Store data
- Store status
- Coming soon
- Scheduled release
- 9 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 9 November 2026
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There is a particularly nasty bug that causes dice to lose their special abilities/ get random special abilities that was finally fixed in this update. May require a new run to see the effects.FixesPlayer health can no longer go negativeFixed a bug causing poison attacks to crashAscensions are no longer enabled when you haven't beaten the gameAscensions no longer break the game if you spam the increase ascension buttonFixed a bug where spells never appeared in lootSpells in the shop now correctly show how their buffs or debuffs workDragging a die now clears a manually selected die(Finally) fixed an annoying bug causing dice to lose their abilities when saving and loadinggood luck commanders!
Read full update on Steam ↗Welcome commanders! This huge update is even bigger than these patch notes; so many structural, balance, and QOL changes happened that it was hard to keep track! That being said, I can give a few highlights from this patch:HighlightsEnemy bosses are now much more difficult, as they have relics of their own!All dice now have more variety to help you distinguish who is who on the battlefield.Almost every die has received a balance pass to ensure each die has a moment to shine! There is now new commander art for the bosses!A brand new intro that explains the lore!Hundreds of bugfixes, QOL, and other changes suggested by players! Balance ChangesAll enemy bosses now have special relics that give them extra strength!Giant no longer has any blank sides.Man Thresher now starts a little weaker, but gets strong much fasterLord of Madness's Sewn Mages now gains many buffs during the fightOozing...
Read full update on Steam ↗Another update has come for Tome of Talis! Admittedly, this one is a bit more "raw" in terms of the new content, but I didn't want to wait any longer since it fixed a lot of bugs people were having.For those with early access to the full game, the final boss Commander Talis is now reachable! The ending and such isn't ready yet though. Additionally, once you have beaten him, you can enjoy 3 new ascension levels for added challenge.ImprovementsEnemies now talk before battles! This feature is very beta, and better art will follow soon.Quick Attack has been removed from the game, as it was very confusing to new players. In its place is True Strike, which is a melee attack that bypasses defense, dodges, and spectral. While there are minor differences, this is very similar in play to Quick Attack and much easier to understandDice are now sorted by rarity, with rarer dice at the topAttack ef...
Read full update on Steam ↗A new update is here, chock full of improvements to the core gameplay loop. A special thanks to the many demo players who gave great feedback; many of your ideas ended up in this update!New ContentThe Tutorial has been reworked majorly! It should now provide a much better onboarding experience for new players.The game now features a replay system to allow you to figure out what happened after a crazy round!Spectral now has a visual and sound effect when it is being triggeredDodge now has a visual and sound effect when it is being triggeredHeal area and heal now have a visual effectIf your commander is damaged after battle, you have a chance to get health back instead of a unit level up or pick three!Balance Changes:Buffed Trickster to feel like more of an upgrade from roguePike warden reworked to now give defense every turn, as well as improved sides.Removed team defense ability from...
Read full update on Steam ↗Improved QOLA new indicator displays when a die is being targeted by another die! This should make scanning the battlefield for threats easier. Additionally, if you hover over the targeting display, you can see who is planning to attack them!New Buffs and Debuffs- New debuff, Weak: Dice affected by this deal half damage. Disappears at a rate of one per round.- New buff: Protected. If a die would die, instead its survives at one hp.- New debuff, Burn: Burn deals its stacks worth of damage at the start of dice resolution, and then removes itself. In essence, its damage that takes a turn to hit!New units:All the below units are part of the new Devoted line.- Devoted: A dice that cleanses debuffs from allies- Vindicator: created from devotees, has less cleansing powers but can weaken rows of enemies.- Cleric: Upgrade of devotee, gives even more cleanse- Purifier: Upgrade of cleric, the be...
Read full update on Steam ↗Steam currently lists 9 Nov 2026 as the release date.
There is a particularly nasty bug that causes dice to lose their special abilities/ get random special abilities that was finally fixed in this update. May require a new run to see the effects.FixesPlayer health can n…
Welcome commanders! This huge update is even bigger than these patch notes; so many structural, balance, and QOL changes happened that it was hard to keep track! That being said, I can give a few highlights from this…
Another update has come for Tome of Talis! Admittedly, this one is a bit more "raw" in terms of the new content, but I didn't want to wait any longer since it fixed a lot of bugs people were having.For those with earl…
A new update is here, chock full of improvements to the core gameplay loop. A special thanks to the many demo players who gave great feedback; many of your ideas ended up in this update!New ContentThe Tutorial has bee…
Improved QOLA new indicator displays when a die is being targeted by another die! This should make scanning the battlefield for threats easier. Additionally, if you hover over the targeting display, you can see who is…