Store data
- Store status
- Coming soon
- Scheduled release
- 12 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 12 November 2026
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The Imperial Army is fighting at the limit of its strength, and the government has once again turned to mercenaries to defend the Empire's outer frontiers.
Your contract is waiting. Head straight into the heart of the battle, enhance your body with combat implants, crush hordes of aliens, and show everyone why your services don't come cheap...
Auto-fire - focus on what matters most: creating a deadly build.
Combat implants - buy new ones, replace old ones, and turn your body into the ultimate weapon.
Dynamic runs up to 30 minutes - 20 rounds of escalating intensity (20-90 seconds each).
Hundreds of items and dozens of characters with unique weapons and a wide variety of active abilities.
No universal meta - strong builds come from adapting to each hero's strengths, not chasing the same tried-and-tested item combinations.
A handcrafted sci-fi world - a dark atmosphere built entirely from scratch.
Version 0.4.0Greetings! Here's what's coming your way:Gameplay & BalanceDroids: Significantly increased base damage, scaling, and attack speed. However, reduced their attack range.Waves & Run Time: The number of waves has been reduced to 16. Base wave durations are slightly increased, but the overall run time is now shorter, targeting 20–25 minutes.Warden: Slightly buffed the character's weapon to make it more beginner-friendly.Survivability: Lifesteal and Regeneration have been nerfed.Items & EconomyThe despawn time for uncollected money has been increased from 15 to 17 seconds.Rebalanced some Modules.
Read full update on Steam ↗Version 0.3.0 — Polish & BalanceHey everyone!Version 0.3.0 is here! This update brings some polish, balance adjustments, and fixes based on your feedback.Here's a quick overview of what's changed:Gameplay & BalanceSlightly reduced the base speed and spawn rate of all enemies.Slightly increased the player's base movement speed.Slightly reduced base enemy damage. This should be more noticeable during the early waves, while having very little impact on the late game.Made numerous small balance adjustments across the game.UI & ItemsAdded a small tutorial popup at the start of your very first run.Finished the menus and fixed several controller navigation issues.Completed all item icons and added all items to the game.Slightly adjusted item spawn logic.AudioAdjusted the volume of some sound effects.There are plenty of other tiny tweaks and fixes, but nothing significant enough to list indiv...
Read full update on Steam ↗Steam currently lists 12 Nov 2026 as the release date.
Version 0.4.0Greetings! Here's what's coming your way:Gameplay & BalanceDroids: Significantly increased base damage, scaling, and attack speed. However, reduced their attack range.Waves & Run Time: The number of waves…
Version 0.3.0 — Polish & BalanceHey everyone!Version 0.3.0 is here! This update brings some polish, balance adjustments, and fixes based on your feedback.Here's a quick overview of what's changed:Gameplay & BalanceSli…