Store data
- Store status
- Coming soon
- Scheduled release
- 6 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 6 October 2026
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A short, observation-based psychological thriller told across 3 distinct acts . You are trapped in a constantly changing hospital room. Your only way out: memorize your surroundings, spot over 60 terrifying anomalies , and survive 25 days. But the longer you stay, the worse your nightmares get. Why did you steal the intel? What was it?
Every day, you wake up in the exact same room. Memorize the original room and see if there have been any alarming changes today. There are no fights, and nowhere for you to hide...
You have two choices :
Take your medication if you spot an anomaly.
Hit the call button for your daily check-in if you're sure the room is safe.
Every few days, you get nightmares. Sit across the table from your former HR director in surreal, interactive nightmare sequences. Relive your career, your "mistakes" and the corporate espionage that put you in this hospital bed.
Playable Prologue: Experience the incident. Start a seemingly normal shift at the office and steal the secret information that seals your fate.
A 3-Act Narrative: Survive 25 days of escalating terror as you uncover the mystery across 3 acts and over 60 unpredictable anomalies.
Story Nightmares: Relive past events and past mistakes in interactive nightmare sequences , guided by a cold HR executive. Why are these memories appearing?
Multiple Endings: The game features 2 endings based on your choices.
Endless Mode: Survived the story? Your stay isn't over yet. Completing the story unlocks Endless Mode, where the anomalies never stop coming. How long until you make the wrong call?
Please note: “The Call Button” is currently under active development. Its graphics, mechanics, and features are subject to change prior to the final release.
Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesCollision: Fixed a missing collider on a wall in a certain anomaly.Door Clipping: Resolved an issue where an anomaly was clipping through a door.Gamepad: Fixed a bug preventing gamepads from interacting with menu buttons after exiting the settings menu.UI AdjustmentsDualShock: Corrected an issue where DualShock controllers displayed incorrect input button text.Day Reset Visual: Text now turns red to clearly show when progress is reset back to Day 1.GameplayNurse: Pressing the call button on an incorrect choice now causes the nurse to sprint at you instead of walking.How You Can Support Us Right NowIf you want to help ensure The Call Button gets noticed, the absolute best thing you can do right now is hit the Wishlist button!...
Read full update on Steam ↗Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesAudio: Fixed an issue where an entity's footsteps would trigger bathroom reverb effects when walking near the bathroom door.Door Interaction Overhaul: Rebuilt the entity's door detection system. Entities now open doors much more reliably and will no longer accidentally trigger doors when simply walking alongside them.Footstep Visuals: Fixed a bug where the footstep entity occasionally failed to render footstep marks on the ground.How You Can Support Us Right NowIf you want to help ensure The Call Button gets noticed, the absolute best thing you can do right now is hit the Wishlist button!Observe carefully. Take your pills. Stay safe.
Read full update on Steam ↗Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesCollider Fix: Resolved an issue where a collider was missing in the environment.Endless Mode: Fixed a bug where an anomaly could spawn on Day 0 in Endless Mode.Camera Snap: Fixed a bug where pressing the call button could cause the camera to suddenly flip while rotating toward the nurse.Audio Adjustments"Complete Erasure": Lowered the volume of the rising audio effect for the erasure sequence.Dialogue Clarity: HR's voice audio has been boosted so she is easier to hear.UI & Menu PolishIntro Text: Expanded the size of the intro text box so the text stays cleanly on one single line.Startup Clean-up: Removed the Discord text from the game start screen.Performance & OptimizationStutter Reduction: Fixed specific scenarios that wer...
Read full update on Steam ↗Hello Dear Patients,I am thrilled to officially announce that the game will be launching this October!What’s Happening Behind the Scenes?To ensure your routine checks don't feel quite so... routine, I am currently working on finishing the final content:New Anomalies: The final game will include over 60 anomalies.Surreal Nightmares: There will be a total of 3 nightmare sequences.Pacing & Prologue: The pacing will probably be a bit different than in the demo. There will also be a prologue like planned that will give you much more understanding of the story.How You Can Support Us Right NowIf you want to help ensure The Call Button gets noticed, the absolute best thing you can do right now is hit the Wishlist button!Observe carefully. Take your pills. Stay safe.
Read full update on Steam ↗Steam currently lists 6 Oct 2026 as the release date.
Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesCollision: Fixed a missing collider on a wall in a cer…
Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesAudio: Fixed an issue where an entity's footsteps woul…
Hello Dear Patients,While working on the full release, I have worked on some changes that affect the demo too. Here is the full breakdown of what changed:Bug FixesCollider Fix: Resolved an issue where a collider was m…
Hello Dear Patients,I am thrilled to officially announce that the game will be launching this October!What’s Happening Behind the Scenes?To ensure your routine checks don't feel quite so... routine, I am currently wor…