Store data
- Store status
- Coming soon
- Scheduled release
- 17 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 17 November 2026
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Leash Kid is a physics based destruction game where you play a mischievous kid on a leash, dragged through a department store while Mom shops. Grab, throw, and smash everything in reach, rack up points, and race the clock before Mom finishes her shopping.
Ever wondered what it feels like to be one of those leash kids? Well now you have!!!
Play as a mischievous kid… on a leash
An exhausted Mom who’s absolutely done with your shenanigans
Semi-randomized store layouts for replayability
Multiple routes and objectives to complete
Dynamic scoring system to beat your own high scores
Comedic chaos and physics driven destruction
Short, chaotic runs packed with physics mayhem and ever higher scores to chase, where
the fun only ends when Mom finishes her shopping trip.
Cause chaos, unleash the tantrum and challenge... everyone!
Experience Leash Kid.... TODAY!
AND Watch out for mom tugging you back!
This update adds a small tutorial pass and fixes a handful of early issues reported during first playthroughs.AddedAdded a simple tutorial for first playthrough, very simple no heavy hand holding or breaking up of game flowFixesFixed a couple of issues where mom could get stuck (more cases may still exist)Fixed several physics related bugs affecting object interaction and movementFixed a bug with menu scaling on different resolutionsFixed an issue where audio sliders were not correctly applying valuesSave SystemUpdated “Delete Saves” screen in the settings menuNow correctly removes tutorial completion data as wellNotesThis is an early demo update, so expect ongoing tweaks and improvements as more bugs or issues are found. PLEASE KEEPUP WITH THE AWESOME FEEDBACK! - Intake
Read full update on Steam ↗Steam currently lists 17 Nov 2026 as the release date.
This update adds a small tutorial pass and fixes a handful of early issues reported during first playthroughs.AddedAdded a simple tutorial for first playthrough, very simple no heavy hand holding or breaking up of gam…