Store data
- Store status
- Coming soon
- Scheduled release
- 19 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 19 November 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are the spirit of an ancient dark sorcerer, banished from the mortal realm centuries ago. But now, these fools have dared to summon you back. Assemble your army of death - the time for vengeance has come!
You have been granted power over the dead, for you are the Lord of the Undead .
Create various types of minions: from simple skeletons and zombies to wraiths and plague creatures.
Craft weapons and armor for them, level them up, and strengthen your army.
Your minions can carry out various orders. They can be tasked with gathering resources or defending your base. Or, you can command them to raze a human village to the ground…
Restore your former strength by consuming mortal souls, crafting equipment from found resources, and learning new talents.
Choose your path of progression: dark magic, archery, heavy weapons and armor - or combine them all.
Customize your character to fit your playstyle and use a rich set of abilities to leave those pathetic mortals no chance at all.
A flexible building system and a variety of structures and workbenches are at your disposal.
But before you build - desecrate the land!
Place Pylons of Darkness in strategic locations and reshape the landscape to suit a dark lord.
On desecrated ground, you and your minions grow stronger, buildings can regenerate, and resources produce dark essence.
Wipe out entire human settlements, establish your outposts there, and claim their resources.
Create an invincible army of death and lead it through the mortal lands, carry out your dark deeds, and let the whole world fall.
Hello! And thank you for playing the demo!Changes:Arrow of decay now has improved targeting and hit reliabilityArrow of decay, Smash, and Decaying strike now have significantly reduced cast/use times.Minions no longer block your spells from hitting enemies.Various improvements and refinements to player combat, increasing overall impact and responsiveness.Added the ability to attack while jumping.Various improvements and refinements to player movement.Minions now also harvest tree stumps.Pylon of defilement, Summoning altar, Magic turret can now only be built on the ground.Added an inventory sorting buttonWe welcome your feedback in the discussions Steam, in Discord or Telegram.
Read full update on Steam ↗Hello! And thank you for playing the demo!Changes:Replaced the visual effect used when summoning structures.The drop chance for еendons from animals has been increased to 100% Slightly increased the number of animals and reduced their respawn time Mana cost of the Acolyte's wand attack has been reduced by 50% Added a setting to control the visibility of ally health bars and names. These are now enabled by default. Added automatic hiding of minion UI elements when they are close to the camera, making it easier to aim with a bow when your army is behind you.We welcome your feedback in the discussions Steam, in Discord or Telegram.
Read full update on Steam ↗Hello! And thank you for playing the demo!A major update for our Steam Next Fest demo is out now! Dive in and check out the new changes!Changes:Improved NPC behavior: enemies/minions now select targets more intelligently in combatAdded Pylon upgrade system (not available in the demo): upgrading a Pylon increases infection radius, enhances area-based bonuses, and improves durability Increased attack speed for many weapon types Improved blocking mechanics in combat Added UI feedback when abilities are used for better responsiveness Reworked minion control system Reworked tutorial Abilities now have multiple upgrade levels Improved UI in the talent window Added and tuned various sound effects Updated fonts Redesigned starting map with a large number of new points of interest New enemy types Added a new equipment type: Jewelry (rings, amulets) Added many new talents to learn (additional a...
Read full update on Steam ↗Hello! And thank you for playing the demo!We continue to improve the game thanks to your feedback. New update is now available!Changes:Updated archer player animationsUpdated the visual effect of the explosion of the Cursed SkullUpdated and fixed the tutorial skullImproved character behavior when attacking with two-handed weaponsAdded a ground model for the altar summoningMinions can no longer equip wands (separate types of mage minions are planned)Changed the color of the effect for the Reflect abilityAdded a glow for the skeleton archerThe ground model of some buildings is hidden when placed on a wooden floorPlansWe have moved on to preparing the version of the game for release in Early Access.Currently, the main focus is on expanding content and progression: new minions, next tiers of buildings and skills will be added. In parallel, we are working on expanding the world, adding two...
Read full update on Steam ↗Hello! And thank you for playing the demo!We continue improving the game thanks to your feedback. A new update is now available! What's new:Allied archers now properly navigate around obstacles to attack enemies.Minions now prioritize player commands during combat, making it easier to pull them out of fights.New model for the Resurrection Altar.Decorative barrels and crates can now be destroyed.Added shared inventory support for crafting and building (currently works with all chests by default).The tutorial has been reworked - it is now presented as a quest chain.Updated the model of the “loot bag” used for dropped resources and weapons.New player skeleton models.Research recipe costs have been slightly adjusted.Blood Healing now restores health only if it deals damage to enemies. Fixes:Fixed animation issues with allied archers.Fixed double resource consumption when firing the wand.F...
Read full update on Steam ↗Hello! And thanks for playing the demo!Build Id 22106856.Thanks for your bug reports and suggestions. The update is now available.Changes:Stumps can now be destroyed with weapon strikes.Added and improved visuals for desecrated trees, rocks, and bushes.Added new weather effects - rain and fog.Added decorative buildings (unlocked in the research table).Added a character limit for minion names (did you know you can give them names?).Numerous bug fixes.Enjoy the game ːthumbaliftːPlease share your feedback on Discussions Steam, Discord or Telegram.
Read full update on Steam ↗Hello! And thanks for playing the demo!Build Id 22016391.Thanks for your bug reports and suggestions. The update is now available.Changes:Improved dual-wielding running animationsAdded background images to loading screenAdded sound for player deathThe sound of a player hitting a target with a bow can now be heard from any distanceAdded an option to disable automatic opening of the survey when closing the game in the settings. This is to avoid annoying those who play a lot (are there any? Please let us know in the comments, we don't have analytics, we don't know if anyone plays at all and for how long. Thank you)After loading a save, bushes could reappear on your buildings - now they disappear within the building's radius, like tree stumpsRemoved input tips in the center of screen about "Add to squad / remove from squad" - it often interferedThe player's "stun in block" bar has been mo...
Read full update on Steam ↗Hi! and thank you for playing the demo! Build id 21999392Thank you for bug your reports and feature requests. Update is already available.Changes:The animation for running and walking with a sword in hand has been changed (we continue to learn how to animate and improve animations)Background music has been added to the main menu3D models for resources on the ground (wood, rocks, etc.)Camera positioning has been adjusted so the player model no longer obscures the sight, making it easier to shoot and attackNew weapon icons have been addedQuick access keys for consumables have been changed to default keys F1-F4Now displays tooltips when attempting to craft if you don't have enough resources or have reached your army limitYou can change the camera distance using Ctrl + Mouse WheelRemoved the roll (yes, the game had a roll with Alt)Bushes have had reduced health (previously, they could be...
Read full update on Steam ↗Hi! and thank you for playing the demo! We aware about bad animation.Our small team does not have animator, we use asset packs as starter point.We combine animations from multiple assets pack, because the game has different weapons: one held weapon, two weapons in two arms, shield, two hand weapon, bow, magic wand (disable for now, it was not tested well).We corrected some animation in blender and unity custom tools.For now our 3d modeler start learning animation in Cascadeur. Wish him luck ːghsmileːYesterday we uploaded the first patch.Build id 21917378Thank you for bug your reports and feature requests. Update is already available.Changes:default mouse sensitivity was decreased by 50%Improved performance of land corruption spreadingadded more input tips to the right paneladd simple idle animation to magic turretadded smoke to the village and some camps to make them more visibleBalan...
Read full update on Steam ↗Steam currently lists 19 Nov 2026 as the release date.
Hello! And thank you for playing the demo!Changes:Arrow of decay now has improved targeting and hit reliabilityArrow of decay, Smash, and Decaying strike now have significantly reduced cast/use times.Minions no longer…
Hello! And thank you for playing the demo!Changes:Replaced the visual effect used when summoning structures.The drop chance for еendons from animals has been increased to 100% Slightly increased the number of animals…
Hello! And thank you for playing the demo!A major update for our Steam Next Fest demo is out now! Dive in and check out the new changes!Changes:Improved NPC behavior: enemies/minions now select targets more intelligen…
Hello! And thank you for playing the demo!We continue to improve the game thanks to your feedback. New update is now available!Changes:Updated archer player animationsUpdated the visual effect of the explosion of the…
Hello! And thank you for playing the demo!We continue improving the game thanks to your feedback. A new update is now available! What's new:Allied archers now properly navigate around obstacles to attack enemies.Minio…