing.
Challenging Level Design and Obstacles : Massive rotating sticks, crumbling or slippery platforms, and various terrains await to hinder your delivery.
Diverse Themed Stages : Stages like Sweet Land, Antarctica, and Death Run are waiting for you.
Coordinate with your friends to move forward!
Solve various puzzle elements to progress!
Devices requiring simultaneous movement at specific timings add to the fun of the delivery. Feel the strong teamwork of "I can't go without you."
Experience thrilling moments with your friends.
Watch out for obstacles that hinder your movement.
Update NotesNew ContentExpanded session content and map layouts across Stages 1, 2, and 3.Added exhibition and demo maps with session briefing slides.Added snowball cannons with knockback and a cupcake cargo-drop mechanic.Added portals, arrow boost pads, and dynamite triggers.Added co-op Morse puzzles and progress guides to Stage 2.Added a plank-pushing guide to Stage 1 Session 4.Added ten hat customization items.Gameplay ImprovementsAdded entry boosts, speed-based steering, and improved sliding for a stronger bobsleigh feel on ice.Added speed-driven FOV, camera-distance, and speed-line effects.Rebalanced layouts, difficulty, checkpoints, respawns, and puzzles across Stages 1 and 2.Adjusted per-session time and retry requirements for Stage 2 stars.Added HUD shake and break feedback when a star condition is at risk.Added color previews, progress rings, and success/failure/reset feedbac...
Read full update on Steam ↗Update Notes Fixed an issue where the rabbit doll could not be picked up again after being thrown away in the lobby. Fixed an issue where the player count was not displayed correctly in the lobby. Fixed an issue where player characters were duplicated in certain sessions. Fixed an intermittent issue where the camera would become fixed after entering a session and returning to the lobby. Fixed an issue where players would become stiff after sitting on chairs in the lobby. Fixed an issue where weapons would be held near the corner of the box when the game started. Added new interactive elements to the lobby. Added a Bonus Stage. Increased the interaction grab range. Added sound effects for players and some objects. Added a chat feature. Added a foot-shaking animation when the player stays in the air for a certain amount of time. Improved controls. Added a camera shake effect when rocks...
Read full update on Steam ↗Update NoteImproved the slingshot logic.Improved several sections of Stage 1.Fixed an issue with the save point in Stage 1.The developer stayed after work to continue development.
Read full update on Steam ↗Update DetailsFixed a rendering issue with the wing assets.Resolved a bug where the player count in the lobby was displayed incorrectly.Disabled the single-player feature. This was unintended, and a minimum of 2 players is now required to start.Dev Note: This update was fueled by midnight oil and late-night coding.
Read full update on Steam ↗3 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Update NotesNew ContentExpanded session content and map layouts across Stages 1, 2, and 3.Added exhibition and demo maps with session briefing slides.Added snowball cannons with knockback and a cupcake cargo-drop mech…
Update Notes Fixed an issue where the rabbit doll could not be picked up again after being thrown away in the lobby. Fixed an issue where the player count was not displayed correctly in the lobby. Fixed an issue where…
Patch NoteChanged the Intro Video
Update NoteImproved the slingshot logic.Improved several sections of Stage 1.Fixed an issue with the save point in Stage 1.The developer stayed after work to continue development.