Store data
- UK price
- £1.91
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 29 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| October 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You play as a man trapped by crushing debt inside an underwater habitat, where survival means obedience. What looked like an opportunity for freedom turns out to be a prison of routine, isolation, and impossible choices.
Abyss Depth: Control is a point-and-click horror set 2000 meters beneath the ocean:
Point and click to survive – Operate consoles, levers, and terminals in a claustrophobic station.
Depression and control – Each task feels simple, but failure has immediate consequences.
Protect the diver – A lone diver depends on your light to keep them alive outside the station. Fail, and they never come back.
Choices matter – Who survives, and what the abyss takes from you, depends on your actions.
In this world, you’re not an adventurer—you’re a worker. And your only reward for survival is another shift.
Every day brings new orders. Every mistake has a price.
And in the deep, the only thing more dangerous than the unknown is failing the people who still depend on you.
Pull The Lever
Push the Button
Repel the Threat
Reply the Signal
Stay sane or Be insane
Unveil the Mystery
| # | ||
|---|---|---|
| 01 | Day1 | 100.0% |
| 02 | Day2 | 100.0% |
| 03 | Day3 | 100.0% |
| 04 | Day4 | 100.0% |
| 05 | First Death | 100.0% |
| 06 | Help Kaela | 100.0% |
| 07 | Jumpscare | 100.0% |
| 08 | Overheat | 100.0% |
| 09 | Secret Bullion | 100.0% |
| 10 | Secret Room | 100.0% |
| 11 | Star Encounter | 100.0% |
| 12 | Bad Ending | 0.0% |
| 13 | Day5 | 0.0% |
| 14 | Day6 | 0.0% |
| 15 | Kill Diver | 0.0% |
| 16 | Normal Ending | 0.0% |
| 17 | True Ending | 0.0% |
🛠 Demo Update v0.1.2🛠 ChangesAdded indicators for each encounter.Removed the flashlight function.Added new glitch effects.Improved visual immersion and atmosphere.Various small fixes and adjustments.Thank you for playing Abyss Depth: Control and for your support.More fixes and improvements will come as I continue refining the game before release.— SCrophopper
Read full update on Steam ↗🛠 Small Update🛠 FixResolved an issue where some players were unable to access Day 3.💬 New FeatureAdded Discord Rich Presence support. Your Discord status will now display when you're playing Abyss Depth: Control.If you previously experienced the Day 3 issue, please restart Steam to ensure the demo updates to the latest version.Thank you for playing and for your support. More improvements are coming soon.— SCrophopper
Read full update on Steam ↗Changed the Jumpscare Visual and minor fixesThank you for playing! Please stay tuned for future updates and development.
Read full update on Steam ↗Demo Update v0.1.1 – Small Fixes & ImprovementsFixesFixed an issue where oxygen depletion did not trigger the intended penalty.Resolved a bug causing certain enemy encounters to behave incorrectly or fail to trigger.New FeatureAdded a flashlight functionality for Day 3, improving visibilityI apologize for any inconvenience these issues may have caused.Thank you for playing! Please stay tuned for future updates and development.
Read full update on Steam ↗Abyss Depth: Control — Development Update and Thank YouHello everyone,I wanted to drop a quick update and say thank you to everyone who played the demo, added the game to their wishlist, sent feedback, or even just stopped by the page. It honestly means a lot. Your support is priceless, and I hope we can keep moving forward together.Here’s what I’ve been working on lately:• Tweaking lighting and atmosphere to strengthen the overall mood • Adjusting enemy behavior to make encounters feel more unpredictable • Performance improvements across the board • QoL updates like clearer guides, accessibility tweaks, and more visible UI buttons • Refining voice lines and dialogue to deepen the lore and immersion • Going through all the demo feedback — thank you for every report and suggestionThere’s still a long road ahead, but progress is steady. I’ll keep sharing updates whenever there’s somethi...
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
🛠 Demo Update v0.1.2🛠 ChangesAdded indicators for each encounter.Removed the flashlight function.Added new glitch effects.Improved visual immersion and atmosphere.Various small fixes and adjustments.Thank you for pl…
🛠 Small Update🛠 FixResolved an issue where some players were unable to access Day 3.💬 New FeatureAdded Discord Rich Presence support. Your Discord status will now display when you're playing Abyss Depth: Control.If…
Changed the Jumpscare Visual and minor fixesThank you for playing! Please stay tuned for future updates and development.
Demo Update v0.1.1 – Small Fixes & ImprovementsFixesFixed an issue where oxygen depletion did not trigger the intended penalty.Resolved a bug causing certain enemy encounters to behave incorrectly or fail to trigger.N…