Store data
- Store status
- Coming soon
- Scheduled release
- 14 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 14 October 2026
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A 4-8 player social deduction horror game. Solve tasks that need real teamwork, survive monsters that each hunt differently, and figure out who you can trust before they decide for you.
Full friend group or public lobby, doesn't matter; the chaos is the same either way
Scream with each other
Scream at each other
Screw around with silly items and difficult co-op tasks
Infected players have unique abilities that will help them cause chaos.
Call a Lockdown to accuse someone and force a vote.
The "Lockdown-Captain" will see one player's true role.
Fight back with guns, knives, or a boxing glove when monsters break containment.
Don't take too long, or make too much noise...
Note from the devs: Built by four friends, start to finish. Every task, ability, and monster made by hand. No AI-generated content. Made in Godot.
Big update - Phobos v1.35.1! Features: - Added match settings! The host can change map size, number of infected, tasks, items, lockdowns, monster spawn rate, infected ability cooldowns, and more. - The map layout is now randomized each game! This means the position of existing rooms can change, AND we even have some new ones thrown in there to mix things up some more... - Added full key rebinding functionality to the settings menu! (So you can finally remap the push-to-talk key... and everything else). - Further improved voice chat with more realistic audio levels, reverb, and other effects! - You can now join a lobby from a Steam invite while the game is closed. - Moved the unstuck button from settings to the pause menu. Balance changes: - Monsters no longer start chasing players during a lockdown, and any monster in the lockdown room gets teleported out. - Rigging an electric trap o...
Read full update on Steam ↗Phobos beta v1.29.0 beta 1.29.0 has been pushed to the playtest! Big changes to the knife and gun, lockdown, bugfixes and more! Changelog: - Transitioned back to Opus voice - hopefully no crashing this time. - VFX warmup included in loading to prevent frame-drops for those affected. - the gun has had a graphical overhaul! - The knife has been buffed so it's easier to kill people - room names on map - Gun and infected abilities are disabled during lockdown
Read full update on Steam ↗Phobos beta v1.22.0 - VOIP Refactor! With the newest update, the game now features a rebuilt VOIP system using the Opus audio codec instead of the steam default! This allows for much more configuration on our end, and should hopefully be much more reliable. Hop in the game and let us know if you're still seeing the "choppy" voice chat issue!New Features:Hopefully no more VOIP bugsAbility to select the input device in-game instead of in the steam overlayAbility to adjust your mic input levelBackground noise suppression, so your keyboard/fan won't be picked upMore efficient audio compression
Read full update on Steam ↗We Tweakin' - Phobos v1.20.0!Features:Lockdowns actually lock players inside the room (with some timing tweaks)Preventing bad-streaks of being innocent a ton of times in a rowLockdown-Captain will similarly rotate better^Improvements:Behemoth is less OP (spawns later and a bit easier to run away from)Knife buffed a tiny bitFixed some voip issues and volumesWe're aware of the "choppy" audio that sometimes happens right now. Figuring it out! ːsteamhappyː
Read full update on Steam ↗Update - Phobos v1.16.0! :mouse_trap: Features: - New Infected ability: Lure entity to self. Use this to mind-game other players into thinking someone else is infected! - The Kid's scream now hurts does damage and makes you drop your items. - Added a little easter egg on the ship for a certain someone... Balance changes: - Made it easier to save other players from the mimic grab. - Increased Snail attack range. - The Crawler runs much further away when it flees. Fixes: - Fixed the gun firing an extra bullet when it gets knocked out of your hands mid-shot. - Decreased the chance that quiet background mic noise will attract an enemy. - Fixed artifacts sometimes not showing as scanned on the map (for real this time). - Fixed a possible freeze or crash when another player's connection drops mid-match. - Fixed a possible desync when a player fails to load into the map. Other: - Updated the...
Read full update on Steam ↗Small update - Phobos v1.10.3! Features: - Lobbies hosted on a different game version now show a tooltip in the lobby browser telling you if your game version is ahead of or behind theirs. Fixes: - Fixed a possible crash when opening the lobby browser. - Fixed dropped items clipping through walls and getting launched out of the map. - Fixed some item spawns that could collide with geometry.
Read full update on Steam ↗Balance changes: - Knife attacks faster and has more attacks, but does less damage. - Shove cooldown reduced. Further reduced on whiff. - Made Shove and Knife hitboxes easier to hit. - Removed one of the Decrypt Computer puzzles from the Science wing. Fixes: - Fixed teleport arrive sound not playing for players already in the lockdown room. - Fixed game audio playing while the player is actively teleporting. - Fixed artifact scan status not updating correctly on the map. - Fixed issue with Comms terminals active state getting stuck between games. - Fixed issue with Comms terminals playing the audio of dead players. - Fixed the Jolter attacking dead/spectating players. - Added fade to the scanner highlight effect so that you can see tasks up close. - Fixed ragdolls going through some objects and the circular room in the Medical wing. - Fixed items falling through some kinds of boxes
Read full update on Steam ↗Small update - Phobos Beta v1.7.0! Features: Infected Heal Ability Fixes: Fixed a possible crash when returning to lobby after a game.Fixed various instances of z-fighting.Fixed mouse rotation getting stuck if round ended while comms terminals were used.Fixed comms terminals being unusable if the game ended while a broadcast was ongoing.Updated images in the in-game guide to match our new fancy models. Other: Added option for Windows players to launch with DX12. Please try this if you're consistently getting crashes during a match and let us know how it goes!We'll have more fixes and features coming soon as we continue to review playtest feedback and logs! Thanks for playing!
Read full update on Steam ↗We've added a new set of sound effects to many interactions and menus in the game, such as:- Tasks- Items- Ambiance- Abilities- ... and more!This update also includes huge improvements to our VOIP audio processing. You'll notice much more realistic behavior of other players' voices as they move away or behind objects.As always please reach out to us on Discord with your feedback! We're actively investigating remaining bugs and crashes as well as pushing feature improvements like this.
Read full update on Steam ↗Steam currently lists 14 Oct 2026 as the release date.
Big update - Phobos v1.35.1! Features: - Added match settings! The host can change map size, number of infected, tasks, items, lockdowns, monster spawn rate, infected ability cooldowns, and more. - The map layout is n…
Phobos beta v1.29.0 beta 1.29.0 has been pushed to the playtest! Big changes to the knife and gun, lockdown, bugfixes and more! Changelog: - Transitioned back to Opus voice - hopefully no crashing this time. - VFX war…
Phobos beta v1.22.0 - VOIP Refactor! With the newest update, the game now features a rebuilt VOIP system using the Opus audio codec instead of the steam default! This allows for much more configuration on our end, and…
We Tweakin' - Phobos v1.20.0!Features:Lockdowns actually lock players inside the room (with some timing tweaks)Preventing bad-streaks of being innocent a ton of times in a rowLockdown-Captain will similarly rotate bet…
Update - Phobos v1.16.0! :mouse_trap: Features: - New Infected ability: Lure entity to self. Use this to mind-game other players into thinking someone else is infected! - The Kid's scream now hurts does damage and mak…