Store data
- UK price
- £2.69
- US price
- $5.99
- Positive reviews
- 75%
- Total reviews
- 4
- Release date
- 8 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | -3 | -75.0% | 0 | -98.4% |
| October 2026 | 1 | -3 | -75.0% | 0 | -97.7% |
| September 2026 | 4 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £5.39 | £4.04 | 25% | £4.04 | No change recorded |
| United StatesUSD · US | USD | US$7.99 | $5.99 | 25% | $5.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | CNY | CN¥29.00 | ¥ 21.75 | 25% | ¥ 21.75 | No change recorded |
| ColombiaCOP · CO | COP | COP 10,499.00 | COL$ 7.874 | 25% | COL$ 7.874 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 2,500.00 | ₡1.875 | 25% | ₡1.875 | No change recorded |
| Hong KongHKD · HK | HKD | HK$45.00 | HK$ 33.75 | 25% | HK$ 33.75 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 38,499.00 | Rp 28 874 | 25% | Rp 28 874 | No change recorded |
| IsraelILS · IL | ILS | ₪26.99 | ₪20.24 | 25% | ₪20.24 | No change recorded |
| IndiaINR · IN | INR | ₹165.00 | ₹ 123 | 25% | ₹ 123 | No change recorded |
| JapanJPY · JP | JPY | JP¥810 | ¥ 607 | 25% | ¥ 607 | No change recorded |
| South KoreaKRW · KR | KRW | ₩6,550 | ₩ 4,910 | 25% | ₩ 4,910 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 1.600 | 1.20 KD | 25% | 1.20 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 1,130.00 | 847₸ | 25% | 847₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$75.99 | Mex$ 56.99 | 25% | Mex$ 56.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 10.99 | RM8.24 | 25% | RM8.24 | No change recorded |
| NorwayNOK · NO | NOK | 71,00 kr | 71,00 kr | 0% | 71,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 11.99 | NZ$ 11.99 | 0% | NZ$ 11.99 | No change recorded |
| PeruPEN · PE | PEN | S/.13.49 | S/.13.49 | 0% | S/.13.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P155.00 | P155.00 | 0% | P155.00 | No change recorded |
| PolandPLN · PL | PLN | 14,99 zł | 14,99 zł | 0% | 14,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
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| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Undying Flame is a top-down wave-survival rogue-lite built around one living campfire. Creatures march out of the darkness. Shoot them. Collect the wood they drop. Feed the flame. Survive long enough to discover what the fire becomes.
There is no health bar. The fire tells you everything. A healthy flame is bright, warm, and loud, with embers flying and logs crackling. A dying flame shrinks, dims to red, and goes quiet. Watch the color. Listen to the crackle. Feed it before it is too late.
Every shop presents exactly three upgrades. Build around seven families: Rapid Shot, Multishot, Explosives, Piercing, Turrets, Hearth, and Guard. Each family branches into specialized upgrades and a mastery. Lock a card, reroll the shop, or spend now and live with the path you chose.
During the Fire, you can commit to three families. Reaching the Star adds a random fourth family. Reaching the Void adds a random fifth. Four endless prestige tracks keep scaling across the campaign, so your build never stops growing.
Every five waves, choose one of three relics across Fire, Bullets, Enemies, Economy, Turrets, Light and Dark, and Cursed categories. Cursed relics can teleport bullets, create mirror shots, reshape enemies, or bury the world in darkness.
Pair the right relics to reveal 10 named synergies. Combine a mature shop build with the right relic catalyst to trigger one of 6 Ignitions. These are new effects created by the build you assembled, not upgrades chosen from a menu.
Place Watchtowers, Forges, Shrines, and Beacons. Automate collection. Turn every kill into another kill. Build for speed, spread, explosions, piercing, turrets, sustain, defense, or something that should not work but does.
Swarm waves test crowd control. Hunt waves test aim and reaction. Siege waves test sustained damage and defense. Trials expose a weakness in your build. Every wave 25 Climax brings those lessons together in a major combat event.
Strong builds get room to breathe after a major power spike, but the darkness adapts. Survive waves without taking damage and the next wave sends more enemies. Get hit and the pressure begins easing back toward normal.
The run begins at the campfire. Survive long enough and the Fire becomes the Star. Push farther and the Star collapses into the Void. Your build and relics carry forward while enemies, resources, visuals, and upgrade choices evolve around them.
Gold and Wood become Ore and Hydrogen. The final transformation replaces Ore with Antimatter. The same build must keep adapting as the scale and pressure change.
Standalone Void runs are a different game. Shooting is replaced with gravity. Pull orbiting matter to your cursor, drag it toward a growing black hole, and spend what it consumes across a 56-node upgrade tree.
Four rulesets change your priorities, not just the numbers. Preserve whole bodies, hunt valuable matter, build fragment cascades, or race the black hole's evaporation.
CAMPAIGN
Play the complete Fire to Star to Void run. Choose the standard campaign or one of 14 challenge campaigns with altered rules and permanent rewards.
THE VOID
Grow a black hole through four priority-changing rulesets and a 56-node upgrade tree.
IDLE
Let automation carry the fight while enemies scale to your upgrade power instead of wave number. Experiment with relic combinations while the fire burns twice as fast.
DAILY
Play one shared seed with one attempt each day and compare your result on the leaderboard.
Climb from Ascension A0 to A10. Unlock Warden, Gunslinger, Demolisher, Marksman, Pyromancer, and Berserker through Ember Trials. Continue ascending to earn 12 Ascendant and Eternal mantles that further change how those classes play.
Spend permanent Fire, Star, and Void resources. Unlock 12 fire skins. Complete 30 achievements. Fill the relic and synergy archives, bestiary, and run history. Every run leaves something behind.
The 36-track original soundtrack reacts to the current phase, danger, and wave intensity. Use the in-game music player to pause, skip, or revisit tracks, or switch to the fully synthesized procedural soundtrack.
Full keyboard and mouse, controller, Steam Deck, and touch support. Automatic last-input detection keeps prompts current. UI scaling, aim assist, deadzone controls, reduced effects, portrait and landscape layouts, and 28 languages keep the game readable wherever you play.
Buy the game once. Leaderboard submission is optional.
Nothing burns forever. Hold the dark back while you can.
| # | ||
|---|---|---|
| 01 | Combo 10 | 79.1% |
| 02 | Kills 100 | 74.7% |
| 03 | Feat Hoarder | 72.1% |
| 04 | Wave 10 | 71.3% |
| 05 | Feat Overkill | 67.8% |
| 06 | Combo 25 | 66.9% |
| 07 | Combo 50 | 65.2% |
| 08 | Gold 10000 | 62.6% |
| 09 | Feat Swarmking | 58.2% |
| 10 | Combo 100 | 57.3% |
| 11 | Kills 1000 | 57.3% |
| 12 | Wave 25 | 54.7% |
| 13 | Gold 100000 | 45.2% |
| 14 | Wave 50 | 39.1% |
| 15 | Feat Phase Star | 34.7% |
| 16 | Feat Pristine | 28.6% |
| 17 | Bestiary Full | 26.9% |
| 18 | Kills 10000 | 26.0% |
| 19 | Feat Phase Void | 23.4% |
| 20 | Void First Cycle | 19.1% |
| 21 | Void Mass 100 | 15.6% |
| 22 | Wave 100 | 14.7% |
| 23 | Feat Ascend First | 13.9% |
| 24 | Void Perfect Cycle | 13.0% |
| 25 | Void Matter 100 | 10.4% |
| 26 | Void Mass 10000 | 6.9% |
| 27 | Feat Ascend Master | 6.0% |
| 28 | Void Rare 10 | 6.0% |
| 29 | Skins All | 2.6% |
| 30 | Perks All | 1.7% |
⚡ PerformanceBig speedup on low-end hardware. The heaviest rendering effect (the glow/shadow) now turns off automatically on weaker devices, and the game renders at a lighter resolution and scales it up. Budget phones and older PCs get much better frame rates, and stronger hardware looks exactly the same as before. Faster auto performance mode. The game spots a poor fps and drops into Low Spec mode, instead of polling over larger periods of time. ♿ Accessibility & ControlsReduced-motion support. If your system is set to reduce motion, screen shake and particle bursts start off. You can turn them back on anytime. Full keyboard menu navigation. Arrow keys move through every menu, Enter selects, and Left/Right change sliders. No mouse needed. Keybind Feed key. You can now remap the keyboard key that feeds the flame in Settings. Higher text contrast on menu descriptions and hints so they'...
Read full update on Steam ↗£5.39 → £2.69 · 50% off.
£4.04 → £5.39.
0 positive · 1 negative.
4 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
1 positive · 0 negative.