Store data
- UK price
- £5.34
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 4 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 0 | — |
| November 2026 | 1 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | ILS | ₪25.25 | ₪21.46 | 15% | ₪21.46 | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
| # | ||
|---|---|---|
| 01 | Get One Pair | 42.8% |
| 02 | Start Game With Friends | 35.7% |
| 03 | Get Two Pair | 28.5% |
| 04 | Win Western Showdown | 28.5% |
| 05 | Get Three Of A Kind | 21.4% |
| 06 | Win Arm Wrestling | 21.4% |
| 07 | Win Icebreaker | 21.4% |
| 08 | Get Straight | 14.2% |
| 09 | Win Overall Game | 14.2% |
| 10 | Win Pokerology | 14.2% |
| 11 | Get Flush | 7.1% |
| 12 | Get Full House | 7.1% |
| 13 | Play 100 Hands | 7.1% |
| 14 | Win Motoracing | 7.1% |
| 15 | Get Four Of A Kind | 0.0% |
| 16 | Get Royal Flush | 0.0% |
| 17 | Get Straight Flush | 0.0% |
| 18 | Play 1000 Hands | 0.0% |
| 19 | Play 250 Hands | 0.0% |
| 20 | Play 500 Hands | 0.0% |
Sorry about the large update incoming. I made a mistake early on in development and set textures to be uncompressed and embedded on build, which silently meant the VRAM and RAM usage for the game was enormous. I was testing earlier tonight and VRAM was sitting at 5.4-6.1GB which is RIDICULOUS for a game of this size. Now it sits around 2.6GB which makes much more sense (~65-70% reduction).
Read full update on Steam ↗THE LUCKY HIVE HAS RELEASED! - Fixed a bug where the winning screen wouldn't appear - Fixed arm wrestling NPC mechanics so it doesn't almost always end in a draw - The Hub World now has 5 random NPC players pre-allocated when you load in instead of having to configure it yourself (changes after each game) - Other minor UI and visual bug fixes
Read full update on Steam ↗We are finally here. NextFest begins in a few hours and I am pretty happy with the state of the game going in. There's lots in the game and lots not in the game, but I hope that as you play, you appreciate what I am trying to do with The Lucky Hive and the direction it's going as a party poker game!I would absolutely love to hear your thoughts and feedback on the demo (even if it's harsh), it really means a lot to me to hear what you think, what can be improved, what you don't like and/or suggestions for things to go into the game for the full release. I have a pretty good idea what I want but I will never ignore the opinion of someone who plays my games.A new trailer has been released showcasing some of the things that are included in the demo (mainly highlighting the two minigames and the 4 maps), but included is a new track that was made for the Western Showdown minigame. It absolu...
Read full update on Steam ↗Super happy to have the game in a beta state now. Trying to pack in as much content for the game before NextFest, just so I can have something released that I'm happy with.For the most part, the game is feature complete. Everything I set out to do initially is now done. There are some stretch goals I would like to get into the game, including multiple maps, character cosmetics like hats, little card protectors, emotes and new card packs based on different happenings in the game.Anyway, this is a little victory for this game and I would hope a great start to our game development story.
Read full update on Steam ↗Update to The Hive!You can now change seats within the new lobby area, alongside improvements to how the new lobby works (more visual transparency for changing game settings such as the amount of money each player starts with, the decision timer and having loading spinners for players who have joined the lobby but have not yet loaded in).The winning screen now has more logic for handling player decisions during a game, such as largest amount won in a pot, best hand strength taken to the showdown and total amount won (you can abuse this by just shoving all in every round and forcing everyone to fold though!).There's also been a ton of little bugs that have been fixed, ranging from the main menu, to the new lobby UI, to the game menu, showdown menu, handling of player decisions, sound effects, spectating, a new UI input guide for new players and more.Future UpdatesThere's going to be mo...
Read full update on Steam ↗The Hive just got a whole new makeover in the form of a new 3D main menu medley that covers the different characters, their natural habitat, their daily behaviours and an insight into their characters. What it also entices is the future of multiple maps for playing Slug Poker! That's right, multiple maps are coming to The Hive, most likely after NextFest happens and we have our demo launched.Anyway, here's some screenshots of some of the new thumbnails! Can't wait to release the demo and you guys get to experience The Hive.
Read full update on Steam ↗New update to The Lucky Hive, with lots of bugs fixed, improving stability, performance and the quality of poker in The Hive!The whole game's netcode has been rewritten to be more Host-dominant. What this means is that less reliance is placed on the player to tell everyone about their decision, instruct animations or player behaviour and UI updates. Almost all of this is relayed to the Host first, who then instructs everyone else to perform actions in the game. Not only does this place more reliance on the Host, it also means that players who are lagging are not subjected to weird behaviours or unpredictable logic since non-host players no longer control ownership of data, timers and animations.Also gearing up for NextFest and a demo release in the near future. More will be posted about this shortly alongside a cool new video trailer of the game!
Read full update on Steam ↗More Multiplayer updates have been released in this patch. Players can now join lobbies via Steam, invite their friends, look around the world and play poker now. It is still a WIP build as many systems such as the "folded turn" (whether to reveal or muck the cards) has not been implemented for MP, nor has the Showdown system been implemented for MP.
Read full update on Steam ↗The new showdown logic has been implemented in The Lucky Hive. This marks a major milestone for the game, seeing as we now have a fully E2E developed process for the game. From here, it's onto pre-river showdowns (when everyone goes all in before the last community card is shown) and then onto MULTIPLAYER! Multiplayer will be a massive leap in the game's fun and playtesting for new mechanics, such as player items and dealer events.
Read full update on Steam ↗Added in the foundations for the new player UI, including deleting all trace of the old UI, introducing new art assets, containerised into its own scene, one UI per executable (on game.gd), scripts setup for better UX for users and more.Escape menu has been added in, including duplicating the settings control from the main menu over.Improved general code across game.gd and player.gd, deleting massive swathes of code that are now redundant because of the new Player UI V2.
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Sorry about the large update incoming. I made a mistake early on in development and set textures to be uncompressed and embedded on build, which silently meant the VRAM and RAM usage for the game was enormous. I was t…
THE LUCKY HIVE HAS RELEASED! - Fixed a bug where the winning screen wouldn't appear - Fixed arm wrestling NPC mechanics so it doesn't almost always end in a draw - The Hub World now has 5 random NPC players pre-alloca…
Release date supplied by the Steam store.
We are finally here. NextFest begins in a few hours and I am pretty happy with the state of the game going in. There's lots in the game and lots not in the game, but I hope that as you play, you appreciate what I am t…
Super happy to have the game in a beta state now. Trying to pack in as much content for the game before NextFest, just so I can have something released that I'm happy with.For the most part, the game is feature comple…