Store data
- UK price
- £6.02
- US price
- $7.19
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 2 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £6.69 | £6.02 | 10% | £6.02 | No change recorded |
| United StatesUSD · US | USD | US$7.99 | $7.19 | 10% | $7.19 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Hoop Dungeon is a basketball turn-based tactics game. In it you will:
Use powerful basketball moves like dunks and crossovers
Modify moves with customizations like the Wraparound Pass or the Thunder Dunk
Develop friendships and rivalries and use them to become a better basketball player.
Defeat unique bosses and have them join your roster.
Unlock offensive sets.
Play multiple perspectives in an anime-inspired storyline.
Basketball is an athletic sport. The player who is stronger, faster or can jump higher will always have an advantage over the one who cannot. However, it also a strategic sport and that is part of what Hoop Dungeon wants to explore. I've translated moves into their turn-based equivalents so that the strategy of basketball can shine. Here, scoring is not a question of whether you can outrun or outjump your opponent. In Hoop Dungeon, you score if you can outthink your opponent.
I love how many moves there are in basketball. I love putting them together to make a combination that gets me to the hoop. Turning basketball into a roguelike lets each move get some time in the sun and generate interesting and unexpected combinations of moves that can prove more powerful together than anyone expected.
The relationship that sports can generate are different from all others and are what make sports such an important part of life. Your teammates and your opponents are both friends and rivals simultaneously. You want to be better than them and you want them to get better all at once. Hoop Dungeon gives these relationships the space they need to hold this complexity but does so without resorting to cutscenes or other breaks from the action. The entire story is kept on the court, where it belongs, and in the heat of the game, where it is most true.
Hoop Dungeon uses no AI in any way.
| # | ||
|---|---|---|
| 01 | Win | 65.8% |
| 02 | 100win | 39.0% |
| 03 | First100 | 34.1% |
| 04 | Breaktwo | 26.8% |
| 05 | Ramibeat | 17.0% |
| 06 | Juniorbeat | 14.6% |
| 07 | Kenbeat | 14.6% |
| 08 | Dwarakabeat | 12.1% |
| 09 | Paintwin | 12.1% |
| 10 | 3ptwin | 9.7% |
| 11 | 3shotwin | 9.7% |
| 12 | Breakall | 9.7% |
| 13 | Singlewin | 9.7% |
| 14 | Doublepass | 4.8% |
| 15 | Middywin | 4.8% |
| 16 | Single3shotwin | 4.8% |
| 17 | Bigbreak | 2.4% |
| 18 | Bruiserwin | 0.0% |
| 19 | Charbreak | 0.0% |
| 20 | Dwarakabreak | 0.0% |
| 21 | Jeanbreak | 0.0% |
| 22 | Passerwin | 0.0% |
| 23 | Scorerwin | 0.0% |
| 24 | Team3shotwin | 0.0% |
- Lower prices for sets - Shooting tiles now have dots in the corners.
Read full update on Steam ↗- Split second move pack - Alley oops! - Lots of new achievements. - Bounce passes - Layup modifiers
Read full update on Steam ↗- Stories for all of the ballers. - Unlockable moves for all of the ballers. - Updated friendship mechanic. - New challenges. - Bugfixes.
Read full update on Steam ↗- New stories and unlockable moves for Rami, Ken, Junior and Dwaraka. - Explosion move set. - Modifier combination fixes. - Set for Shot modifier pack. - Move tooltips in the unlock screen. - Defense explainers. - Set price decrease. - Multiple unlocks if you have sufficient points. Have fun and tell me what you think! Also, please leave a review once you check the game out.
Read full update on Steam ↗I expanded the narrative features of Hoop Dungeon and wrote out a little extra for Stan, Casper and Jean. Other ballers are going to get more dialog soon and I have a few more rounds of unlockable moves planned too. The narrative is best if you play a fresh game.I also put in defensive moves for the ballers that did not have one. Now, I believe everyone has their own defense. Tell me which ones you like and do not like. I nerfed Ken as part of this so now he only trash talks you every other turn.I also added the first move pack - phantom moves. These are sets of moves that all share a theme. I have more of these specced out so I will keep adding them to updates. I also added pin modifiers to clear space and muscle out to slow defenders. Charles also now has the Pull For Pass modifier which should make the touch pass much more useful.Let me know if you have any thoughts or see any bugs...
Read full update on Steam ↗- You can now add challenges to the Hoop Dungeon to make it more difficult. The default difficulty has been reduced to support this feature. - Shoes are cheaper. - Move unlock progress is visible in the goals menu - Ken trash talks you less. - Manual for some basic concepts. - New baller: Chunhua - New moves: Controlled Cut and Jump Stop - Defensive ability for Stan - Alice gets a new move - streetball - Layup bug fixed. - Dwaraka no longer boosts teammates. - Defensive ability for Korey
Read full update on Steam ↗This is a very minor update. It has: - Clarity fixes - Contest animation - Bugfixes. If you're having fun, please remember to leave a review!
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Minor bugfixes.
- More detailed defense menu.
- Lower prices for sets - Shooting tiles now have dots in the corners.
Minor bug fixes.