Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 4120530

10CountAvoidance

View on Steam ↗Updated 06 Oct · 05:50 UTC
  • Single-player
  • Gamepad Recommended
  • Keyboard Only Option
  • Partial Controller Support
  • Family Sharing
Steam

Store data

UK price
Free
US price
Free
Positive reviews
—
Total reviews
0
Release date
5 October 2026
Concurrent players0Most recent successful sample
Today's peak011/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4120530
App type
Game
Supported systems
Windows
Genres
Action, Casual, Indie, Free To Play
Release date
5 October 2026
Last player update
06 Oct · 05:50 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10
Processor
intel Core i3 2.10GHz
Memory
8 GB RAM
Graphics
Intel HD Graphics 4000 or better / DirectX 11 compatible GPU
DirectX
Version 11
Storage
200 MB available space
Sound Card
DirectX compatible sound card
VR Support
Not required
Additional Notes
XInput controller recommended, keyboard and mouse supported.
Recommended
OS
Windows 11
Processor
Intel Core i7-12700H (2.30 GHz, 14 cores, 20 threads)
Memory
16 GB RAM
Graphics
NVIDIA GeForce RTX 3060 Laptop GPU
DirectX
Version 12
Storage
200 MB available space
Sound Card
Realtek High Definition Audio or equivalent
VR Support
Not required
Additional Notes
XInput controller recommended, keyboard and mouse supported.

Launch window

Released 5 October 2026 · Tracking from 6 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Free
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Free
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011106 Oct 2026, 04:00 UTC06 Oct 2026, 05:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

※ This work is a game created for my portfolio. It is not for commercial purposes, and its completeness and content are part of my learning and self-expression.

【Sales Period】

November 25, 2025 (Tue) – March 31, 2027 (Wed) [492 days] ※ The sales period may be extended.

【Supported Language】

Japanese 【Game Overview】

In existing action games, the act of " stopping " is often considered a negative element. However, by introducing a system where " if you stop in sync with an enemy’s attack, you can wipe out the enemies ", this 3D action game allows players to fully enjoy the act of " stopping ".

To put it simply, this game is like " Darumasan ga Koronda " the Japanese version of " Red Light, Green Light ".

The player must advance toward the boss while defeating small enemies and avoiding the boss’s unavoidable attack " Snipe ". Defeating the boss clears the stage and allows progression to the next one. If the player’s HP reaches zero, it’s game over.

The player is constantly being targeted by the boss. The " Snipe " attack cannot be avoided by moving or hiding behind obstacles, but it can be " automatically dodged by standing still without performing any actions ". By not just stopping, but timing the stop precisely with the " Snipe ", the player earns a " Dodge Rank ". The Dodge Ranks are divided into four levels: " PERFECT ", " GREAT ", " GOOD ", and " CHICKEN ". If the player achieves "GOOD" or higher, a shockwave is released that blows away nearby enemies.  Additionally, the boss’s countdown speed is divided into five stages, and the speed is determined based on the player’s "Dodge Rank".

Steam gallery

Screenshots

5 available
More game data · Seller history