Store data
- UK price
- £7.15
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 3 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
This is still an early playable prototype. The activities, animation, visuals, and sound need work, and you may run into bugs. Try the free demo first. When Early Access opens, consider buying if you enjoy what is already there and it fits your budget—not just for features that may come later. I’d love to hear what was fun and what felt awkward.
It’s around 1998 in a fictional small town in central Anhui, China. Choose a boy or girl, put a few marbles in your pocket, and meet your friends. There’s time for a game and a snack from the corner shop before Mum calls you home for dinner.
Aim your marble and choose how hard to flick it. Practice for a while, or play for keeps: win a few, or hand over some of your own. Try paper planes, card games, and other childhood pastimes. Join in when you feel like it, and put things down when it’s time to go.
Have dinner at home, wrap a schoolbook, then head to class the next day. Neighbors have their own routines, and friends remember things you’ve done—whether you returned a borrowed toy, invited them to your birthday, or said goodbye before they left. Check the map if you get lost, or take your time wandering.
The full game also includes New Year visits, making dumplings, staying up with family, village visits, summer trips, and moments of meeting old friends as an adult.
Play through an afternoon after school, the next school day, and an optional Mid-Autumn evening. Some celebrations, trips, and adult memories shown in the trailer are part of the full game and are not included in the demo.
A single-player Windows game for keyboard and mouse. Simplified Chinese and English interfaces, subtitles, and voices. Progress is saved locally.
This update fixes characters becoming too dark at night. Previously, faces and clothing could fade into near-black silhouettes away from streetlights. You can now make out expressions and clothing colours in the darker parts of town, while the streets keep their nighttime atmosphere and streetlights still provide a brighter, warmer glow. We also checked the transition from dusk to night, outfit changes, and lighting recovery when returning to brighter scenes. Gameplay, demo content, and save rules are unchanged. The updated free Windows demo is available on Steam and itch.io. If you enjoy this little town, please consider adding Chinese Childhood to your Steam wishlist. We would love to hear how your evening walks feel. Steam: https://store.steampowered.com/app/3973010/ Alternative demo: https://bold-move.itch.io/chinese-childhood
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
This update fixes characters becoming too dark at night. Previously, faces and clothing could fade into near-black silhouettes away from streetlights. You can now make out expressions and clothing colours in the darke…