Store data
- UK price
- £16.75
- US price
- $16.99
- Positive reviews
- 81%
- Total reviews
- 21
- Release date
- 10 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 12 | -8 | -40.0% | 2 | -72.6% |
| October 2026 | 8 | -12 | -60.0% | 1 | -72.0% |
| September 2026 | 20 | — | — | 5 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £16.75 | £14.23 | 15% | £14.23 | No change recorded |
| United StatesUSD · US | USD | US$19.99 | $16.99 | 15% | $16.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | ILS | ₪73.95 | ₪62.85 | 15% | ₪62.85 | No change recorded |
| IndiaINR · IN | INR | ₹880.00 | ₹ 748 | 15% | ₹ 748 | No change recorded |
| JapanJPY · JP | JPY | JP¥2,300 | ¥ 1,955 | 15% | ¥ 1,955 | No change recorded |
| South KoreaKRW · KR | KRW | ₩21,500 | ₩ 18,270 | 15% | ₩ 18,270 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 3.350 | 2.84 KD | 15% | 2.84 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 5,200.00 | 4 420₸ | 15% | 4 420₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$227.99 | Mex$ 193.79 | 15% | Mex$ 193.79 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 49.00 | RM41.65 | 15% | RM41.65 | No change recorded |
| NorwayNOK · NO | NOK | NOK 220.00 | 187,00 kr | 15% | 187,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$28.99 | NZ$ 24.64 | 15% | NZ$ 24.64 | No change recorded |
| PeruPEN · PE | PEN | S/.43.00 | S/.43.00 | 0% | S/.36.55 | 26 Sept 2026 |
| PhilippinesPHP · PH | PHP | P615.00 | P615.00 | 0% | P615.00 | No change recorded |
| PolandPLN · PL | PLN | 91,99 zł | 91,99 zł | 0% | 91,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Do you like bad jokes, hard puzzles and have exactly one friend? Get ready to lose that one too.
Solvimus is a two-player cooperative puzzle game made for best friends, brave duos, and sworn frenemies. Step into the sleek, chaotic labs of the I.N.T.E.L.L.I.G.E.N.C.E. Initiative - a suspiciously acronym-obsessed organization with a passion for testing minds… and friendships.
This isn’t just a puzzle game - it’s a 10+ hour friendship test, packed with 30 intricate, teamwork-based puzzles across five mind-melting test zones. Whether you're solving laser logic mazes, mastering time manipulation, or shouting "WHY DID YOU DO THAT?" into your headset, every moment demands communication, coordination, and maybe a little therapy.
Each parcours introduces new twists and fresh mechanics:
Dynamic Duo - The basics of betrayal. Trust-building... or breaking.
Vertigo Venture - Gravity isn’t just a suggestion. It’s the enemy.
Beam Bafflement - Lasers, mirrors, and mutual confusion.
Hostile Havoc - Rapid-fire puzzles and environmental chaos.
Chrono Conundrum - Time loops, paradoxes, and synchronized madness.
Built-in voice chat so you can strategize or squabble in real time.
Ping tool for moments when words fail or you're too annoyed to speak.
30+ emotes to communicate joy, despair, or smug superiority.
Step outside and enjoy a change of scenery in a beautiful outdoor level. Just don’t let the view distract you from the puzzle. Your teammate is counting on you. Unfortunately.
Worried your brain might overheat? Take a break from puzzles and discover new ways to annoy your teammate.
Prove who’s really carrying the duo in a variety of minigames.
Is the game splitscreen? No. Each player plays on their own device with their own view and role.
Why is it not splitscreen? Because many puzzles rely on separate perspectives, asymmetric roles, and visual isolation. Splitscreen would break or limit the design.
Do both players need to own the game? Yes. Each player needs their own copy of Solvimus and a stable internet connection to play together.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Puzzleproachievement | 66.7% |
| 02 | Highfiveachievement | 55.5% |
| 03 | Teamworkmakesthedreamworkachievement | 43.3% |
| 04 | Justbetterachievement | 38.4% |
| 05 | Nasheqachievement | 37.2% |
| 06 | Persistent | 34.4% |
| 07 | Peakperformersachievement | 33.2% |
| 08 | Invertcontrolsachievments | 19.2% |
| 09 | Lightbringers | 15.9% |
| 10 | Topofclassachievement | 13.1% |
| 11 | Survivors | 12.1% |
| 12 | Emotesachievement | 10.0% |
| 13 | Rockpaperproachievement | 5.6% |
| 14 | Appleeatsurviveachievement | 3.0% |
| 15 | Freewillachievement | 2.3% |
| 16 | Dancetillyoudropachievement | 1.8% |
| 17 | Flawlessrecallachievement | 1.1% |
| 18 | Staynattyachievement | 1.1% |
| 19 | Unitedinignorance | 1.1% |
| 20 | Curiosityachievement | 0.4% |
| 21 | Ultimatepuzzlemasterachievement | 0.4% |
| 22 | Againstalloddsachievement | 0.2% |
| 23 | Animalcontrolachievement | 0.2% |
| 24 | Instanttrustachievement | 0.2% |
| 25 | Lockdownheroachievement | 0.2% |
| 26 | Prisonbreakachievement | 0.2% |
| 27 | Three-Pointer | 0.2% |
| 28 | Untouchable | 0.2% |
Tug of War: Fix aspect ratio bug Fixed texture streaming in Pilgrimage and Triune Beacon
Read full update on Steam ↗Grey Spectrum Replace AI-generated artwork with hand-drawn art. Miscellaneous Fixed a bug that caused the HUD to disappear when loading a level while respawning.
Read full update on Steam ↗Pilgrimage Fixed texture streaming Fixed grass glitching The End Fixed door not opening after weapon pickup
Read full update on Steam ↗Pilgrimage Fix ADS character slowdown bug with bow on controller. Fixed level poster placement. Add information marker that this level is optional. The End Replaced bow and sword with pistol for more engaging fight
Read full update on Steam ↗Fixed bug that laser cubes can power themselves in a loop after source has been removed. Improved performance on some shaders Fixed some crashes related to audio
Read full update on Steam ↗Swapped "Ceiling Rush" and "Ratmaze" to provide a smoother difficulty progression and help players adapt to the increasing challenge.
Read full update on Steam ↗Grey Spectrum Add 4th room Changed one "G" to an "I" to avoid ambiguity. Changed the hint from "NGGYU" to "NVGIYU" to avoid confusion. Fixed subtitles in voice line. Fixed color issue on invisible lines. Competition Added a button to respawn the ball, preventing potential soft locks. Miscellaneous Picked-up objects can now teleport to the correct position when colliding with the environment. Swapped "Broken Glass" and "Yeet Grid" to provide a smoother difficulty progression and help players adapt to the increasing challenge.
Read full update on Steam ↗Voice Chat: Fixed an issue where voice chat settings were sometimes not applied correctly. HUD: Fixed an issue where the HUD would sometimes persist after restarting a level. Pilgrimage: Reduced enemy HP. Reworked and rebalanced spiders. Reduced enemy turning speed. Invites: Fixed random crashes that could occur when inviting friends. Thanks for the all the feedback! The game is becoming better and better every day :)
Read full update on Steam ↗Grey Spectrum Removed quadratic equations to reduce confusion. Replaced the QR code with a Pigpen Cipher puzzle to reduce confusion. Pilgrimage Fixed an issue preventing clients from blocking. Fixed issues with blocking animations. Reworked and balanced the fighting system. Fixed several texture streaming issues. Polar Dynamics Removed the final section of the level due to reliability issues. Fixed an issue where physics behavior depended on framerate. Added sound effects to the galaxy. Prison Improved performance on older CPUs. Loading Screen Removed localization for hints.
Read full update on Steam ↗Grey Spectrum: Add information marker with hint. Add lights to indicate progress for each room. Add localization to motion sickness warning. I was notified by multiple players that they were unable to solve the grey spectrum level as it was unclear what to do. I made some small changes to the level with the hope that it becomes more clear how to solve the puzzle.
Read full update on Steam ↗Fixed an issue where some achievements were not being granted.
Read full update on Steam ↗Pilgrimage: Fix bug causing the player to die instantly after teleporting to the top of the mountain.
Read full update on Steam ↗Add FOV Slider Voice Chat Improvements
Read full update on Steam ↗Tug of War: Fix aspect ratio bug Fixed texture streaming in Pilgrimage and Triune Beacon
Grey Spectrum Replace AI-generated artwork with hand-drawn art. Miscellaneous Fixed a bug that caused the HUD to disappear when loading a level while respawning.
2 positive · 0 negative.
Pilgrimage Fixed texture streaming Fixed grass glitching The End Fixed door not opening after weapon pickup
Pilgrimage Fix ADS character slowdown bug with bow on controller. Fixed level poster placement. Add information marker that this level is optional. The End Replaced bow and sword with pistol for more engaging fight
0 positive · 1 negative.