Store data
- Store status
- Coming soon
- Scheduled release
- 2 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 2 November 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Feed the Forest is an active incremental game with satisfying exponential growth, hundreds of upgrades, and absurd satire of idiot trillionaires. Start simple and plant innocent bushes at snail speeds. Then spend the juice you collect to mutate your forest into an ungodly abomination of pure value production.
Spread life in the desert!
Become an unstoppable growth machine!
Upgrade your snail!
Automate and optimize!
Over 100 upgrades (Over 1000 if you count buying the same multiple times…)
A wide collection of different snail skins to collect
Multiple resources to balance and optimize for, like Juice, Rot, Gasoline and… Blood?
[REDACTED] amount of different plant and helper snail types (it’s secret)
Bombing your forest to make it produce more
Rolling D20s to get golden fruits and jackpots
Beautiful storybook illustrations and a nice little story about the horrors of infinite growth
Circular financing, high-impact KPIs, and disruptive returns on capex
Feed the Forest is for you if you:
Want a relaxing and chill game
A chill incremental experience focused on gradual, smooth growth and progression
Want an extremely satisfying experience
Every mechanic you unlock makes the game more satisfying: Paint every corner of the desert green, merge plants into greater plants, automate fruit collection with minions, roll dice to get jackpots and fill your forest with more and more valuable plants
Enjoy light optimization challenges
Balance the composition and layout of different plants in order to create the most optimal synergies
Delight in absurd settings
A naive little snail who just wants to have an adventure and make mad stacks, but gets corrupted by a mysterious sand-worm-creature. Together they create a decadent and absurd forest of untold horrors.
Like creative, expressive gameplay
Paint the desert with a variety of colorful “plant-brushes” to create the forest that you prefer. Upgrade your reach to plant faster or tweak details with precision painting
Hi! We're Victor, Andrés and Edd! This game started as just a game jam game, but over ten thousand people played it in the first week, which blew our minds. So we decided to make it bigger and bloodier better!
We can only make it great with a bunch of player feedback, so please follow this page to hear about updates, or join our Discord in the sidebar to get notified!
Hi snailers, Feed the Forest will be in Steam Next Fest, we hope a lot of new players will jump in! Please share the game with friends or your favourite streamer, it helps an enormous amount!Small update: We got worried that someone might miss how to plant now that mouse movement is in. So we decided to do some tweaks to how you learn the controls. And we've made sprinting into an upgrade! You'll have to do a bit of hard work in the beginning to unlock sprinting, but once you buy it, it feels amazing. If you have an existing save file, you'll have to buy sprinting from the Water shop in order to get back to rolling! Cheers, Victor, Edd, Andrés Changelog for v0.5.4AddedOverlays showing how to control the game using mouse input only. ChangedSprinting will no longer be active on game start - you can buy this ancient movement art from the Water!Graphics API priority for Linux so it priori...
Read full update on Steam ↗We messed up a bit and made some tiles non-paintable :| Here’s a quick fix for that + some minor UX changes.AddedDisplay to hotbar showing if there is enough water to place a tile.FixedNot being able to paint near the second pond.Tiles being watered even if there is not enough water.NRE in main menu scene when starting the game.
Read full update on Steam ↗Heya! Thanks to all the people who have already played the demo! Already more than four thousand people have played the demo across platforms, and it’s a chart-topper on \ storefront. We’ve gotten some early feedback and are addressing that ASAP. So here’s a quick hotfix: AddedExclamation mark above shops if something can be bought. Lots of people seemed to be quitting before even getting their first item, and later it's also easy to miss available items. Hopefully this helsp.Timer to key popups so players don't accidentally close them too soon.See-through effect to Worm and Wizard shops so they're visible through plants."Next" value display on range upgrade.ChangedLowered initial fruit spawn cooldowns to quickly see effect of plants.Halved bush production cooldown (boosted berries)Game will be automatically save when exiting options and shop menu.Optimize text rendering to avoid GC a...
Read full update on Steam ↗Steam currently lists 2 Nov 2026 as the release date.
Hi snailers, Feed the Forest will be in Steam Next Fest, we hope a lot of new players will jump in! Please share the game with friends or your favourite streamer, it helps an enormous amount!Small update: We got worri…
We messed up a bit and made some tiles non-paintable :| Here’s a quick fix for that + some minor UX changes.AddedDisplay to hotbar showing if there is enough water to place a tile.FixedNot being able to paint near the…
Heya! Thanks to all the people who have already played the demo! Already more than four thousand people have played the demo across platforms, and it’s a chart-topper on \ storefront. We’ve gotten some early feedback…