Store data
- Store status
- Coming soon
- Scheduled release
- 24 November 2026
- Positive reviews
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- Total reviews
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- Release date
- 24 November 2026
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Hello survivors,today it is a HUGE portion of news and updates. This updated changes (almost) everything. Even EA Launch, which will be closer, than you think.From ASCII to Own WorldLast State starting with ASCII and later with EMOJI to generate the world. With this update we bringing completely new set of unique assest for each object in the world.Tile maps have now multiple biomes if are bordering them.New UINew UI has now more wilderness survival theme with a lot of new features, like tile map preview or needs indicators.Fishing Minigame Fishing is no more random rushing for some bars. Now, if you want to catch a fish, you have to prove your skills.Hunting MinigamePrevious hunting was about clicking on buttons. Today you have to sneak enought close to shoot. You have to avoid obstacles and read the terrain. Animals have their behavior and moods. Butchering MinigameBrand new minigam...
Read full update on Steam ↗Survivors, get ready! Small Demo Update Today.Removed tutorial (for now)Added rebinding input keysAdded water containersBoiling water changed from x1 to x5Added feeding campfire actionAdded modal window after sleeping/rest (to inform about sleep + some lore)Crafting modal windows now shows tooltips only when cursor is on panelAdded weight info in tile map and inventoryAdded new deseases from drinking unboiled waterESC changed to close modal windowsFIXED FREEZING GAME ON STARTREBALANCED TIME SPENDING ON ALL ACTIONS (see HELP for more info)
Read full update on Steam ↗Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more immersive and your choices more meaningful. In this big introducing you Time Challenge.Here is an overview of what’s waiting for you:Dynamic settlement NPC respawn system Settlements no longer feel frozen in time. As the world moves on, people return, routines resume, and life begins to breathe back into the streets. Every visit feels a little different, as if the town is quietly enduring alongside you. The world becomes less like a static map and more like a living place that remembers its people. Questboards - Bounties The questboards offer more than simple tasks, they carry the weight of local fear and survival. Each bounty marks a threat too dangerous for ordinary folk to face alone, from ruthless bandits to hardened killers lurking beyond the roads. Taking one m...
Read full update on Steam ↗Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more dangerous and your choices more meaningful. Here is an overview of what’s waiting for you:👤 Build a Unique HeroCharacter creation has undergone a complete overhaul. The process is now split into three intuitive steps with brand-new background visuals. We’ve tuned the skill and perk systems to make every choice feel more strategic. Want an edge? You’ll have to accept some weaknesses too. Your character will now feel more balanced and realistic from the very start.💤 Rest is No Longer a LuxurySurvival mechanics are getting tougher. Resting works differently now—a quick nap won't miraculously heal all your wounds anymore. You’ll have to manage growing fatigue and keep an eye on your "sleep debt." Pushing your character to the limit will lead to harsh penalties. Keep an eye on...
Read full update on Steam ↗Hello survivors,I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. 🙋♂️ NPC´s UpdateNPC portraits - each NPC now has own portrait in all interactionsAdded personalities, moods and routines to NPCs - NPCs now has daily routiens, moods and personalities which affecting their servicesNPCs Quests - more variety to existing quests🏡 Settlement UI UpdateNew interactive visual - settlements now has new graphic visualSplitting NPCs to buildings - instead of NPCs list, now NPCs are in buildings according their rolesAdded children - if settlement has more than 9 people, rest will be childrenAdded events - events affecting life in settlements and NPCs routinesIncrease amount to 4-12BEFOREAFTER👥 Companion System Recruiting - player can recruit companion in settlement (need 50+ rep with settlement)Companio´s Actions - each companion has own actio...
Read full update on Steam ↗Hello survivors,I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. NEW SKILLS — Stealth, Mining, First AidAdded three new skill for more immersive gameplay. Stealth is usefull during hunt and stealing in settlements; first aid affect healing activities and higher mining provide better loot from mining in caves.💻 Skill UI ImprovementsSkill Progress Bars — replaced static numbers in the skills panel with progress bars showing progress to the next levelLevel-Up Toast Notifications — a dedicated toast (separate from the scrolling log) pops up when a skill increasesXP Floating Text — small floating text (e.g. “+15 XP”) appears in the world view when performing actions🛠️ Skill Updates & Loadout ChangesAdded Stealth / Mining / First Aid to:existing loadouts (Medic, Scout, Mountaineer)new loadouts (Miner, Infiltrator, Combat Medic)🏘️ S...
Read full update on Steam ↗Hello survivors,I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. Cooking Update #01New food items for each recipe instead of one "cooked food" itemNew cooking recipes descriptionAdded quality of cooked food based on skill + luck for high quality resultsAdded spoilage to cooked foods and rotting for resourcesNew inventory section for edible foodsOthers UpdatesMoods "Lonely" and "Cabin Fever" removedAnimals and fishes spawn changed according seasonsTracking now shows not only animals, but animal tracks for more immersive tracking
Read full update on Steam ↗Hello survivors,I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. Settlements & Bandit Camps Update Settlements now spawn at the start of a new game (instead of 20 days after) Minimum distance to spawn for settlements increased to 100 tiles from player´s starting position (except for the "Settlement Start" scenario)Maximum settlements count increased to 10Bandit Camps now spawn at the start of a new game (instead of 20 days after) Minimum distance to spawn for bandit camps increased to 100 tiles from player´s starting position (except for the "Hostile Territory" scenario)Maximum bandit camps count increased to 10Others UpdatesNew cursor icon (thematical)Feedback ButtonGathering object spawn mechanic (from gradual respawn to fixed after 60 days)
Read full update on Steam ↗Hello survivors,I hope you will enjoy Last State and find you own way how to survive in postapocalyptic wilderness. Two minor updates in version 0.2.6.1. Hunting is a little harder. Animals has now chance to flee if you wait too long to shoot them2. Fishing has two new mechanics, which makes fishing a little harder and now you not see which kind of fish you have on hook.Great news for everyone. Playable demo si prepared for you to testing, playing, enjoying.Don´t forget to wishlist the game to be first informed about demo release.Thank you all for supportLast State is awaiting you.
Read full update on Steam ↗Steam currently lists 24 Nov 2026 as the release date.
Hello survivors,today it is a HUGE portion of news and updates. This updated changes (almost) everything. Even EA Launch, which will be closer, than you think.From ASCII to Own WorldLast State starting with ASCII and…
Survivors, get ready! Small Demo Update Today.Removed tutorial (for now)Added rebinding input keysAdded water containersBoiling water changed from x1 to x5Added feeding campfire actionAdded modal window after sleeping…
Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more immersive and your choices more meaningful. In this big introducing you Time Challenge.Here is an ove…
Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more dangerous and your choices more meaningful. Here is an overview of what’s waiting for you:👤 Build a Uni…
Hello survivors,I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. 🙋♂️ NPC´s UpdateNPC portraits - each NPC now has own portrait in all interactionsAdded personaliti…