Store data
- UK price
- £9.09
- US price
- $8.99
- Positive reviews
- 86%
- Total reviews
- 103
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 65 | — | — | 7 | — |
| October 2026 | 17 | -48 | -73.8% | 3 | -84.8% |
| September 2026 | 65 | — | — | 22 | — |
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| PhilippinesPHP · PH | PHP | ₱230.03 | P207.02 | 10% | P207.02 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Fallosophy is a tough precision pinball platformer set in a towering vertical world of ideas. Master flippers, plungers, and momentum as you climb through the eras of philosophy. You will fall. You will rise. And you will learn to ask why .
From the echoing cave of ignorance to the shattered spires of modernity, Fallosophy takes you on a journey through worlds inspired by the evolution of philosophy: ancient, medieval, modern, and beyond. Traverse worlds shaped by thinkers and movements that transformed how humanity understands reality, truth, and the self.
Each level is both physical and conceptual. Platforms crumble like forgotten doctrines, ideas linger in the soundscape, and progress feels like revelation.
You are Baetyl , a lone spark of thought, climbing from the dark cave of ignorance toward the light of understanding. A voice calls out from the depths. Calm, commanding, and impossibly old. This Philosopher King urges you upward. Yet with every ascent, its wisdom begins to sound more like control.
As you climb, you will discover that flippers are more than simple levers. They are instruments of thought. Blindly flipping will only send you back to the base of the world. To master Fallosophy, you must clear your mind and understand the flipper’s nature: the subtle bounce, the edge flip, the cradle. These are not simple tricks; they are the philosophies of motion.
We want to make sure this game is for you before you buy it. To make this clear, this is what Fallosophy is not:
Not a Metroidvania. You will not unlock abilities or revisit earlier areas. Progress moves upward, not outward.
Not a casual pinball game. This is not about racking up points. It is about mastering control in a space where failure is constant and meaningful.
Not forgiving. Falling is part of the experience. You can lose minutes or even hours of progress in a single mistake.
Not a power fantasy. There are no upgrades, no win button, and no shortcuts to enlightenment.
Not an action game. There are no enemies to fight or projectiles to dodge. Only gravity, momentum, and your own impatience.
That is for you to discover.
This is a minor update for patching all the obscure bugs that have been reported, along with some slight non-gameplay related tweaks. Bug fixes: - The video that is supposed to play at the end of the sticky spring section should now be played more consistently - Reloading from a checkpoint will now activate the ball's light if necessary - Fixed broken enlightenment cutscene that might happen if another dialogue is already running when it is triggered - Patched up 4 locations where the ball can previously be soft locked Other fixes: - We have somehow missed adding our talented capsule artist to the credit roll. (Sorry, Anton!) Do check out his amazing works: https://www.artstation.com/antonmeinechefalk - Shortened the German text in the intro for "Hold P to skip"
Read full update on Steam ↗Fixed issue with square not turning back into a ball in modernity Added missing Chinese characters to the font Added missing lines in Russian and Italian preventing the game from being reloaded after completion
Read full update on Steam ↗Hi, Thanks so much to everyone who has played our demo so far - more than 1000 people have played the demo so far, which is way above and beyond what we had expected. As with any release, players spotted a couple off issues after the launch, including this hilarious softlock which I cannot believe we did not spot: {STEAM_CLAN_IMAGE}/45871452/27491b17132dddc9064d29fae4491d8aedb95556.png More importantly, we pushed an update that fixes our dialogue parser for French, among other languages. This bug only occurred if a Windows PC was set to the given language and prevented the game from working properly. None of us have PCs with languages affected so this was quite a doozy to fix. Nonetheless, it is fixed now, so you can climb the history of ideas regardless of which language your PC is set to. Good luck on your climb! -Reliable Plumbing Services
Read full update on Steam ↗1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
0 positive · 1 negative.
This is a minor update for patching all the obscure bugs that have been reported, along with some slight non-gameplay related tweaks. Bug fixes: - The video that is supposed to play at the end of the sticky spring sec…
2 positive · 0 negative.