Store data
- UK price
- £9.09
- US price
- $7.64
- Positive reviews
- 100%
- Total reviews
- 32
- Release date
- 24 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 8 | — | — | 1 | — |
| October 2026 | 8 | 0 | 0.0% | 1 | -52.8% |
| September 2026 | 8 | — | — | 2 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £9.09 | £7.72 | 15% | £7.72 | No change recorded |
| United StatesUSD · US | USD | US$8.99 | $7.64 | 15% | $7.64 | No change recorded |
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| PeruPEN · PE | PEN | PEN 25.99 | S/.22.09 | 15% | S/.22.09 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱329.00 | P279.65 | 15% | P279.65 | No change recorded |
| PolandPLN · PL | PLN | PLN 42.49 | 36,11 zł | 15% | 36,11 zł | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The gods are watching, your ancestors whisper guidance. Oh!Ware is a reimagining of the ancient game of Mancala as a deck-building roguelike rooted in African mythology, blending traditional seed-sowing gameplay with the modern depth of Slay the Spire , and Monster Train .
Features A Spiritual Puzzle-Battler: Ancient strategy meets modern roguelike design. Every marble placement alters the board and your destiny.
Build Your Marble Deck: Collect over 100+ unique marbles with elemental powers, synergies, and effects: Burn, Bless, Drain, Poison, and more.
Face the Pantheon: Battle through 3 mythic biomes; The Jungle, Plains, and Mountains. Each ruled by divine guardians and hidden hazards.
Challenging Difficulty: Each map has 8 Ascensions available to challenge even the best players
Dynamic Hazards: Beware Floods, Poisonous vegetation, and more that can change the board mid-run. Adapt your strategy or be overwhelmed.
Ancestral Charms: Find and equip 100+ charms that bend fate. Double up captures, apply divine protection, or unleash forbidden power.
Evolving Synergies: Experiment with marble combinations to create devastating chain reactions and divine blessings.
Quick, Replayable Runs: Average 30–40 minute sessions designed for mastery, experimentation, and spiritual discovery.
Challenge the Pantheon: Defeat powerful bosses who embody the wrath and wisdom of the gods.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Cleansweep | 76.6% |
| 02 | Naturaltalent | 70.9% |
| 03 | Firststeps | 64.0% |
| 04 | Aworthytribute | 55.8% |
| 05 | Onemoreturn | 51.9% |
| 06 | Untouched | 50.6% |
| 07 | Answeredthecall | 50.2% |
| 08 | Divinefavor | 47.1% |
| 09 | Dominoeffect | 40.2% |
| 10 | Beattheclock | 38.0% |
| 11 | Traditionalist | 36.7% |
| 12 | Foretold | 35.0% |
| 13 | Divinewrath | 33.7% |
| 14 | Secondnature | 31.6% |
| 15 | Doubletrouble | 28.1% |
| 16 | Playtimebegins | 26.8% |
| 17 | Starvation | 25.5% |
| 18 | Intothejungle | 24.6% |
| 19 | Masterofyourcraft | 23.3% |
| 20 | Untouchable | 21.2% |
| 21 | Trialbyfire | 19.4% |
| 22 | Overkill | 12.1% |
| 23 | Widehorizons | 9.9% |
| 24 | Eureka | 9.0% |
| 25 | Collectorscache | 7.7% |
| 26 | Seedsofhope | 6.9% |
| 27 | Smallbutmighty | 6.9% |
| 28 | Greenthumb | 6.0% |
| 29 | Puzzlemaster | 6.0% |
| 30 | Spiritwalker | 5.6% |
| 31 | Mountaingod | 5.1% |
| 32 | Thehuntbegins | 5.1% |
| 33 | Equivalentexchange | 3.0% |
| 34 | Highproteindiet | 3.0% |
| 35 | Naturesremedy | 3.0% |
| 36 | Forbiddenrituals | 2.5% |
| 37 | Spiritguide | 2.5% |
| 38 | Thornedvictory | 2.5% |
| 39 | Deadeye | 1.7% |
| 40 | Solodolo | 1.7% |
| 41 | Dinnersready | 1.2% |
| 42 | Forsaken | 1.2% |
| 43 | Hexmaster | 1.2% |
| 44 | Funguy | 0.8% |
| 45 | Gonefishing | 0.8% |
| 46 | Toomanycooks | 0.8% |
| 47 | Jungleascendant | 0.0% |
| 48 | Mountainascendant | 0.0% |
| 49 | Plainsascendant | 0.0% |
Nerf to Poison Barb marble. Upgrades will not inflict more than 1 Poison Nerf to Thistle Marble. Damage will not be dealt for captures Added additional context for Zap and Charge marbles Haste marbles now grant extra turns even for defeated enemies Marble with status effect abilities now pop up a descriptor for what that status effect does during the reward screen Increased the chance of Quest enemy encounters when a quest is active Fixed issue with Hiker special sometimes soft-locking
Read full update on Steam ↗Increased Thief mana requirement from 1 to 2, but they now score stolen marbles Increased cheetah mana requirement to 3 The Child's starting deck now starts with a herbal marble instead of a venom marble Increased Lizard mana requirement from 1 to 2 Decreased the damage from 3 to 2 for the Pure Strength charm
Read full update on Steam ↗Fixed bug where quitting during a character match didn't unlock the character Buffed the Warrior special to deal 2 instead of 1 Balancing to Jungle locale Added description for double marble rewards Added conveyance for empty pits that can be used for captures
Read full update on Steam ↗Slight decrease to the amount of times a parasite marble can trigger Healing more consistent across encounters Slight nerf to Wolf Fix up Boss encounter text Reworked virtual cursor for Gamepad
Read full update on Steam ↗This patch should fix the issue with some settings not transferring over from scenes. I'm continuing down the triage list of bugs, thank you for all of the reports! Also, please confirm if this latest patch fixes the issue with the settings
Read full update on Steam ↗Thanks everyone, for your continued support and feedback! I have another patch for you. - Reworked Ants and Parasite marbles to trigger less - Slight nerf to Jungle Elites - Increased window for Fishing encounter and increased chance to reel in better marble - Added a pop-up prompt for new users for graphic settings - Fixed bug with pit hover constantly flickering tooltip - Tutorial prompt now disabled. Controls for it are now available on the settings page - Fixed issue with The Child special soft-locking when no pits are available - Fixed issue with pigeon upgrading after eating seed
Read full update on Steam ↗Nerf to Poison Barb marble. Upgrades will not inflict more than 1 Poison Nerf to Thistle Marble. Damage will not be dealt for captures Added additional context for Zap and Charge marbles Haste marbles now grant extra…
£7.72 → £9.09.
1 positive · 0 negative.
3 positive · 0 negative.
2 positive · 0 negative.
Increased Thief mana requirement from 1 to 2, but they now score stolen marbles Increased cheetah mana requirement to 3 The Child's starting deck now starts with a herbal marble instead of a venom marble Increased Liz…