Store data
- UK price
- £8.60
- US price
- $9.59
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 6 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
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| October 2026 | 12 | — | — | 8 | — |
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| United KingdomGBP · GB | GBP | £10.75 | £8.60 | 20% | £8.60 | No change recorded |
| United StatesUSD · US | USD | US$11.99 | $9.59 | 20% | $9.59 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
In a world where old legends have been forgotten, the hunter Victoria works in the shadows, eliminating the last remnants of the vampire bloodlines.
One night, she receives a new mission: infiltrate a secluded Victorian mansion deep in the woods and rescue a young woman named Eleanor, kidnapped by an ancient vampire who has awakened once more. Upon arrival, Victoria discovers the mansion is far more than a simple refuge — it is a sanctuary of darkness, infested with vampires, ghouls, and bloodthirsty creatures.
Eleanor, weakened but determined, manages to escape her cell and crosses paths with Victoria, forming a fragile and uneasy alliance. Together, they must survive, push through decaying corridors, solve ancient mechanisms, and confront the horrors lurking in every corner.
Explore oppressive environments, solve environmental puzzles, and carefully manage your resources: ammunition is scarce, light is vital, and every encounter matters. Combine a variety of weapons and tools to adapt to unpredictable enemies, or team up in local split-screen co-op to face the horror together.
Survive. Cooperate. Uncover the truth.
Explore dark, oppressive environments where danger may hide around every corner. Constant tension and vulnerability are at the heart of the experience.
Face grotesque creatures using a variety of weapons and tools. Every enemy encounter demands strategy, positioning, and steady nerves.
A story centered on the evolving relationship between its protagonists, where choices, the past, and emotional tension grow alongside the danger.
Experience the full journey with another player. Coordinate strategies, share resources, and face the horror as a team.
Solve environmental and mechanical puzzles to progress. Observation, logic, and exploration are essential.
Ammunition is limited, healing is scarce, and every item counts. Smart inventory management can mean the difference between life and death.
| # | ||
|---|---|---|
| 01 | The BeginningComplete the first chapter of the game. | 78.5% |
| 02 | Interview with the Vampire | 64.2% |
| 03 | The TruthComplete the second chapter of the game. | 64.2% |
| 04 | Armed and ReadyFind all the weapons available in the game. | 57.1% |
| 05 | Blood Is LifeUse healing items 10 times before running out of health. | 50.0% |
| 06 | My Heart Isn’t Cold, It’s BrokenHave a deep conversation. | 50.0% |
| 07 | My Eyes, My Eyes!Stun enemies 10 times with the ultraviolet flashlight. | 42.8% |
| 08 | May the Devil’s Wings Carry You to Your Rest. | 35.7% |
| 09 | Queen of the Damned | 35.7% |
| 10 | The RebirthComplete the third chapter of the game. | 35.7% |
| 11 | StorytellerFind all the notes. | 28.5% |
| 12 | Swordswoman | 21.4% |
| 13 | The Death Bat | 21.4% |
| 14 | See What I SeeDo not skip any cutscenes. | 14.2% |
| 15 | Smooth HunterPerform 5 stealth takedowns. | 14.2% |
| 16 | A Little Late to Lock Up Vampires, Isn’t It? | 7.1% |
| 17 | CollectorDestroy all 8 golden medallions. | 7.1% |
| 18 | I’m Used to the Pain!Complete the game on Hard difficulty. | 7.1% |
| 19 | Parry MasterPerform 15 successful parries. | 7.1% |
DEMO Patch Notes – Co-op Experience ImprovementsAfter listening to community feedback, this update focuses on improving the co-op experience and making gameplay smoother and more enjoyable for everyone.Friendly fire has been removed to prevent frustrating situations and accidental hits, especially in tight spaces. This change is intended to make co-op gameplay more fluid and less punishing.Fixed several issues related to doors, particularly in co-op mode. In some cases, when both players were standing near a door, it could become stuck or open unexpectedly in the wrong direction.Improved co-op menus, preventing strange stretching issues and incorrect UI scaling.Improved companion AI in single-player mode, making your ally more reliable and responsive.Various other fixes and improvements focused on the co-op experience.These changes are aimed at creating a smoother and more enjoyable e...
Read full update on Steam ↗Demo Patch NotesAfter listening to community feedback, I’ve brought several improvements and adjustments to the demo.Improved ally AI. Your companion will no longer remain static and will now be more useful when stunning enemies. A new mechanic has also been added where she will shine her flashlight toward wherever you aim with right click.Improved responsiveness of combat animations and interactions, making everything feel more natural and fluid, while also fixing melee attacks missing unexpectedly.Added and updated animations for the base enemies. Their movements are now more fitting for their type, while also helping make combat feel faster and more dynamic overall.Improvements to lighting and optimization.Various other tweaks and improvements to make the overall experience feel smoother, more natural, and more polished.
Read full update on Steam ↗12 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
DEMO Patch Notes – Co-op Experience ImprovementsAfter listening to community feedback, this update focuses on improving the co-op experience and making gameplay smoother and more enjoyable for everyone.Friendly fire h…
Demo Patch NotesAfter listening to community feedback, I’ve brought several improvements and adjustments to the demo.Improved ally AI. Your companion will no longer remain static and will now be more useful when stunn…