Store data
- Store status
- Coming soon
- Scheduled release
- 4 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 4 November 2026
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Every card has three sticker slots. Add new abilities to change what a card does and combine several mechanics on a single card. With the right combination of stickers, even an unassuming card can become the engine of your entire build.
Battles unfold on a 5×5 grid. Cards normally enter play at random, but you can choose two to appear first and get your build up and running. Adapt to where each card lands, connect their abilities, and turn every placement to your advantage.
If a battle doesn’t go your way, retry it with the same deck. Choose a different pair of opening cards, develop your board along a new path, and find the strategy that wins the fight.
A run spans four weeks. Each week gives you only seven days, and the Boss always arrives at the weekend.
Battling and resting are always available. At the start of each week, you can also choose one of several random events and make it a repeatable action for that week. New random events appear each day as well.
Each action consumes a different number of days. Spend the whole week fighting, hunt for new cards, modify the ones you already have, or simply sleep straight through to the weekend. How will you spend your week?
After you defeat the final Boss, your winning deck is sent to the Gaol , where it becomes a challenge for other players to overcome.
You can also enter the Gaol to face winning decks created by other players. Bring your own deck, find a way past their setup, and climb the leaderboard.
Fix the shortcut-related bugs and add a new shortcut to open the discard pile.Make the range indicator a toggleable feature and fix bugs where it is misaligned or does not disappear in time.Add a toggleable feature to display stickers in battles, and fix bugs where they do not disappear at the end of battles, as well as virus-related issues.Introduce the new blue card "Moss" (thanks to the inspiration from netizen "心火焚花").Reduce the rarity of the Ice Block and Fire Extinguisher cards.Add a sleeping emote; the scarecrow will now rest if the player is inactive for too long.Add a sorting-by-rarity feature in the notebook.Add slight animation effects to the whistle.Fix the bug where the reward UI fails to display all items.The same action will no longer be randomly selected consecutively.The effect of Croissant now applies to all cards within its range.Adjust the deck composition for some...
Read full update on Steam ↗The same enemy will not be encountered within the same floor.Optimize the size of description text to prevent overlapping elements.Revise the reward method for stickers—now distributed in sticker packs instead of multiple duplicate stickers.The stickers from Thorny Operations now have a fixed rarity.The growth target of the Pure Seed is changed to the first card in the backpack.Fixed interaction bugs with lasers, corrected the issue where mirrors did not strictly copy energy, and resolved the bug where crosses would activate themselves.The box trait no longer targets only one side’s cards.Added a Notes button in the upper-right corner of the interface, moved the Feedback button to the upper-right corner of the settings interface, and removed the Abandon button from the overview interface.Added keyboard shortcuts to open and close various UIs.
Read full update on Steam ↗UFO can now draw a card each time it enters the battlefield.Fixed various bugs caused by removing the Joker.Fixed the bug where the Piggy Bank's money could be stolen.Further optimized some UI elements and the timing of card description display during battles.Virus, Carbon, and other similar cards now benefit from target attribute bonuses.Added a UI indicator for area-of-effect range.Updated cards on the bench.
Read full update on Steam ↗Adjust the position of action prompts to prevent them from appearing off-screen.Replace the initial boss with a more friendly grandfather clock.Modify some of the art and UI elements.The leaderboard is now hidden by default to prevent new players from immediately competing against experienced ones.Add additional background music tracks.Add subtle animations to the action buttons.
Read full update on Steam ↗Fixed a texture bug caused by discarding seeds with the shieldFixed the audio bug for the Copper Treasure Chest and a bug where the treasure chest event duration could be extended via Save/Load.Adjusted the effect of Maple Leaves—they now benefit from target attribute bonuses.Fixed a bug where tooltip descriptions sometimes did not disappear in a timely manner.Fixed an issue where cards like the Anchor could exceed the energy limit, and capped the maximum number of elements in the healing animation.Fixed abrupt BGM switching issues.Added error display for deck retrieval failure in the Prison.Added new visual effects during battles.Added a bench card.
Read full update on Steam ↗Added Discord invite link.Improved music looping functionality.Turn-end effects now trigger in positional order.The scarecrow now only has a one-third chance of displaying an emote upon victory.Fixed the calculation method for the "All Is Void" action.Adjusted card decks for multiple scarecrows including Blacksmith Bear, Great Goose, etc.Fixed seed-related bugs.Added the ability to retry a battle after defeat.
Read full update on Steam ↗Fixed the bug preventing the "Reakless" achievement from triggering.Reduced the time cost for "Initiative" and "Stopwatch" by one day.Adjusted the effect of "Cake" to grant a trait; its time cost increased to four days.Fixed the bug causing "Croissant" to be ineffective.Increased the default volume for music and sound effects.Updated the "Bench" card.
Read full update on Steam ↗Steam currently lists 4 Nov 2026 as the release date.
Fix the shortcut-related bugs and add a new shortcut to open the discard pile.Make the range indicator a toggleable feature and fix bugs where it is misaligned or does not disappear in time.Add a toggleable feature to…
The same enemy will not be encountered within the same floor.Optimize the size of description text to prevent overlapping elements.Revise the reward method for stickers—now distributed in sticker packs instead of mult…
UFO can now draw a card each time it enters the battlefield.Fixed various bugs caused by removing the Joker.Fixed the bug where the Piggy Bank's money could be stolen.Further optimized some UI elements and the timing…
Adjust the position of action prompts to prevent them from appearing off-screen.Replace the initial boss with a more friendly grandfather clock.Modify some of the art and UI elements.The leaderboard is now hidden by d…
Fixed a texture bug caused by discarding seeds with the shieldFixed the audio bug for the Copper Treasure Chest and a bug where the treasure chest event duration could be extended via Save/Load.Adjusted the effect of…