Store data
- UK price
- £4.07
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 0
- Release date
- 9 November 2026
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1 player-data day recorded in this window.
2 player-data days recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Subject 404 is a PSX-style psychological horror game where rapid-fire microgames become a system of obedience, pressure, and control.
You wake up as a test subject inside an unknown facility.
You are not given a name. You are not given answers. You are only given commands.
A cold mechanical Panel speaks to you. Read its instructions. Understand them quickly. Obey before the timer reaches zero.
Each room gives you a short command under pressure. Some are simple. Some are confusing. Some may feel wrong to obey. But hesitation has consequences.
The Panel constantly throws you into short, tense challenges.
Shoot specific targets
Avoid certain objects
Count what is inside the room
Find the correct item
Drive through short sequences
Hide before something finds you
Make quick decisions under stress
Every room is built around one rule:
Read fast. React faster. Obey the Panel.
The commands are short, but they are not always clear. You must pay attention to words, sounds, objects, colors, numbers, and the environment around you. One mistake can be enough.
Fail a command, disobey, or hesitate for too long — and the Executioner comes.
You may not see his face. But you will hear him getting closer.
Death sends you back, forcing you to repeat the pressure until you learn to obey.
Each room contains:
A door
A command
A timer
A choice under pressure
Complete enough commands correctly and you may reach a Safe Zone . But safety does not mean peace.
Safe Zones remove the timer, but not the unease.
Environmental anomalies
Hidden details
Notes and fragments of the facility’s story
Quiet moments that may not be as safe as they seem
The story is not told through long cutscenes. It unfolds as you move, observe, obey, and question what the Panel is asking from you.
Subject 404 is designed to keep you inside the experience.
No traditional cutscene-heavy storytelling
No forced camera control
No long breaks from the tension
No clear sense of who is telling the truth
The facility watches. The Panel commands. The Executioner waits.
PS1-inspired low-poly visuals
Low resolution and visual instability
Cold, sterile, and unsettling environments
The visual style is not nostalgic — it is designed to feel uncomfortable.
Subject 404 is a short but intense psychological horror experience about obedience, control, hesitation, and the fear of making the wrong choice under pressure. Wishlist Subject 404 and prepare to obey the Panel.
| # | ||
|---|---|---|
| 01 | S404 Meet Executioner | 100.0% |
| 02 | S404 Prologue | 100.0% |
| 03 | S404 Chapter 1 | 77.7% |
| 04 | S404 Chapter 2 | 77.7% |
| 05 | S404 Bad Timing | 66.6% |
| 06 | S404 Chapter 3 | 66.6% |
| 07 | S404 Chapter 4 | 66.6% |
| 08 | S404 Chapter 5 | 66.6% |
| 09 | S404 Chapter 6 | 66.6% |
| 10 | S404 Become 404 | 55.5% |
| 11 | S404 Execute Executioner | 55.5% |
| 12 | S404 Safeplace 2 Window | 44.4% |
| 13 | S404 Safeplace 5 Perfect | 22.2% |
| 14 | S404 Secret Ending | 22.2% |
| 15 | S404 Barking Dog | 11.1% |
| 16 | S404 Endless 10 | 11.1% |
| 17 | S404 Endless 50 | 11.1% |
| 18 | S404 Finish Easy Plus | 11.1% |
| 19 | S404 Finish Hard | 11.1% |
| 20 | S404 Finish Medium Plus | 11.1% |
| 21 | S404 Safeplace 3 No Approval | 11.1% |
| 22 | S404 Endless 100 | 0.0% |
Hello Subjects,First of all, thank you so much.Subject 404 has now reached over 500 wishlists, and we are incredibly grateful for every single one of you who played the demo, added the game to your wishlist, shared feedback, or reported issues.Your feedback has been very helpful, and today we released a new demo update focused on improving the overall experience, fixing some issues, and making certain parts of the game feel smoother and clearer.Demo Update NotesPrologue command timing has been improvedI increased the display duration for these command texts so players have more time to read and understand them properly.Fixes for the opening house sectionI fixed several small issues in the first house section of the game, including some animation problems and moments where the player could get stuck or experience awkward movement.This part of the demo should now feel smoother and more...
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Hello Subjects,First of all, thank you so much.Subject 404 has now reached over 500 wishlists, and we are incredibly grateful for every single one of you who played the demo, added the game to your wishlist, shared fe…