Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 21 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 4 | — | — | 3 | — |
| September 2026 | 4 | — | — | 3 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | Free | Free | 0% | Free | No change recorded |
| United StatesUSD · US | USD | Free | Free | 0% | Free | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
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| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
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| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
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| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Design, upgrade, and customize your arsenal using a wide variety of parts and components. Combine stats, take advantage of different types, and destroy enemy defenses in intense tactical battles where every decision can make the difference.
Earn resources continuously while playing, unlock new parts, and create increasingly powerful builds. Experiment with different strategies, adapt your construction, and discover the perfect combination to dominate the battlefield.
Earn screws continuously while waiting or playing, and accelerate your progress by actively participating in battles.
• 1 drop every 6 minutes. • Collect 30 to craft 1 Normal Part.
• 1 drop every 11 minutes. • Collect 100 to craft 1 Special Part.
• Complete matches to earn additional parts directly and significantly reduce farming time.
• Combine 10 Normal Parts for a chance to obtain a Special Part.
• There is a small chance to receive a Rare Part directly from normal drops.
Rarities are primarily cosmetic and collectible. They do not directly modify part statistics or provide automatic combat advantages.
A Common part can be just as effective as a Legendary one depending on your strategy, type combinations, and stat distribution.
• Grey (Common): 95.00% • Green (Uncommon): 5.00%
• Green (Uncommon): 70.00% • Blue (Rare): 25.00% • Purple (Epic): 4.89% • Gold (Legendary): 0.11%
Each part can provide different combinations of attributes:
• Damage: Amount of health reduced when an attack successfully lands. • Defense: Must be overcome before enemy damage can be applied. • Health: Total durability before destruction. • Agility: Increases offensive effectiveness and attack capability.
Each part belongs to a specific material or technology category. Some types have advantages over others, creating a strategic system of strengths and weaknesses.
Available at launch:
• Piercing / Hydraulic • Cutting / Steel Mechanical • Blunt / Carbon Fiber
We plan to add more types as Early Access progresses:
• Fire / Cast Iron • Corrosion / Polycarbonate • Electric / Copper • Plasma / Titanium
Type matchups can result in:
• 2x Damage (Advantage) • 1x Damage (Neutral) • 0.5x Damage (Disadvantage)
Building a powerful machine is not only about obtaining better stats, but also about exploiting type advantages against your opponents.
• Tactical combat based on component customization. • Type system with strengths and weaknesses. • Thousands of possible part combinations. • Active and passive progression systems. • Economy based on screws, crafting, and rewards. • Steam Community Market support for assembled parts.
Dice and Bot is launching in Early Access. The core game is here and playable, but this is a starting point, not a finish line. Parts, attacks, balance and modes are all still being shaped, and the people playing are the ones who will shape them.
We plan to keep adding content and tuning the game around what actually happens in real matches. Tell us what breaks, what feels unfair, and what you want to see next. Join now and you are not just playing Dice and Bot, you are helping build it.
4 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.