Store data
- Store status
- Coming soon
- Scheduled release
- 17 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 17 November 2026
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More languages have been added to the game with this update! If you notice any issues with the translations, please let me know.This update also includes a bunch of small changes and bug fixes based on your feedback. For example, the resource icon now appears on each upgrade node.
Read full update on Steam ↗These are changes based on player feedback. I’ll also look into adding a new statistics page. It might be a bit difficult to do since it depends a lot on which characters are in the team.- Fixed some bugs and text issues.- Changed the cursor visuals. It will also grow as you upgrade the magnet.- Elites are now more visible.- Hovering over the resource box will show which nodes require that resource.- Added a light effect when finishing a stage.
Read full update on Steam ↗Here's a new small update to Traveloot.- Carpenter will hit enemies more often.- Changed the pacing. In the first few levels, there’s less need to grind previous levels.
Read full update on Steam ↗The main changes were focused on localization and supporting multiple languages.Continued work on the main gameChanged the healing SFXIncreased magnet strengthAdded a bit of water to the pond levelFixed various bugsAdded the first additional language: FrenchContinued work on localization and multi-language support
Read full update on Steam ↗Steam currently lists 17 Nov 2026 as the release date.
More languages have been added to the game with this update! If you notice any issues with the translations, please let me know.This update also includes a bunch of small changes and bug fixes based on your feedback.…
These are changes based on player feedback. I’ll also look into adding a new statistics page. It might be a bit difficult to do since it depends a lot on which characters are in the team.- Fixed some bugs and text iss…
Here's a new small update to Traveloot.- Carpenter will hit enemies more often.- Changed the pacing. In the first few levels, there’s less need to grind previous levels.
The main changes were focused on localization and supporting multiple languages.Continued work on the main gameChanged the healing SFXIncreased magnet strengthAdded a bit of water to the pond levelFixed various bugsAd…