Store data
- Store status
- Coming soon
- Scheduled release
- 12 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 12 November 2026
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Devlog - Update 5We're at PAX tomorrow! So if you're in Melbourne come check us out in the PAX rising section!We have been so hard at work the last few months and we're almost ready to go live, so ready we're committed to a date now!Against the Horde will release on 13th November 2026!With that we've been working on Progression (nothing paid btw), new cards, the Mystic (over 90 new cards for them alone), match history, feats (achievements), and a bunch of bug fixes!We've got an absolutely massive patch for you, so please let us know how you go!Patch Notes - Update 5New CardsLegionHolyfire Whelp, Julius, Legion Catapult, Master at Arms, Raise the Flag, Rock Hammer, Shield Captain, Taurus Berserker, and Wallbreaker.CovenBlood Debt, Blood Mirror, Damnation, Death Knell, Head of Kaleed, Hunger, Nosvok, Veil Lich, and Witch of Ruin.TinykinAbsolutely Huge Stick, Bloom of the Forest, Greatsh...
Read full update on Steam ↗Dev Log - Update 4Hi everybody!Updates breaking saves has been on the top of our radar for a while now, and it’s finally fixed with this patch (we believe!), unfortunately there may be one last break while we store data better.Watching content on your decks (especially some of the fun Bell of Mercy combos) has been fun and please keep sharing screenshots of crazy boards you build up!We’re working through building more cards and encounters, we’re focusing heavily on some chaining and combination effects at the moment so you can setup big chains of buffs or debuffs. Along with more Mystic archetypes.Lastly, there are a few upgrades to the UI to see your units’ life better, provisions and their rarity better, and more UI little improvements.We’ll probably have progression done soon, but it’s likely we leave it out of the Demo because we have provided a crazy amount of content in the demo...
Read full update on Steam ↗Dev Log - Update 3We’re heavy into the preparation for PAX Australia now, please join us if you can!We’ve fixed a lot of the longer term bugs now and feel combat is feeling the most solid it ever has been. We really wanted to give you the opportunity to play some of the latest cards we’ve made, especially strengthening the Legion’s heal builds and higher curve Coven builds.We’re playing around with increasing the number of activate abilities that are available to you each turn, there has been quite a bit of feedback around “let me do more on my turn” and have been coding some much more complex effects. A few examples of this are:Flank, where you now have significantly more control over where move your cards on the battlefield. This new keyword is incredibly strong and has been added to 5 cards this update. These cards can switch spaces and make for stronger control against the Horde.C...
Read full update on Steam ↗Dev Log - v0.7.04We’re fast approaching the release of the game and are wanted to give everybody the opportunity to play the Tinykin before we head into our crunch for PAX Australia.Thank you to everybody with the amazing feedback provided. There have been a few things that have stood out to us quite a bit:Main FeedbackWe’re not hitting the mark with the Tutorial. We’re going to work on this better, the game is SOOO much deeper than it seems on the surface and we haven’t done a good way to teach people how to use all the resources available to them. Examples are the Tab button shows all conditions on the board at a glance, or some impactful stacking ones are above your lifeforce as well. You can see the Horde’s deck and your own (not in order of course) but most people miss this. We’re going to work on the tutorial a lot more for full release and give more insight on the resources you...
Read full update on Steam ↗Steam currently lists 12 Nov 2026 as the release date.
Devlog - Update 5We're at PAX tomorrow! So if you're in Melbourne come check us out in the PAX rising section!We have been so hard at work the last few months and we're almost ready to go live, so ready we're committe…
Dev Log - Update 4Hi everybody!Updates breaking saves has been on the top of our radar for a while now, and it’s finally fixed with this patch (we believe!), unfortunately there may be one last break while we store da…
Dev Log - Update 3We’re heavy into the preparation for PAX Australia now, please join us if you can!We’ve fixed a lot of the longer term bugs now and feel combat is feeling the most solid it ever has been. We really w…
Dev Log - v0.7.04We’re fast approaching the release of the game and are wanted to give everybody the opportunity to play the Tinykin before we head into our crunch for PAX Australia.Thank you to everybody with the ama…