Store data
- UK price
- £9.09
- US price
- $8.99
- Positive reviews
- 75%
- Total reviews
- 518
- Release date
- 9 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2,060 | -871 | -29.7% | 421 | -65.7% |
| October 2026 | 888 | -2,043 | -69.7% | 294 | -71.6% |
| September 2026 | 2,931 | — | — | 1,034 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £9.09 | £8.18 | 10% | £8.18 | No change recorded |
| United StatesUSD · US | USD | US$9.99 | $8.99 | 10% | $8.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
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| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 94,499.00 | Rp 85 049 | 10% | Rp 85 049 | No change recorded |
| IsraelILS · IL | ILS | ₪35.99 | ₪32.39 | 10% | ₪32.39 | No change recorded |
| IndiaINR · IN | INR | ₹499.00 | ₹ 449 | 10% | ₹ 449 | No change recorded |
| JapanJPY · JP | JPY | JP¥1,350 | ¥ 1,215 | 10% | ¥ 1,215 | No change recorded |
| South KoreaKRW · KR | KRW | ₩10,500 | ₩ 9,450 | 10% | ₩ 9,450 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 2.200 | 1.98 KD | 10% | 1.98 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 3,190.00 | 2 871₸ | 10% | 2 871₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$139.99 | Mex$ 125.99 | 10% | Mex$ 125.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 25.49 | RM22.94 | 10% | RM22.94 | No change recorded |
| NorwayNOK · NO | NOK | NOK 120.00 | 108,00 kr | 10% | 108,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 15.75 | NZ$ 15.75 | 0% | NZ$ 15.75 | No change recorded |
| PeruPEN · PE | PEN | S/.25.99 | S/.25.99 | 0% | S/.25.99 | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | PLN | 42,49 zł | 42,49 zł | 0% | 42,49 zł | No change recorded |
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| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Dungeon Brawls is an action roguelike game that supports 4-player co-op. Choose from dozens of available heroes, and freely combine hundreds of skills and relics. Team up with friends and challenge the bloody battles against hordes of enemies!
The game supports 4-player online co-op. Fight solo or alongside friends, cleverly combine each character's strengths to build a powerful lineup, and enjoy a relaxing, thrilling grass-cutting experience!
Playable Heroes: 10 anime-style characters
Skill System: 50+ skills to combine freely
Relic System: 80+ randomly dropped relics
Physical builds, spell builds, effect builds, defense builds, summon builds, transformation builds...
Whatever playstyle you prefer, you can find your own way to fight in Dungeon Brawls!
Combining the precise skill execution of MOBA games, rich and varied systems, and exhilarating cooperative gameplay, experience an unprecedented, thrilling roguelike adventure!
Take on brand-new bosses including the Titan, Bomb Demon, Armored Skeleton, and the Three Experimental Brothers . Each boss features unique combat mechanics and new challenges. Do you have what it takes to reach the top of the dungeon?
Choose between Light, Darkness, and Balance to unlock completely different artifact mechanics. Stay true to the Light, embrace the Darkness, or maintain the Balance — your path will directly shape your build and change the course of each run.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Ach Goblin Clear 1 | 51.6% |
| 02 | Ach First Artifact | 49.5% |
| 03 | Ach Deck Capacity 20 | 48.8% |
| 04 | Ach Goblin King | 43.8% |
| 05 | Ach Goblin Clear 3 | 42.6% |
| 06 | Ach Artifact Level 15 | 40.8% |
| 07 | Ach First Mythic Card | 39.6% |
| 08 | Ach Collect 50 Cards | 37.7% |
| 09 | Ach All Artifact Slots | 33.8% |
| 10 | Ach Dark Empire Clear 1 | 33.5% |
| 11 | Ach Deck Capacity 50 | 29.2% |
| 12 | Ach Saiya Dark | 28.7% |
| 13 | Ach Dark Empire Clear 2 | 25.3% |
| 14 | Ach Goblin Carnival 3 | 21.1% |
| 15 | Ach Mutant Trio | 20.3% |
| 16 | Ach Collect 10 Mythic Cards | 18.2% |
| 17 | Ach Goblin Clear 5 | 18.2% |
| 18 | Ach Dark Empire Clear 3 | 15.3% |
| 19 | Ach Dark Awakening | 14.5% |
| 20 | Ach Black Dragon | 12.3% |
| 21 | Ach Light Awakening | 12.2% |
| 22 | Ach Balanced Boss Victory | 10.2% |
| 23 | Ach Demon Blade Feast | 9.2% |
| 24 | Ach Deathless Goblin Clear | 8.0% |
| 25 | Ach Five Hero Victories | 6.1% |
| 26 | Ach Troll Collection | 5.2% |
| 27 | Ach Black Dragon 30 Seconds | 2.8% |
| 28 | Ach Small Deck Goblin Clear | 1.7% |
| 29 | Ach Lovers | 0.8% |
| 30 | Ach Oathbreaker | 0.5% |
V6.28 Update NotesNew Hero: Mafia GodfatherActive Skill: 【Quick Draw】 Charges forward and instantly reloads 1 round of ammo.Passive: Attacks fire 4 shotgun pellets, each dealing 100% physical damage and triggering attack effects. Multi-shot fires an additional 2 pellets per target. Magazine capacity is 2 rounds; must reload when empty. Attack speed reduces reload time.【New Features】Added Steam Achievement system.Updated the settlement screen.Added match history viewing to the compendium.Added monsters and NPCs to the compendium.Added cursor size setting.【Optimizations】Arms Master now allows you to choose your starting weapon at the beginning.Cat Swordsman dual-wield damage: 75% → 90%.Base damage of physical-type weapons increased.Bard's music performance can now be auto-cast.Weakened some monster affixes and optimized their visual effects.Fixed an issue where the Black Dragon Sword's...
Read full update on Steam ↗New Hero – Blade of Companions (Streamer Collaboration – Chu He)Active Skill: 【Bonds】 Temporarily borrows 50% of a teammate's stats for your own use. The effect can stack over its duration, and the borrowed stats are returned when it ends.Passive: When you kill minions that belong to a teammate, 20% of the rewards are shared with the entire team. Each time a teammate levels up, you gain a random stat forging.【Optimizations】Optimized save file handling and added save-related prompts.Added card guidance.Added room filtering in the online lobby.Fixed an issue where the all-stats increase was drained by the Black Dragon Sword more than intended (after transforming, a large amount of stats can still be drained, so pay attention to timing).Fixed a possible armor calculation error in multiplayer mode.Carrying a relic card with a fixed starting quality no longer consumes refresh attempts. Fix...
Read full update on Steam ↗V6.18 Update NotesAdded Custom Mode, allowing you to adjust various resource multipliers and parameters of the game. It also features a separate, unrestricted leaderboard.See the image below for the specific custom rules: 【Optimizations】The host can still settle the game after disconnecting.Fixed missing aura effects in the Coronation Challenge.Fixed an issue where some mysterious missions could not be completed.Reduced the resources required to upgrade card deck memory capacity. Significantly reduced the resources required to upgrade card deck memory capacity.【Balance Adjustments】Body Forging Armament fragment bonus: 6% → 8%.Red-Cast Iron Heart: Max HP increase per stack → 1,000.Coronation Challenge defense stat gain ratio: 0.95 → 0.9.
Read full update on Steam ↗【New Additions】New Hero – Harbinger of Doom Passive Skill: On the second rest phase, a mysterious mission becomes available. Complete missions to earn points; after completion, you can continue accepting missions or claim rewards during subsequent rest phases. Additional mission options are available in multiplayer mode.Added a battle speed-up feature, which can be enabled in the Battle Settings menu (available in single-player mode only).The leaderboard challenge rules have been changed to "River of Blood" mode. After clearing the game, players can choose to start from their current rank or the lowest rank, and climb the leaderboard step by step through consecutive victories. For those who love competing on the leaderboards, get ready for an all-out battle!【Balance Adjustments】Increased the value of defense stats during the Coronation Challenge.Increased the value of the Forge during...
Read full update on Steam ↗V6.10 Update Notes【Feature Updates】Challenge and boss rounds now preview the specific stats and affixes of the next wave of monsters in advance.Added guidance for the teleport function.【Optimizations】Increased the Goblin King's maximum size.Reduced the difficulty of some bosses on the Undead map.Fixed an issue where summons did not disappear in the Coronation Challenge.Fixed incorrect display on some equipment panels.
Read full update on Steam ↗V6.08 Update Notes【New Features】Added avatar display on the minimap.Online Lobby: Added a card memory capacity limit to room settings.【Optimizations】Sunflower: Mana cost at high levels reduced.Alchemy: Cooldown reduced, damage increased.Optimized Goblin King's active skill so it can still deal damage when the target dies.Fixed a potential bug causing the game to freeze.The shop can now offer Day Dragon Heart and Dark Dragon Heart at the same time.Optimized BGM switching and loading.Muscle Mage: Attack power increased from 20% → 25%.Mythic Relic Pure-Blood Mage: Mana regeneration adjusted to reduce mana cost instead.
Read full update on Steam ↗V6.07New Hero – Goblin KingPassive 【Goblin King】: Because you're so handsome, normal goblins cannot deal damage to you; damage from Goblin Bosses is reduced by 30%.Active 【King's Bite】: After killing an enemy with a bite, permanently increase max HP and gradually grow in size.
Read full update on Steam ↗V6.06 Update NotesOptimized performance for large numbers of monsters.Added High / Medium / Low graphics quality options.Reaper's active skill, Soul-Devouring Strike: kills on normal monsters now grant 3 → 4 stacks.Paid VIP level bonus increased from 50% → 80%.Blue Feather Gunner's passive damage bonus increased from 10 → 12.Axe Gang Boss: attack interval reduced, and damage increased when switching forms.Optimized the model of the collaborated streamer.
Read full update on Steam ↗V6.05 Update Notes:Fixed leaderboard upload failure when exiting early.Fixed a possible failure when launching the game locally.Fixed an incorrect effect range display for the Ruyi Jingu Bang.Fixed an issue where the Soul Master's roll could grant infinite invincibility during the final PvP phase.Fixed a bug where ground items could not be picked up after the game ended.Fixed an issue where the execution screen incorrectly appeared after killing the Black Dragon.
Read full update on Steam ↗Fixed the black screen issue on startup reported by some players.
Read full update on Steam ↗V6.04 Update NotesFixed multilingual text issues.Fixed the V-Sync toggle.Fixed an issue where attack speed could become negative.Attempted to fix the black screen issue on startup.
Read full update on Steam ↗Optimizations:Red-Cast Iron Heart → Now triggers from any type of damage, and its damage output has been increased.Passive skill Suffering Aura → Damage increased.Shocking Strike → Damage increased.Fixes:Fixed an issue where the aura skill display for enemies in the Coronation Challenge was shown incorrectly.
Read full update on Steam ↗【New Features】Added a new shop item: Mana Drain Ring – provides Spell Vamp and Mana Regeneration.Added active skill auto‑cast – right‑click a skill to toggle auto‑cast mode.You can now open the Bestiary from the menu bar during combat.Added an in‑battle shop (unlocked after clearing Difficulty 3).【Adjustments】Increased the damage of Bomber Kid's active skill.Vampire Codex – HP increased.Reduced late‑game damage from normal monsters.Optimized enemy attack and movement animations.Fixed an issue with the active skill "I'm Not Cheating" where it could increase stats beyond the current cap.Adjusted the enhancement effects of Equipment Master.
Read full update on Steam ↗V5.13 fixes an issue where players using Russian and other languages were unable to enter the game.
Read full update on Steam ↗V5.05 Update NotesDemon Transformation: Attacks now deal additional damage equal to 8% of the target's maximum HP.Thunder Lord: Attacks now inflict the Electrified status on enemies.Fixed an issue where monsters would not die at the end of a round.
Read full update on Steam ↗Thank you for your support and love. The updates in V5.03 are as follows:【Balance Adjustments】Passive skill: Suffering Aura — damage increasedPassive skill: Thorn Skin — internal cooldown removedMaster Sword enhancement — stats increased【Fixes】Fixed an issue where the mask did not drain HPFixed an issue where the cooldown of the skill "I'm Not Cheating" could be reducedFixed a visual error with the Black Dragon's fire-breathing laserOptimized English translation text
Read full update on Steam ↗Thank you to all players who have tried the Demo of Dungeon Brawls. Since the start of the test, we sincerely apologize for any unsatisfactory experiences with the game. However, we have received a tremendous amount of feedback and suggestions from players! Every piece of feedback regarding gameplay has been recorded and will be considered for optimization as appropriate.We are also very excited to announce that we plan to bring you brand new content and a version update during the Steam Next Fest on June 15th. The planned update content is as follows: I. Difficulty Changes Added difficulties 1–5 (lowered the difficulty for beginners, added higher difficulties to give experienced players a sense of challenge).II. New Monster Mechanics Added new mechanics for monsters and bosses (e.g., boss affixes, aura affixes, etc.).III. New Bosses Added new dungeon bosses, available only at the hig...
Read full update on Steam ↗Demo V4.19 Version Update NotesAdded Item Pickup Sharing Setting to battle settings.Fixed a localization text issue (bug where {0} was displayed incorrectly).Improved UI interaction.
Read full update on Steam ↗V4.18 Version UpdateAfter selecting a monster challenge, the game will no longer immediately ready up.During the player versus player (PvP) phase, if a player dies, they will automatically spectate their teammates.Fixed an issue where forging equipment during the challenge selection phase could cancel the challenge.Fixed a camera position error when teleporting after transforming into a giant.Fixed an issue where Blood Breathing did not consume HP.Fixed an issue where purchasing equipment could exceed the equipment slot limit.
Read full update on Steam ↗Optimized stat caps to prevent death caused by stat overflowFixed an issue with incorrect data retrieval in the challenge leaderboardIncreased casting range
Read full update on Steam ↗The demo has been available for some time now, and we have received feedback from players regarding issues such as "balance," "fun factor," "numerical values," and more. The game is still in the demo phase, and there are indeed many problems. I will carefully listen to your feedback and suggestions, make adjustments, and face these challenges head-on. I sincerely apologize for any unpleasant experiences caused, and at the same time, I truly appreciate all the players who continue to love and support our game! The updates in Demo V4.15 are as follows:【New Features】Card dismantling and crafting systemAdded option in battle settings to display player's Steam nicknameAdded smart casting in battle settings – skills are cast based on mouse positionAdded casting distance limit for skillsAdded frame rate limit option in graphics settings【Optimizations & Adjustments】Optimized loading speed of...
Read full update on Steam ↗V4.14 Version Update AnnouncementLeaderboard Algorithm Optimization:Fixed an issue where incomplete data fetching caused leaderboard ranking jumps.Cyber Kensei – Iai Slash:Cast speed now reduces the charge time.Dragon's Heart Adjustment:This equipment now increases by one tier each round. Each time it upgrades, it grants 10 × (1.1^Current Tier) to all attributes.
Read full update on Steam ↗Thank you for trying out the game. We understand that the demo stage may have brought some frustrating or unsatisfactory experiences, and we sincerely apologize for that. We will do our best to optimize and fix the issues you've reported as soon as possible. The updates in V4.13 are as follows:【New Features】Added a new playable hero: Stone Golem【Leaderboard Challenge】Final Stage Rules Optimization: Adjusted health regeneration reduction during the final stage. In the last 5 seconds, health regeneration effect is reduced to nearly zero. Invincibility potions can no longer be used during the final stage (can still be used before that). The healing effect of resurrection potions is also affected by the health regeneration reduction during the final stage.【Fixes】Optimized the display effect of skill iconsFixed an issue where gold and skeleton coins shared within a party were not working a...
Read full update on Steam ↗V4.11Version Update Notes:Added team lobby chat feature.Fixed an issue where the artifact mask and contract would not lose health.
Read full update on Steam ↗hank you for playing our demo! We value your feedback and suggestions, as they are crucial in helping us optimize and refine the game experience.Optimizations:Crowd Control Indicators: Added visual prompts for Control Immunity.Transformation Mechanics: Super Saiyan now correctly benefits from transformation bonuses.Audio & Visuals: Optimized various UI elements and SFX.Bug Fixes:Fixed a bug where players might deal zero damage during the Team Coronation Challenge.Fixed an issue where "Armed" passives could trigger attacks during the preparation phase.Fixed a bug where entering a Coronation Challenge while in a "Dead" state resulted in an immediate failure.Fixed a synchronization issue in Multiplayer where Mimics might be invisible to other players.
Read full update on Steam ↗Thank you for your experience and feedback during the demo. Based on player suggestions, we have made the following updates to V4.08:OptimizationCoronation Challenge balance: recovery ability is reduced near the end of the battle.Historical chat log panel can now be displayed.Improved leaderboard loading display (if the challenge fails to load, please wait a few more seconds).Optimized some UI interaction experiences.Bug FixesFixed an issue where the number of players in the Coronation Challenge was incorrect after disconnection.Fixed some text description errors.Fixed a bug where teammates could not teleport after disconnecting.Fixed a bug where gold statistics were incorrect.Fixed abnormal critical damage values for the enhanced Xuan Iron Heavy Sword.BalancePiggy Bank: base gold increased; enhanced effect strengthened.Token of Courage: enhanced effect strengthened.Early game mob dro...
Read full update on Steam ↗We are thrilled to see so much love and interest in our first Demo. I’m actively working on fixing bugs and improving the experience based on your feedback. Here are the updates for V4.05:Optimizations & Fixes:SFX: Optimized death sound effect playback.Audio Bug: Fixed an issue where attack and hit sounds would cut out at high attack speeds.Progression: Master Sword upgrades and Black Iron Sword synthesis now correctly inherit reinforcement levels.Balance Adjustments:Summons: Increased attack power .Body Refinement: Buffed defense attributes.Bosses: Reduced overall Boss damage; lowered the accuracy of the Goblin General's skills.Items: Rebalanced the reinforcement bonuses for "Piggy Bank" and "Badge of Courage."Thank you again for playing! Since the game is still in the Demo stage, your feedback is vital. If you run into any bugs or have suggestions, please let us know in the comments!
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V6.28 Update NotesNew Hero: Mafia GodfatherActive Skill: 【Quick Draw】 Charges forward and instantly reloads 1 round of ammo.Passive: Attacks fire 4 shotgun pellets, each dealing 100% physical damage and triggering att…