Store data
- Store status
- Coming soon
- Scheduled release
- 19 November 2026
- Positive reviews
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- Total reviews
- —
- Release date
- 19 November 2026
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This is a big update with two important new mechanics: Combat and a CraneCombat: After each biome you need to scan for the path to the next area. This takes time, and there are some drones that don't like it. Defend your train, and gain science points for each drone taken down! From the second biome onwards you can build turret cars to help you with the defense, but make sure they're well supplied.Crane: We heard your feedback about dragging items around in the late game, and introduce a crane! This new tool will automatically bring items where they (probably) should go to. No guarantees!There are a bunch of other small additions, notably:You can now use the crowbar from the schematics to demolish cars. Its parts will go to cargo cars if there's space.A car under construction will automatically consume items from the belt.Initial research cost has been lowered to align with the combat...
Read full update on Steam ↗Science OverhaulThis is a small update with a focus on Science Balancing.Each item now has its own science value, and no longer uses the sale price. The more crafting steps go into an item, the higher the science efficiency: an Iron Bar yields science 4 times as fast as a raw item, and an Engine 16 times as fast.The science car now also takes raw items, for 1 science point each.Other notable changesCheaper recipes: Iron Plate and Screw now cost 120 credits each (was 200), Scrap Ingot now costs 40 (was 60), and Spring now costs 100 (was 150).If you click a recipe that you cannot pay for yet, it tells you how many credits you still need.Fixed: an item dropped on a cargo car under construction could go into the blueprint's bay and not into the build.Fixed: Multiple lucky items could end up in the cargo at the same time, leading to multiple overlaying haggle minigames.
Read full update on Steam ↗This update introduces the new Ground Scans minigame.After you repaired the scan drone in the Refinery stage, activate it to scan the ground. You have a short period of time to boost the ratios of ores.We heard your feedback about ore ratios! While we did some balancing, you can also use this new mechanic to influence the ratio of ores.Other notable changes You can now drag items on the ground, the same as cargo items.The Engine recipe is now cheaper, costing 1 bearing and 1 iron plate.The furnace efficiency tech was confusing, and is now gone.Locked recipes show their ingredients.The background now fills ultra-wide screens.Fixed missing letters and symbols (for example %) on some machines.
Read full update on Steam ↗Steam currently lists 19 Nov 2026 as the release date.
This is a big update with two important new mechanics: Combat and a CraneCombat: After each biome you need to scan for the path to the next area. This takes time, and there are some drones that don't like it. Defend y…
Science OverhaulThis is a small update with a focus on Science Balancing.Each item now has its own science value, and no longer uses the sale price. The more crafting steps go into an item, the higher the science effi…
This update introduces the new Ground Scans minigame.After you repaired the scan drone in the Refinery stage, activate it to scan the ground. You have a short period of time to boost the ratios of ores.We heard your f…