Store data
- Store status
- Coming soon
- Scheduled release
- 13 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 13 November 2026
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Master the blade in your own way.
Fight flawlessly through chaotic battles among lethal vagabonds in a world caught in an endless spiral of death.
Team up with friends, face other players, or take on challenging AI in atmospheric duels, clashes, deathmatches and more with up to 8 players.
Test your skill in ranked matches and continue your path toward the strongest.
Defend with intent : Parry, block, dodge, or sidestep to avoid taking damage.
Strike with precision: Time attacks and chain abilities to break an opponent’s guard.
Seize the moment: Find openings, match the timing and interrupt the incoming hit with a precise counter.
Shape the Exchange: Feign, bait and read the enemy, bending the fight to your will.
Unleash Beast Mode: Enter a state of lethal focus, empowering your abilities with deadly moves.
Face overwhelming odds: Battle multiple enemies at once, combine skill and strategy to overcome intense encounters.
Let's improve the game together!
Share your feedback, report bugs and join the community.
Hi everyone! Thanks again for playing the demo and all your feedback!Here's another update with further combat balance, some quality of life improvements and a new ultimate charge effect!I'd love to hear your thoughts, so join the Discord if you haven't already!https://discord.gg/T4sqAUFcPuMeanwhile, I'm continuing to work on the Beast Mode bar rework and matchmaking improvements based on your feedback.🎮 Quality of LifeFirst 2 spawn points are now closer together.Increased the visible ranking list limit.Slightly improved in-game scoreboard panel visuals.⚖️ BalanceDash speed now drops to 0 near the end to prevent "back-dash" spammingAll characters' Range Abilities (Q) have increased movement distance across all phases, making it easier to chase down opponents.Basic attack damage reduced from 25 to 20.Basic attack increased recovery by 1 frameParry reaction increased from 16 to 17 fram...
Read full update on Steam ↗Hi everyone! Thanks again for playing the demo and all your feedback!Here's a second Steam Next Fest update with Netcode enhancements, balance and some user experience improvements! I'd love to hear your thoughts, so join the Discord if you haven't already!https://discord.gg/T4sqAUFcPu🌐 NetcodeAdded "continuous frame synchronization" to automatically correct desyncs during matches.Added a color indicator to the Rollback R in the FPS counter when continuous frame synchronization is applied.🎮 Quality of LifeAdded a brief delay before Practice Mode bots resume actions after their respawn or the player's death.Added "hold to quit" to match exit and game exit buttons.Improved rank number spacing in the Ranked player list at low screen resolutions.Increased lock-on aim speed.Improved enemy health bar visibility.⚖️ BalanceReduced character movement speed from 400 to 360.Increased dash cool...
Read full update on Steam ↗Hi everyone! Thanks again for playing the demo and all your feedback!Here's a Steam Next Fest update featuring improvements and character lore! I'd love to hear your thoughts, so join the Discord if you haven't already!https://discord.gg/T4sqAUFcPu📜 LoreAdded a character list to the Home Menu, featuring each character’s backstory!🎮 Quality of LifeAdded an experimental Free Camera option. (In-game, under Settings->UX, primarily intended for cinematics.Brightened team colors for improved visibility.✨ Visual EffectsSlightly improved the visual effects for parries, broken posture, heavy blocks, and pushes.⚖️ BalanceAdjusted MMR balance in ranked mode.🛠️ Bug FixesFixed a bug that could incorrectly assign kill credit.Fixed a Ranked lobby bug that occurred when a player failed to select a character.Fixed a Ranked lobby time counter.Thank You!Huge thanks to everyone on the Discord for all...
Read full update on Steam ↗Hi everyone! Thanks for playing the demo and for all the feedback so far!Here's a quick update with some fixes and tweaks. I'd love to hear your thoughts, so join the Discord if you haven't already! https://discord.gg/T4sqAUFcPuIf you're enjoying the demo, I'd really appreciate it if you left a review on the demo page!🎮 Quality of LifeImproved animation transitions after heavy blocks and parries.When entering character select or when a match starts, the game window now comes to the front and sends a taskbar notification, similar to when a match is found.Pause menu now remembers the last opened content when reopened.Increased the end-of-round delay by 0.5 seconds.✨ Visual EffectsTweaked hit effects to make them more visible when hitting low, especially around the feet.🎵 SoundAdded a breathing-out sound effect when entering Beast Mode.Increased chat sound volume.⚖️ BalanceAdjusted MMR...
Read full update on Steam ↗Thanks again for participating in the Rasen playtest! I'm really happy with how it turned out and I hope you enjoyed playing it. The playtest is coming to an end soon, so if you haven't tried it yet, now's the time!Changelog🎮 Quality of Life- Improved hit reaction effects: additional VFX on hit, additional blood particles on death, taking a hit now applies a post-process effect- Added a Posture bar to other characters' HP bars.- Added camera shake to ultimates and certain attacks.- Added new trails for Beast Mode attack phases.- Added a scrollbox to the in-game Chat- The default Push button has been changed to "Space" and default Lock-On to the "Mouse Side Button" (you can always rebind it in the settings)⚖️ Balance- Push abilities now have more movement distance, knockback and slightly reduced damage from 2 to 1.- Basic attacks: +10 knockback (70 total).- Parry reaction: +2 frames o...
Read full update on Steam ↗Thank you all for taking part in the Rasen playtest!The playtest has been going really well so far. I wasn't expecting so many of you to join! I was slightly concerned about how the netcode would perform in live matches but I'm really happy with how it turned out.Your feedback has been incredibly helpful and has played a significant role in shaping this update.Changelog🎮 Quality of LifeThe scoreboard is now available again during matches.HUD shortcut hints for Pause, Chat and Scoreboard have been added.Various visual improvements to the menus.When a match is found, the game will now highlight its taskbar icon and automatically come to the front.Practice Mode is now available (currently a work in progress).🌐 NetworkingNetcode tweaks for smoother gameplay at high latency (especially above a ping of ~220 ms). ⚖️ BalanceGeneralDodge cooldown slightly increased (+1 frame).IkariAbility 1...
Read full update on Steam ↗Steam currently lists 13 Nov 2026 as the release date.
Hi everyone! Thanks again for playing the demo and all your feedback!Here's another update with further combat balance, some quality of life improvements and a new ultimate charge effect!I'd love to hear your thoughts…
Hi everyone! Thanks again for playing the demo and all your feedback!Here's a second Steam Next Fest update with Netcode enhancements, balance and some user experience improvements! I'd love to hear your thoughts, so…
Hi everyone! Thanks again for playing the demo and all your feedback!Here's a Steam Next Fest update featuring improvements and character lore! I'd love to hear your thoughts, so join the Discord if you haven't alread…
Hi everyone! Thanks for playing the demo and for all the feedback so far!Here's a quick update with some fixes and tweaks. I'd love to hear your thoughts, so join the Discord if you haven't already! https://discord.gg…
Thanks again for participating in the Rasen playtest! I'm really happy with how it turned out and I hope you enjoyed playing it. The playtest is coming to an end soon, so if you haven't tried it yet, now's the time!Ch…