App 4384820 · Update history

Global Football

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

31 tracked updates
  1. Community AnnouncementsBy MARINbondo

    v3.8

    ONLINE GOALKEEPER • Goalkeeper sync rebuilt server-side: positioning, saves, rushes and restarts now follow a single simulation order, with ball possession stated explicitly in every update. • Fewer "teleports" and fewer balls passing through the keeper on saves, catches, punts and goal kicks. • A ball held by the keeper or by a player no longer flickers between two states when the connection stutters. INDIVIDUAL TRAINING (TUTORIAL) • Mouse instructions rewritten: pass = aim and right-click; shot = hold left, aim, release; directed pass = with possession, hold left to lock direction, aim, then right-click. • The directed-pass stage now only completes with a pass made while in possession with the direction locked, not with any charged pass. • The "Individual Training" task is marked when you finish the training, not when you enter it. MENU • First-session guided tour: walks through gam...

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  2. Community AnnouncementsBy MARINbondo

    v3.5

    🎮 Online Gameplay- Online match synchronization has been extensively reworked so that players, the ball, goalkeepers and set pieces all stay updated in the same sequence.- Reduced cases where the ball looked delayed, snapped back to a previous position, or left from a different spot than the one shown on your screen.- Improved consistency on fast plays, so every player sees the same sequence of actions on the pitch.- Sharp movements, direction changes and slide tackle transitions are now more stable, both for the local player and for everyone else.---⚽ Ball and Possession- The ball's current position on the server is now respected during shots, passes, challenges and possession changes.- Fixed an issue where, after several quick inputs, the ball could come out from behind the player or from a visually outdated position.- The range to control or hit a loose ball has been reduced by 30...

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  3. Community AnnouncementsBy MARINbondo

    v3.4

    🤖 Bots in Training Rooms• No more empty training rooms: bots now fill up both teams — and the moment a real player joins, a bot steps aside.• They actually play: marking, pressing, one-twos, crosses and shots — each with their own name, hair, boots and height. Look for "Bot" before the name to tell who's who.• Creating a private room? Your call: fill it with bots, or keep it just you and your friends.⭐ XP & Weekly Drop• Every match now earns XP — training, team and ranked. Goals, assists and wins are worth extra.• Hit your daily XP goal? You get a free item drop — right on the post-match screen, with the XP bar filling up and the item revealed on the spot. Max 1 drop per week, so hit that goal and claim yours.• Items now have rarity: Common, Rare, Epic and Legendary. The rarer it is, the lower the drop chance — and you can spot rarity by the colored border in the shop.• Duplicate ite...

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  4. Community AnnouncementsBy MARINbondo

    v3.3

    🏆 Ranked Queue • Newcomers play with newcomers: if you still have only a few matches under your belt, the queue now pairs you with — and against — players at your level. No more getting thrown in against veterans right away. • More even teams: the game now spreads experienced and new players across both sides, ending the old "5 pros vs 5 rookies". • If there's nobody at your level right now, the queue waits a moment before widening the search — so you're not stuck waiting, but matches stay fair.⏱️ Training Rooms • New 30-second countdown on the "Ready" screen. If someone forgets to hit Ready, the match starts on its own when the timer runs out — no more being stuck waiting on others.🎨 Customization • The camera once again zooms in and rotates your player as you switch between hair, skin, boots, height and number — so you can check every detail up close. • Your name no longer overlap...

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  5. Community AnnouncementsBy MARINbondo

    v3.2

    🏆 Ranked Queue• More stable: you'll no longer be left out of a match you accepted.• When someone declines, the queue now replaces only that player and keeps everyone who accepted — fewer repeated prompts and a faster queue.• Fixed a rare case where the game tried to connect you to a match that had already ended.📊 How you score• Scoring now rewards all-around play: tackles, successful slide tackles and ball possession help you climb — not just goals and assists.• Carried your team even in a loss? You now lose FEWER points (it used to be the opposite).• Win streaks reward you more and more; losing streaks cost you more and more.• Placement matches now matter more: wins reward more and losses weigh more.🎯 Placement• The progress bar now shows how many matches are left until you get ranked.• When placement ends, the game reveals which rank you earned.🛒 Shop• New "Buy GC" button to gra...

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  6. Community AnnouncementsBy MARINbondo

    v3.1

    🎮 NEW: Offline Friendly (5v5 vs bots) • New mode in Individual Training: take on a team of bots in 5v5, with two randomly drawn nations and players with random names and numbers. • The bots actually play: they hold their shape, press and slide-tackle, exchange passes, cross and finish — with Easy, Normal and Hard difficulty. • A full match like online: two 5-minute halves, half-time with stats (possession, shots, corners), sides swap and a full-time screen. • Every restart: throw-in, corner (with a barrier pushing opponents back and a cross into the box), goal kick taken by the keeper, and offside — with the linesman's flag. • Tackle opponents with right-click, ask the keeper for the ball, hear the match sounds (kick, slide, whistle, goal roar) and see the crowd in the stands in your team's colors.🏆 Ranked • You can now join and follow the ranked queue from inside any offline mode (...

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  7. Community AnnouncementsBy MARINbondo

    v3.0

    🎉 NEW: Stadium crowds• The stands now have a crowd! It wears the home team's shirt color, and the away team sits behind one of the goals.• Crowd sound during the match, with different goal cheers for the home team and the away team.• Shows up in Team and Ranked matches.🏆 Ranked• You can now request SURRENDER and PAUSE by vote during the match — in real time, without affecting other rooms.• Improved ranked system.• Matchmaking search is now properly cancelled when a ranked match ends.• The progress bar at the end of the match now shows YOUR rank and YOUR points (it used to look like a team's).• Leaving near the end of the match no longer counts as an unfair abandon.• Match confirmation popups no longer get stuck (the countdown updates correctly and the accept button always unlocks).🎮 In the Match• Scoreboard and stats with a redesigned look, matching the menu style.• The invite to a...

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  8. Community AnnouncementsBy MARINbondo

    v2.8

    ✏️ Player NameYou can now change your in-game name (costs 200 GC), with a confirmation screen.Your new name shows up instantly across the whole menu.👕 National Team KitsFixed the shirt number that sometimes turned invisible (white on white) in training and ranked.Teams with similar kits are now easier to tell apart.🏆 RankedImproved ranked system.The progress bar at the end of a match now shows your rank and your points (it used to show them as if they were a team's).📊 Real-Time MenuSocial Hub info now updates on its own, instantly: players online, in a match, in queue, and live matches.🌍 LanguagesNational team names now appear translated into your language — on the scoreboard, stats, and room list (training and ranked).🎮 In-MatchRedesigned scoreboard and stats to match the menu's style.The ranked match accept prompt now appears on top of the stats screen (it could be hidden befor...

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  9. Community AnnouncementsBy MARINbondo

    v2.7

    ⚽ Ball Possession & DribblingDribbling now feels more natural, with the ball closer to the player's feet.More consistent ball contact while dribbling for predictable control.🎮 Online GameplaySmoother movement of ball, players, and goalkeepers in online matches.More responsive and precise online controls.Out-of-bounds restart time reduced to 2 seconds (or when the ball stops moving).🏃 Player MovementAdjusted the player's stop zone to avoid unwanted movement when the cursor is too close.Improved transition between walking and running.More natural acceleration and movement response.🎯 Set PiecesFixed cases where another player could take a set piece they shouldn't.Whistle now plays automatically on throw-ins, corners, and offsides.🧤 GoalkeeperThe keeper recovers more naturally after diving.On throw-ins and corners, the keeper stops and tracks the ball instead of running aimlessly.Bett...

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  10. Community AnnouncementsBy MARINbondo

    v2.6

    🆕 Player Loan SystemClubs can now loan players to each other! The player stays at their original club and can play for both at the same time.Club masters can offer a loan to any player straight from their profileThe player receives the offer and chooses to accept or declineEach club can have up to 3 loaned players active at onceThe loan lasts until the player or the club decides to end itIf your original club faces the club you're loaned to, you play for the loaning club (makes sense — to play for the original, just end the loan first)Stats earned while on loan show up on your profile with a tag so it's clear where they came from🌍 Ranked Queue — Regional Routing FixedWe found that lots of European players (Turkey, Romania, Russia, Ukraine, Greece, Hungary, the Balkans, the Baltics…) were getting routed to the South American queue by mistake. It's fixed.Region coverage now spans pret...

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  11. Community AnnouncementsBy MARINbondo

    v2.5

    ⚽ Team Matches• Fixed the kit issue — every player now sees the correct team colors, including those who join after the match was created.• When a team match is created, all members of both clubs now get a notification in the team chat (F7).🏆 Ranked• Fixed a case where the queue would freeze when many players were searching at the same time — the system now finds the next match even with several large parties in queue.🎮 In-Match Menu• Bigger and split into sections: General, Video, Audio, Controls.• You can now tweak graphics, volume, and rebind keys without leaving the match.• Fixed the "Switch Team" button in training: the camera used to stay stuck in the pre-match state even while the match was running.⌨️ Controls• Sliding and chat buttons now show up in Mouse mode too (they were Keyboard-only before).• Push-to-talk (voice chat) now accepts gamepad buttons too.• On the Ready scre...

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  12. Community AnnouncementsBy MARINbondo

    v2.4

    ⚽ Team Matches• Fixed an issue where goals and assists in the 2nd match (and later) of the same room weren't being recorded.• Players who disconnect and rejoin now properly recover their own goals and assists.• New "History" tab on the team profile shows recent matches with score, opponent, and rank change.🎮 Main Menu• Visual overhaul: "Competitive" and "Training" sections with bigger, clearer buttons.• Ranked subtitle now shows the current season live.• Right panel redesigned with shortcuts to Shop, Social Hub, your Rank, Tutorials, and News.• "Switch Team" button is now also available in the in-match menu during online training — no need to leave the match.👥 Social Hub• Now shows: online players, all-time peak, players in match, players in ranked queue, and live matches.• "Watch" shortcut to jump straight into ongoing ranked or club matches.🎤 Voice Chat• Fixed the microphone sele...

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  13. Community AnnouncementsBy MARINbondo

    v2.3

    🚀 Early Access- The game officially enters early access starting now.- Player data has been reset for the start of early access.---🏆 Ranked- Fixed an issue that prevented joining ranked directly from training.- Fixed an issue where, after finishing a ranked match, the game wouldn't return to the menu automatically.---📘 Guides and Tutorial- Added a new guides section to help players get to know the game better.- Tutorial improved to make the beginning clearer and easier to understand.---🪙 Shop- Added the option to purchase coins in-game.---💬 Community- New WhatsApp button on the top bar of the menu, next to the other social networks.- Opens a modal with invites to the community groups: World, LATAM, Brazil, and Europe.- Modal texts are localized in Portuguese, English, and Spanish.---⚽ Ball Control- The ball now "sticks" to the player more consistently while dribbling — less slipp...

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  14. Community AnnouncementsBy MARINbondo

    v2.1

    🚀 Early Access • The game is officially entering Early Access starting now. • Player data has been reset for the start of Early Access.🏆 Ranked • Fixed an issue that prevented players from joining ranked matches directly from training. • Fixed an issue where, after a ranked match ended, the game did not automatically return to the menu.📘 Guides & Tutorial • Added a new guides section to help players learn more about the game. • Improved the tutorial to make the beginning clearer and easier to understand.🪙 Store • Added the option to purchase coins in-game.

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  15. Community AnnouncementsBy MARINbondo

    v2.0

    🏆 Ranked• Added the option to search ranked matches directly from training — no need to go back to the menu.• Queue indicator appears in the top-right corner of training, with live player count and elapsed time.• "Match Found" modal now displays correctly above other UI — previously it was partially covered and could be misclicked.• When the ranked match starts, you go directly from training to the ranked match without bouncing through the menu.• Fixed a bug that showed 11/10 players in the queue — now caps at 10/10.• Cancelling the queue clears the status for real — previously it would "resurrect" after 1-2 seconds.• If the match transition fails, the client retries automatically after 30 seconds.• Abandoned queue tickets are cleaned up after 5 minutes (previously 30 min).• If your region runs out of servers while you're queued, you leave the queue automatically.• Leaver suspension...

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  16. Community AnnouncementsBy MARINbondo

    v1.9

    🏆 Ranked Mode Added match accept modal when 10 players are found — accepters keep waiting in queue, those who decline leave with a leaver penalty. In ranked, all players are automatically marked ready — no more pressing "Ready". 15-second countdown before the match starts, visible to all players. Queue panel now shows region, players in queue and estimated time live. Added Season Stats tab with wins, goals per match, assists and MMR chart. Added match history of recent ranked games with score and ΔMMR. Added surrender vote after 10 minutes when your team is losing by 3+ goals. Win streak now displayed in the ranked profile header. ⚔️ Matchmaking Servers now respect the player's region — Brazilian players will no longer be sent to EU servers by mistake. Matches will never start with fewer than 10 players — disconnects during the countdown now abort the match instead of starting it sho...

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  17. Community AnnouncementsBy MARINbondo

    v1.8

    🏆 Rankings and TiersRankings now hide teams and players with zero matches played.Added a TIER tab to player rankings, sorted by MMR.Tiers, MMR, wins, losses, and placement status now display correctly.🎮 ControlsDefault in-match input changed from keyboard to mouse.Existing players migrate to mouse once, then manual changes are respected.📡 Live Ranked MatchesRanked tab now shows live ranked matches.Added a WATCH button to join as spectator.List refreshes automatically and supports region filters.👥 Rooms and ProfilesReal players in training room details are now clickable.Clicking opens the player profile; bots remain static slots.⏳ Match LoadingAdded a fullscreen overlay when entering an online match.Shows the gold logo and loading animation until the client connects.👁️ SpectatorFixed player names not appearing for spectators.Spectators now see in-match names without needing a loca...

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  18. Community AnnouncementsBy MARINbondo

    v1.7

    🏆 Ranked and MatchmakingFixed ranked rejoin so the return-to-match banner appears correctly.Match accept timeout increased from 15 to 20 seconds.Ranked stats now resolve players correctly using both SteamId and Guid.📊 Ranked HistoryAdded ranked match history on the backend.The list shows score, MMR change, tier, goals, assists, and early leave status.Match history now appears in the SEASON panel of the Ranked tab.🔔 Alarm and NavigationAdded looping sound alarm when a ranked match is found.The alarm stops when accepting, closing, or leaving the proposal.Returning to the menu after matchmaking or rejoin now opens the Ranked tab directly.🌍 National Teams and UniformsRanked matches now use real national teams instead of “Team A” and “Team B”.National team uniforms and badges are applied automatically.Integration adjusted with the training uniform library.📡 Live MatchesThe team live m...

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  19. Community AnnouncementsBy MARINbondo

    v1.6

    🛡️ Shields and LogosFixed profiles inheriting the local player’s shield or logos from previous previews.Player profiles, team profiles, and team challenges now show the correct logo for each team.Teams without a logo now appear with a clean uniform, without reusing old shields.🎽 Uniform PreviewsProfile, team, and challenge clones now clear old logos before appearing.Logos are applied with protection against delayed loads.Logo assets are cleaned up correctly when switching or destroying previews.🏆 Ranked and MatchmakingRanked queue is now more robust against stuck tickets, disconnects, and stale states.Old tickets are cancelled automatically, and reservations are released when the room is full.The client now handles game quit, connection loss, and missing active tickets more safely.👥 Parties and ServersEmpty or inactive parties are now removed automatically.Leaving or being kicked...

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  20. Community AnnouncementsBy MARINbondo

    v1.5

    🛡️ Teams and UniformsTeam logo now appears on the chest when the team has an emblem.Logo is shown on team profile players and on the main menu player.Fixed an issue where the logo could float outside the uniform.Adjusted logo position, size and attachment to the shirt.Uniform number was preserved without changes.🏳️ Team ScreenTeam screen received new visual elements, including flag/team identity.Alignment was improved for better information organization.Fixed visual and behavior issues in the team profile.🎮 Play ScreenImproved UX and visuals to make the screen easier to understand.Modes, queues and options are now clearer.Match entry flow is more intuitive.🏟️ Team MatchesAdded region filters for available teams and live matches.Technical regions like sa-east-1 now appear as “South America”.Live match list refreshes faster when a team match is created.Fixed team name display in liv...

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  21. Community AnnouncementsBy MARINbondo

    v1.4

    🧍 Body, Height and CollisionShort, Normal and Tall now work with dedicated balancing.Each height has differences in body priority, contest range, slide tackle, heading, dribbling and running.Online collision was reworked with a system inspired by NetSoccer.Players now contest space more consistently, without relying only on default physics.Ball contest range is now adjusted by height.Slide tackles now better respect direct contact, possession and ball context.Reduced conflicts between physical collision and server-authoritative resolution.🛝 Slide TackleOnline slide tackles are now more consistent against players and the ball.Tackling another player requires direct contact and a valid contest situation.Players now recover movement correctly after being tackled.Fixed cases where players could get stuck after isTackled.Player body and capsule are restored correctly after the slide tack...

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  22. Community AnnouncementsBy MARINbondo

    v1.3

    🧤 GoalkeeperGoalkeeper come-out now resets correctly.Fixed unnecessary come-out when the ball is loose in the center of the box and the opponent is closer to the ball.Improved goalkeeper pass to requesting player with better accuracy, angle, and speed.If the player is moving, the keeper now leads the pass forward (through-ball behavior).Added 1.5s goalkeeper delay during corners.Ball can now go over the goalkeeper during lateral dives.🎬 AnimationsAssistant referee animation fixed.isTackle now restores movement after finishing.isTackle is now faster.Added GoalKick animation for goalkeeper goal kicks.🛝 Slide TackleReduced maximum slide tackle distance.Slide force adjusted: if ball speed is higher than max slide force, Y and Z velocities are preserved.Slide tackle now counts as a ball touch.⚽ Ball and ShootingMaximum shooting angle reduced from 60° to 50°.Ball control height reduced f...

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  23. Community AnnouncementsBy MARINbondo

    v1.2

    🏁 Team Ready ScreenRank prediction in team matches now updates correctly after each match.🏷️ Player Names In-Match (Online)Adjusted player name positioning to reduce cases where names appear too far from the character.🎨 Team Profile and Player ProfilePanel visuals are now standardized to match the style used across other menus.Background/mask adjustments were made for better consistency.💬 Lobby ChatChat now uses the full screen area below the top bar.The chat bubble is hidden while chat is open.Channel buttons were moved to the right and the close button was enlarged.Message input now has a dark style, light text, and improved readability (no text clipping).🔎 Search and ConversationsAdded player nickname search to start private conversations.Added an “Other Teams” section with team name search.Team list now shows how many players are online.Your own team no longer appears in the...

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  24. Community AnnouncementsBy MARINbondo

    v1.1

    ⚙️ Team Match PersistenceTeam stats are now saved server-side, no longer depending on clients being connected in the room.When the last connection leaves, the server immediately attempts to save the Team result.The 120s room-close timer now applies only when the room is not in game.If the room is in game, it closes only after the match ends (save first, then close).🔁 Reconnect and Room StabilityReconnect flow updated to prevent duplicated player instances when leaving/rejoining.Fixed “ghost player” presence keeping rooms open incorrectly.🔔 InvitesFixed “invite sent” notification getting stuck when joining a room too quickly after inviting.💬 Global Lobby ChatAdded a global lobby section to view online players and use general chat in menu.WebSocket global send is now accepted only in scene=menu (global_lobby_only otherwise).🏁 Team Ready ScreenTeam logo now appears above the team nam...

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  25. Community AnnouncementsBy MARINbondo

    v1.0

    ⚙️ Performance (FPS)New performance options for lower-end PCs.Settings now save and load automatically.Hair customization was optimized to reduce FPS impact.🏷️ Player NamesOffline: names now appear above players, smaller and without background.New offline toggle to show/hide names.Online: names appear above all players for better visibility.🖐️ Call for BallAdded a call-for-ball icon above the player’s head while the button is held.Icon is visible to teammates and follows player indicator color.Improved behavior for goalkeeper possession and goal-kick situations.👕 Kits/UniformsFixed team-match uniform loading to match training behavior.F8 now applies uniforms to all players, not only the local player.💇 Hair CustomizationAdded 3 new styles with color variants: Bowl Cut, Ponytail (with ribbon), and Mohawk.Fixed positioning, animation follow, and fit for new hair styles.Improved previ...

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  26. Community AnnouncementsBy MARINbondo

    v0.9

    ⚙️ Performance (FPS) We added new performance options to help players on low-end PCs gain FPS. These options now save and load automatically like the other settings.🏷️ Player Names In offline mode, the player name now appears above the character on the field. The font is smaller and has no background to keep the screen cleaner. We also added a switch in the offline menu to show or hide names. In online matches, names are shown for all players on the field, positioned above each character. The Ready screen label remains separate and unchanged.🖐️ Call for Ball We added the call-for-ball icon above the player while the button is held. This icon is only visible for teammates. The icon color matches the same player indicator color. The icon only appears when your team’s goalkeeper has possession. Even with names turned off, the icon still appears normally.👕 Uniforms The F8 shortcut was...

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  27. Community AnnouncementsBy MARINbondo

    v.08

    ⚽ GameplayWe recalibrated the ball, shooting, and passing for a faster pace that is more faithful to the classic style.First-time shots are now more consistent, including in contested plays and loose-ball situations.We adjusted ball bounce, gravity, and roll for more natural trajectories.Sliding tackles were strengthened, with better response in duels and ball contact.🧤 GoalkeepersGoalkeeper behavior was reworked to be more reliable in saves, dives, and coming off the line.We improved ball handling, hold time, and distribution after saves.Goal kicks are now more stable, with better decision-making between short passes and long clearances.New animations and movement tuning made goalkeeper actions more consistent.🎬 AnimationsWe added a new sliding tackle animation sequence, with more natural fall and recovery.We expanded the goalkeeper animation set with new save, catch, lateral movem...

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  28. Community AnnouncementsBy MARINbondo

    v0.7

    🛠️ General Improvements • Fixed ping display in Group Training server listing. • Added visual focus feedback to the top menu search bar.🎮 Gameplay (Offline) • Fixed top goalkeeper spawning at the bottom and running back to goal. • Fixed missing player running animations in offline mode.👥 Group Training • Clicking a room now shows player names currently inside it. • Each listed player now has a profile access button.⚽ Online Matches • Available Teams now only shows teams with at least 1 player online.👑 Teams • Teams now support multiple Masters. • Promoting another Master no longer removes Master role from existing Masters.✅ Expected Result • More reliable room/team listing behavior. • Better social visibility inside Group Training rooms. • More flexible and stable team role management.

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  29. Community AnnouncementsBy MARINbondo

    v0.6

    🛠️ General Improvements • Improved online synchronization between players, ball, and goalkeeper. • Reduced jitter/desync caused by physics/network timing conflicts. • More consistent server-authoritative match flow. • Stability fixes for state transitions and restarts.🎮 Gameplay • Passing is now more responsive (right-click pass triggers on click). • Non-possession slide tackle now has priority and better reliability. • Possession is blocked during slide and restored only after recovery (IsSliding=false). • Throw-ins now use proper hand positioning and cleaner release. • Ball is dropped immediately when leaving the field with possession. • Goal reset now uses proper visual delay (no abrupt instant reset).🧠 Goalkeeper & Escort • Player and goalkeeper escort behavior stabilized. • Fixed escort freeze + end teleport issue. • Improved collision handling during escort transitions. • Goa...

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  30. Community AnnouncementsBy MARINbondo

    v0.5

    🛠️ General Improvements and Fixes • Improved synchronization between offline and online modes. • Ball physics now consistent across different framerates. • Fixed bugs in ball possession detection. • Area blocking systems now working correctly during restarts.🎮 GameplayBall Physics (Major Improvements) • More fluid and responsive ball movement. • More natural trajectory for aerial shots. • Dynamic bouncing system during possession. • Ball maintains height when receiving high passes. • Adjustments to air resistance and grass friction.Ball Control (New Features) • No-possession shot: you can now shoot the ball without full control (proximity is enough). • Heading system: high balls can be headed at player head height. • Improved ball reception: pickup with no speed limit. • Control distance adjusted for smoother gameplay.Shots and Passes • Shot angle optimized for more controlled lobs....

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  31. Community AnnouncementsBy MARINbondo

    v0.4

    🛠️ General Improvements & Fixes • Fixed arena inversion (F10): radar now flips with the field. • Adjusted stadium boundaries to prevent leaving the arena (offline and online). • “Create Team” now allows only letters, numbers, and spaces (no accents). • Online UI now always stays above other panels. • Translation fixes across buttons and status texts (PT/EN/ES). • Additional localization fixes across menus. • Fixed progress status incorrectly showing “Pending”. • Fixed uniform color selector swapping black/white. • Adjusted white kit texture (white shorts, no central black stripe). • Training rooms:Added Switch Team button next to Ready (training only).Switching allowed only if the target team is not full. • Team profile (member list):Masters can now:Change roles (Player, Admin, Master)Kick players with confirmation • Intro & Audio:Intro can now be skippedSound control added • Registr...

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