Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 4068850

Candy Rush!

View on Steam ↗Updated 31 Oct · 19:20 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • DualShock Controller Support
  • DualShock Controller Support
  • DualSense Controller Support
  • DualSense Controller Support
  • Steam Input API Support
Steam

Store data

UK price
£6.07
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
31 October 2026
Concurrent players1Most recent successful sample
Today's peak114/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4068850
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Action, Casual, Indie, RPG
Release date
31 October 2026
Last player update
31 Oct · 19:20 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i3 / AMD equivalent
Memory
4096 MB RAM
Graphics
DirectX 11 capable GPU with 1 GB VRAM
DirectX
Version 11
Storage
2048 MB available space
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5 / AMD Ryzen 5
Memory
8192 MB RAM
Graphics
Dedicated GPU with 2 GB VRAM
DirectX
Version 11
Storage
2048 MB available space

macOS

Minimum
OS
macOS 12 Monterey
Processor
Apple M1 or Intel Core i3
Memory
4096 MB RAM
Graphics
Metal-capable GPU
Storage
2048 MB available space
Recommended
OS
macOS 13 Ventura or newer
Processor
Apple M1 or better
Memory
8192 MB RAM
Graphics
Metal-capable GPU
Storage
2048 MB available space

Linux

Minimum
OS
Ubuntu 20.04 / SteamOS 3
Processor
Intel Core i3 / AMD equivalent
Memory
4096 MB RAM
Graphics
Vulkan or OpenGL 4.5 GPU with 1 GB VRAM
Storage
2048 MB available space
Recommended
OS
Ubuntu 22.04 / SteamOS 3
Processor
Intel Core i5 / AMD Ryzen 5
Memory
8192 MB RAM
Graphics
Dedicated GPU with 2 GB VRAM
Storage
2048 MB available space

Launch window

Released 31 October 2026 · Tracking from 31 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
1
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£6.07
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
1
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£6.07
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 1Latest 1
0011131 Oct 2026, 17:00 UTC31 Oct 2026, 19:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——1—
October 20261——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Candy Rush is a top-down roguelike where you set the pace — and the pace is greed.

The clock is yours. Most survivor games put you on a timer. Candy Rush hands you the timer. Fights never end on their own: the waves loop, and every loop escalates. Enemies shift colour as they get stronger — the colour is the difficulty meter. The exit is always open. Leave when you like, or stay one more round for more candy, more gold, and a harder fight.

Every run is a route you choose. A run is a chain of short rooms — fight, shop, smash-and-grab, survive, hunt, duel — ending at a boss. At each step you pick your own path forward. Will you stop and spend at the shop, or take on the gauntlet and double down? Every junction is a bet on how greedy you can afford to be.

Build something broken. Level up by hoovering the candy your kills drop, and pick from three upgrades each time — or reroll, skip, or banish a weapon out of the run entirely. Carry five weapons and five passives, then find the pairing that evolves one into something far tastier. Dozens of combinations are on the table — and a level-up screen that quietly asks whether you have the discipline to say no.

Five worlds, five bestiaries. Each world fields its own creatures, hazards and boss, and each one runs longer and meaner than the last. Clear one to unlock the next.

Bank it and come back sharper. Gold you carry out buys permanent upgrades and new characters, each starting with a different weapon. Hidden achievements unlock keepsakes — run-long trinkets that rewrite the rules, like one that removes every shop but makes each chest richer. Respec whenever you like; the refund is free.

One seed, everyone, every week. The Weekly Challenge pins the same stage and the same layout for every player on the planet, Monday to Monday. Clear it and your run is submitted automatically, then see exactly where you placed on the weekly leaderboard. How do you stack up?

Wishlist Candy Rush and take your first run.

Steam gallery

Screenshots

5 available
More game data · Seller history