Store data
- UK price
- £5.69
- US price
- Awaiting regional check
- Positive reviews
- 91%
- Total reviews
- 49
- Release date
- 29 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 3 | — | — | 1 | — |
| October 2026 | 3 | — | — | 1 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are a terminal operator working in a grim, dystopian industrial substructure where mutated creatures are worth more alive than dead. Your job is simple and dirty: track the target, throw a net, and deliver the capture to your personal terminal.
Every creature generates passive income and experience .
The rarer the creature, the faster your economy grows.
You don’t kill creatures - you exploit them .
Captured mutants become assets that power your terminal, unlock new upgrades, and open the path to advanced evolutions. Combine pets, experiment with mutations, and increase their market value.
The deeper you go, the more valuable the capture…
Enter the zone solo or team up with up to 4 players in co-op .
Work together, split the risks - or compete for the most valuable captures.
Increased storage capacity and efficiency
Enhanced mobility and jump upgrades
Faster and stronger passive economy growth
The stronger your terminal becomes, the more control you gain over the substructure.
Co-op for up to 4 players with lobbies and quick start
Rarity-based economy - rarer creatures mean higher profit
Upgrades and evolutions - combine pets to unlock new forms and increase value
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
Greetings, fellow opetators...First of all - thank you. For playing our game.We've been away for quite a while. We ran into plenty of issues during development, but we figured things out, and finally managed to put this update together for you.If you've spent a lot of time in our game, the new content might not look like much, especially considering how long you've been waiting for it. But our goal wasn't quantity - it was quality. And, honestly, getting it finished at all.So, what's inside?:Improved visuals and models. Many models have received a visual upgrade. We've improved the lighting system, fixed visual bugs, and polished things up across the board. Everything looks and works much better now. Please tell us if you miss the old mushrooms!Reworked Menu UI/UX. We've rebuilt most of the interface from scratch and improved almost every aspect of it. It's now better optimized, easie...
Read full update on Steam ↗Small Update featuring Screen Space Ambient Occlusion. It should have been in the latest update, but, well, it's here now - and you didn't know it was supposed to be there before, so... you're welcome!It further enhances the game's visual style with nice, soft shadowing around objects.BEFORE:AFTER:You can easily turn it on/off in Esc Pause Menu (Enabled by Default): Bear in mind, even though this feature is optimized, it may still slightly decrease your fps.
Read full update on Steam ↗Greetings, Operators!This small Update came much sooner than expected, which by itself, is a miracle. We sincerely wanted to make your experience better as soon as possible, so decided to act as quickly, as was possible for us.Now, what's inside?:We have finished fully reimagining player hub terminal place. Now it's a larger structure created with future updates in mindWE FINALLY added Skip button to Lucky Spin animation (it's not exactly a "skip button", but check it out and you'll see, it's good)reduced price for the Cape from 10 to 7 Shards (very cool item, trust!)improved Cape physics and body interaction increased price for Lilith's Gift by 1 Shardadded one missing Note (9/10). Attention, not all Notes are currently present in the game. The story unfolds, and truly dire events await.added more visible text about Global Income increase into Rebirth menufixed map collision issues o...
Read full update on Steam ↗A small patch, that fixes some vulnerabilites discovered in the latest update:Fixed "X" issueFixed Gates bugSome other minor bugs
Read full update on Steam ↗Greetings, fellow Operators. It was a harsh month. We have had some financial and health troubles in our team. One of our core developers got hit by a bazooka (he was very sick). Thus, we were struggling a lot while making this update for you. Our game is very small, thus it does not bring much revenue. Meaning - we still must maintain our employment status at our regular jobs. That said, we have removed the "Next Update in" text, so as not to mislead you again. We are truly sorry for that accident, and we have now replaced that label with just a plain "Coming Soon" text. We promise to make updates as often as we can, and we still plan to finish the game no matter what, but it will probably now take much longer, and updates will not be as regular as before. But, Cheer up, buttercups, as today we want to present you our NEWEST UPDATE!What's inside?:First of all, we have fully remade th...
Read full update on Steam ↗Greetings, Operators.We wanted to share a glimpse of an upcoming update.The Substructure’s monitoring systems have intercepted a live being in the Air Exchange.The entity displays distinct feminine features and was not classified as “contaminated” - which means you may want to establish contact.The update may arrive sooner than expected. Just... not yet. Not yet.
Read full update on Steam ↗Hello Operators - we’ve been hunting bugs. Both kinds.In this hotfix, we’ve fixed several bugs reported by our community.We’re also reviewing feedback about the Substructure economy, and the government will be implementing adjustments soon.Patch Note:Added Leaderboards - Top-earning Operators are now featured in the main menu. (Note: Operators must earn at least 1,000,000 tokens per second to be approved for leaderboard listing)Removed rare on-screen notification glitchesFixed map texture clipping issuesFixed an issue that could teleport players to unintended locationsMinor UI fixes
Read full update on Steam ↗Greetings, Substructure Operators!We've been working hard, creating more content and mechanics to make the game more interesting for everyone to play. This is a kind of update to happen or a regular basis.Here come the Patch Notes:Visit the new level - Gloomcore. It has some gloom and a core. What did you expect?There might be something really hot near the core chamberNew Fresh 3D Menu! It's WIP but we hope you'll like itRebalancing. Thanks to you all, we have gathered a lot of feedback regarding some prices and chances in our game. We have listened and analysed the data, and made some tweaks.And Finally - New Pet!We won't spoil him fully here, so just hop in!
Read full update on Steam ↗Patch Note:Steam Cloud Save has been addedSave System refactored and improved
Read full update on Steam ↗Hey Operators, after the initial Early Access release, we've instantly gathered feedback from our dear players minor bugs, and wanted to fix them asap. Patch Note: - Reworked Terminal UI, simplified tabs and improved player flow- Few netcode synchronization fixes to improve cooperative gameplay- added timer before the new update drops (wip)- fixed many map collision problems- added some new visuals- fixed light glitches on the map
Read full update on Steam ↗3 concurrent players — the highest daily peak recorded at that point.
2 concurrent players — the highest daily peak recorded at that point.
Greetings, fellow opetators...First of all - thank you. For playing our game.We've been away for quite a while. We ran into plenty of issues during development, but we figured things out, and finally managed to put th…
Release date supplied by the Steam store.
Small Update featuring Screen Space Ambient Occlusion. It should have been in the latest update, but, well, it's here now - and you didn't know it was supposed to be there before, so... you're welcome!It further enhan…
Greetings, Operators!This small Update came much sooner than expected, which by itself, is a miracle. We sincerely wanted to make your experience better as soon as possible, so decided to act as quickly, as was possib…